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Reducing lottery numbers to play.

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Andrew G

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May 23, 2003, 2:59:42 PM5/23/03
to
The problem with lotteries is that there are too many numbers ie 49 in
the UK lottery and 34 +14 in the Thunderball draw. To have the
faintest chance of winning the big one(bugger the little prizes) you
have to play with a greatly reduced numbers. Now the problem is what
numbers to pick or leave out. I use the UK thunderball 1-34 section as
a test bed. I aim to pick 15 of the winning numbers 1 out of every 4
draws. I structure the lottery in decades. A decade looks like this:
1 2 3 4 5
6 7 8 9

If a ball hits 1 to 5, I record it as 1.
If it hits from 6 to 9 I record it as 2.
If it hits in the first and second sections I record it as 3.
The format remains the same for the other decades.
A typical draw could have a pattern like 1 3 2. Most of the draws miss
out one decade. So we ignore the decade 30 -34. If you get the right
pattern the 15 numbers should be represented in the winning 5 numbers
of the draw. Now the 3 pattern is unfriendly because it stretches
across the 2 parts of the decade. Ideally you want a pattern without
the 3. There are 8 possible patterns without the 3. What you need to
do is record these patterns:
eg 2 3 1
3 1 2
1 1 1
etc
Say about 100. See which ones occur more frequently and try and
evaluate what the next one will be. You can do the same with the 4/49
game.In some ways it is easier because you do not have so many 3
patterns. Remember in the 4/49 game one deade is missing around 70% of
the time. I use Saliu's incomparable Lotwon632 to filter out the final
numbers. Get the pattern right, get the filter settings right my sons
and you become a millionaire(I am not one yet but am totally confident
of becoming one. Nik Barker if you are reading this how about a trip
to one of London's pubs. Incidently using Saliu's software I break
even on my lottery attempts in the UK and South Africa. I have tried
wheeling with limited success(it's the best way if you lack Lotwon)
but let's face it your chances of being struck by lightning are better
or being kidnapped by aliens and taken to Alpha Centurai.

Ion Saliu

unread,
May 23, 2003, 6:02:04 PM5/23/03
to
Andrew:

Of course, I know you. But this post of yours in r.g.l. is a real
surprise to me. It also coincides with surprising emails from the more
reclusive user of my software, known as DEZ. There are a few people who
suspect DEZ is “Deep Throat” in Watergate. DEZ is really big in the
decade elimination theory. He mostly follows color-coded patterns. Here
is, briefly, how I see it (not color-coded).

The decades can be used as a filter, no doubt. It's easy (in LotWon or
MDIEditor and Lotto WE) to eliminate decades. If you want to eliminate
the decade 20-29, simply write:
20 21 22 23 24 25
26, 27 28 29 29 29
at the very top of the LotWon data file. It would be the ‘Eliminate all
numbers from the top 2 draws’ filter.
In MDIEditor and Lotto WE, write 20 21 22 23 24 25 26, 27 28 29 in the
first text box of the input form (‘Eliminate numbers’).
It is hard, however to do the winning reports; that's the real problem.

You can see from the following template why it’s so hard to create
winning reports with decades as filters. The number of decades varies
wildly, from 30+ to 60+ (I heard it’s 90 in Italia).

You can use the design below for your games. Use QEdit, or MDIEditor, or
WinWord to create and edit it. If a decade hits, write +; if a decade
misses, write - in the respective column. I went a step further and
wrote ++ if a decade has two hits in the draw. Then you follow the same
principle as for the regular filters; that is, look for two or three
consecutive + or -. In the example below, chances are good that the 0-9
decade will miss next drawing. The chance is even higher for 20-29 to
miss.

Next, correlate the ‘winning report’ above with your regular WS files or
statistical reports.

----------------------------------------------------------------------------------------
Line D R A W I N G 0 - 9 10 - 19 20 - 29 30 - 39
no.

----------------------------------------------------------------------------------------
1 1 7 17 22 29 ++ + ++ -
2 1 13 27 32 33 + + + ++
3 13 23 26 27 30 - + +++ +


Best of luck!

Ion Saliu
PS
Forget about Nicolas. For some reason, he is interested in formulas and
algorithms only. Nothing else seems to matter to him. He is quoted as
saying: “Give me the algorithm and I will spin the globe the other way
around!”
IS
http://www.saliu.com/

"Andrew G" <ny...@btopenworld.com> wrote in message
news:34d198b4.03052...@posting.google.com


--
Posted via Mailgate.ORG Server - http://www.Mailgate.ORG

Andrew G

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May 23, 2003, 6:25:08 PM5/23/03
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I meant to say 6/49 not 4/49. I would like to add the following. The
method I posted is more efficient than my first approach to the
problem. I first generated 15 random numbers. The problem they tend to
spew out across the 2 parts of each decade.Another way I tried was to
generate 5 random numbers from each decade in turn. Same problem they
spew out across the decade. Also your chances of hitting the 5 numbers
are .5 x .5 x.5. That's a 13 percent probability. If you are chasing a
3 decade result minus the 30-34 group then it is less. It is like
shooting birds with a shotgun. A narrow choke will give you a more
concentrated spread of pellets but you got to be more accurate. I am
going to stick my neck out for tomorrow's Thunderball.According to my
calculations it will be a 2 decade spread only with the first decade
missing.The decades present will be 10-19 and 20-29. I believe this to
be an 80% probability. Unfortunately I have no idea of the
thunderball.

gARY

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May 23, 2003, 7:15:35 PM5/23/03
to
"Andrew G" wrote
>................... I am

> going to stick my neck out for tomorrow's Thunderball.According to my
> calculations it will be a 2 decade spread only with the first decade
> missing.The decades present will be 10-19 and 20-29. I believe this to
> be an 80% probability. Unfortunately I have no idea of the
> thunderball.

I'm game.

01-09 and (only) 30-34.

And the ThunderBall will be an odd number.

Good luck,
gARY


Geoff Bache

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May 24, 2003, 7:46:58 AM5/24/03
to
gARY wrote in message <3ecea...@mk-nntp-1.news.uk.worldonline.com>...

>I'm game.


>ThunderBall will be an odd number.

Me too.
Andrews theory: Numbers between 10 & 29.

Mine: That if the 1st number's double figures,
then so is the TB.

Gary's: TB an odd number.

Then the TB must be 11 or 13.....Yes?

I'll risk 4 lines with TB 11 and the same
4 with TB 13.
'fraid that constitutes a wheel though.

Geoff

--
Trying to avoid spam. If you need to reply, add the rey


Nik Barker

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May 24, 2003, 6:59:44 PM5/24/03
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"Ion Saliu" <ions...@netscape.net> wrote in message >

> Best of luck!
>
> Ion Saliu
> PS
> Forget about Nicolas. For some reason, he is interested in formulas and
> algorithms only. Nothing else seems to matter to him. He is quoted as
> saying: "Give me the algorithm and I will spin the globe the other way
> around!"
> IS
> http://www.saliu.com/

Personally Ion, I really do find this all so disappointing. Did my
recent reply to you in the other thread offend you, or annoy you? You
seem to have turned against me, which of course, is perfectly ok. It is
your prerogative. But I don't understand it. There's one thing I agree
with Andrew about..."Saliu's incomparable software..."

Once again though, you are a) telling untruths about me and b)
attributing words to me which I have not said.

I don't understand why you are doing this. Perhaps you could explain?
Are you willing to explain?

Just for the record, I am not only interested in formulas and
algorithms. Please stop making untrue statements about me.

Just for the record, quoting me as saying: "Give me the algorithm and I
will spin the globe the other way around!" is a complete nonsense. If
you are going to put words in parentheses attributed to me, then please
get them right. You cannot, and should not quote me as saying the above,
as it is something I never said, now is it? I never asked you to give me
an algorithm. I asked you if it were hypothetically possible for YOU to
work something out for me in relation to LW632. That is all. You said
no, and that is perfectly fine.

Please don't continue to misquote me.

Genuinely, as ever, I wish you the best of luck my friend.

Nicolas Garcia Barkez

gARY

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May 25, 2003, 9:14:26 PM5/25/03
to
bit quiet over in this corner guys.

who won then?

just asking,
gary


Geoff Bache

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May 26, 2003, 5:48:01 AM5/26/03
to
gARY wrote in message <3ed16b26$1...@mk-nntp-1.news.uk.worldonline.com>...

>bit quiet over in this corner guys.
>
>who won then?


I lost 8 quid :o(

Any ideas for Wed?

Ion Saliu

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May 26, 2003, 12:50:37 PM5/26/03
to
"Nik Barker" <nicholas...@hotmail.com> wrote in message
news:620d9e04d88847152c9...@mygate.mailgate.org

>
> Personally Ion, I really do find this all so disappointing. Did my
> recent reply to you in the other thread offend you, or annoy you? You
> seem to have turned against me, which of course, is perfectly ok. > Genuinely, as ever, I wish you the best of luck my friend.
>
> Nicolas Garcia Barkez


• Nicolas:

Actually, “You seem to have turned against me”! I’ve been the only
person in your thread who gave you answers. Your cousin
Duncan/Paracelsus didn’t give you no answer to your questions. Okay,
okay! I forgot you attended the Joytsar PhD School of humour!

I thought most of your questions could be solved by FORMULA.EXE. That’s
why I said some important parameters were missing. One needs concrete
numbers to use FORMULA.EXE. On the other hand, I realise you want to
know those formulas or algorithms that lead to the concrete results. A
handful of people asked me the same thing. I honestly believe that I did
my part, writing the freeware to do important probability and
statistical calculations. Some get mad at me because I don’t make the
formulas and algorithms public! I went through an antagonizing incident
a few months ago. An allegedly avionics engineer got mad at me because I
didn’t give him the details of the filters and algorithms in my
software! Is that fair?

Nobody gives me no formulas or algorithms. Nobody makes public no
formulas or algorithms. You can see it right here. Nobody gave you no
formulas or algorithms in response to your post. If you discover them,
you won’t give the formulas to nobody!

Honestly, I can’t see the importance of knowing the formulas or
algorithms in order to best use my software. I told you that in our
private communication. Your request for a formula or algorithm in
conjunction with a particular strategy made no sense to me. A formula is
irrelevant to a strategy. Just run LotWon to see the results of a
strategy. Since I attended another school of humor, I regarded your
request as humour!

If one wants formulas, one must put an effort to discover formulas.
Otherwise, formulas create unwarranted tension.

You are a man of letters, I told you before. Your scenario has literary
merit, in my opinion. What if Nicolas Garcia Barkez would write a story
about pieces of paper inserted in tree holes? The papers were
manufactured from trees harvested in the tropical zone. The paper
sprawls into millions of tropical trees. The Brighton area becomes a
tropical paradise. Its inhabitants speak a variety of pre-Columbian
languages. They build a new civilization, with new sciences and
arts…etc., etc. What do you think?

I wish you the best of luck, old chap!

Ion Saliu

gARY

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May 26, 2003, 5:22:53 PM5/26/03
to
> gARY wrote

> >
> >who won then?
>
>
> I lost 8 quid :o(
>
> Any ideas for Wed?
>
> Geoff

Yep.......loads....
clouds would be coming in from the west, rain later
don't plant ya spuds
doctors are closed
lottery day
;)...........

Have you tried making a TB wheel Geoff?

..The UK ThunderBall Game..
Pick5 (pool 34) plus TB (pool 14)

Here's one that could be better in the 3if5 (@ 23%) department:-

(34,5,2,5)18
1 2 3 5 23
1 2 3 8 31
1 14 19 29 30
1 16 24 26 27
2 8 9 18 31
2 8 10 13 31
3 6 17 20 21
3 9 10 13 18
3 12 15 28 34
4 6 7 20 32
4 7 17 21 32
5 14 24 27 29
5 16 19 26 30
11 12 22 25 33
11 15 25 28 34
14 16 23 26 29
15 22 28 33 34
19 23 24 27 30

As we would be playing all the numbers we know that we will hit 'at least'
the minimum guaranteed by the wheel, which of course is 2hit BUT I hear you
say "we don't get nuffin for 2hit"...I know, if it was that bloody easy I
would be a millionaire! ;)

Anyways.........

Your target is 3hit (or more) within the main pool which (using this wheel,
you GET 2minimum) would 'come off' 1in4 approx played.

Choosing the correct TB just helps to bump up the prize but as you would be
playing more than 14tickets you could play all the TB's or just use 1
throughout.

Ya takes ya pick and you pays ya monies,
gARY

If you normally work on a smaller pool/stake Geoff...let me know...Good
luck!


Nik Barker

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May 26, 2003, 7:07:11 PM5/26/03
to
"Ion Saliu" <ions...@netscape.net> wrote in message news:<52afab7742cc76ced76...@mygate.mailgate.org>...

> "Nik Barker" <nicholas...@hotmail.com> wrote in message
> news:620d9e04d88847152c9...@mygate.mailgate.org
> >
> > Personally Ion, I really do find this all so disappointing. Did my
> > recent reply to you in the other thread offend you, or annoy you? You
> > seem to have turned against me, which of course, is perfectly ok. > Genuinely, as ever, I wish you the best of luck my friend.
> >
> > Nicolas Garcia Barkez
>
>
> ? Nicolas:
>
> Actually, ?You seem to have turned against me?! I?ve been the only

> person in your thread who gave you answers. Your cousin
> Duncan/Paracelsus didn?t give you no answer to your questions. Okay,

> okay! I forgot you attended the Joytsar PhD School of humour!

It's possible then that we have misunderstood each other? No offense
intended to you, ever. And none taken by me.

>
> I thought most of your questions could be solved by FORMULA.EXE. That?s


> why I said some important parameters were missing. One needs concrete
> numbers to use FORMULA.EXE. On the other hand, I realise you want to
> know those formulas or algorithms that lead to the concrete results.

That's sort of right, but to my knowledge and understanding
FORMULA.EXE can't provide the answer I'm looking for, because the
concrete numbers that are required are simply not known. That is part
of my problem.

> A handful of people asked me the same thing. I honestly believe that I did
> my part, writing the freeware to do important probability and

> statistical calculations. Some get mad at me because I don?t make the


> formulas and algorithms public! I went through an antagonizing incident
> a few months ago. An allegedly avionics engineer got mad at me because I

> didn?t give him the details of the filters and algorithms in my
> software! Is that fair?

You did do your bit, brother. You did more than your fair share. I
believe whatever I asked of you I only ever did with the recognition
that you could always say no. I'm pretty sure I always made that clear
to you. I believe I never got mad at you.


> Nobody gives me no formulas or algorithms. Nobody makes public no
> formulas or algorithms. You can see it right here. Nobody gave you no
> formulas or algorithms in response to your post. If you discover them,

> you won?t give the formulas to nobody!

You are probably right. Though I'd like to think I'd give you 'the
formula' if I found it.

> Honestly, I can?t see the importance of knowing the formulas or


> algorithms in order to best use my software. I told you that in our
> private communication. Your request for a formula or algorithm in
> conjunction with a particular strategy made no sense to me. A formula is
> irrelevant to a strategy. Just run LotWon to see the results of a
> strategy. Since I attended another school of humor, I regarded your
> request as humour!

There may well be the computuer processing power in the world
necessary to run my strategy, but unfortunately I have no way of
harnessing all that computer processing power. I am therefore left
with a situation where I know that if the 'scenario' is correct, then
the strategy cannot fail (least not in my experience of testing...and
we're talking every single draw here (apart from if LW632's internal
filtering automatically disallows the combination)). However, in a
real-life situation (i.e. to do it for real before the next real draw)
the number of trials necessary to be sure that every scenario has been
covered (and that is necessary) would take very approximately 3
million to 5 million years...this is clearly impractical.

> If one wants formulas, one must put an effort to discover formulas.
> Otherwise, formulas create unwarranted tension.

Absolutety. It is what I am trying to do. I wish the tension to lift
also. I won't ask you for any more formulas...hope that will help.

>
> You are a man of letters, I told you before. Your scenario has literary
> merit, in my opinion. What if Nicolas Garcia Barkez would write a story
> about pieces of paper inserted in tree holes? The papers were
> manufactured from trees harvested in the tropical zone. The paper
> sprawls into millions of tropical trees. The Brighton area becomes a
> tropical paradise. Its inhabitants speak a variety of pre-Columbian
> languages. They build a new civilization, with new sciences and

> arts?etc., etc. What do you think?

I'll certainly think about it.

>
> I wish you the best of luck, old chap!

And me you, old chap.

>
> Ion Saliu

Nicolas Garcia Barkez

MING

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May 26, 2003, 11:41:15 PM5/26/03
to
"gARY" <Find-Con...@Web.Site> wrote in message news:<3ed28...@mk-nntp-1.news.uk.worldonline.com>...
> > gARY wrote

Hi Gary,

That is very interesting.

But would this also work for a target HIT 4 case?

To elaborate, for a 45N case, can I set my wheeling program to
maximise for HIT 3 instead?
Would this be better than had I set it up for a HIT 4?

Best regards,

Ming.

gARY

unread,
May 27, 2003, 4:31:12 PM5/27/03
to
> > Your target is 3hit (or more) within the main pool which (using this
> >wheel, you GET 2minimum) would 'come off' 1in4 approx played.
>
> Hi Gary,
>
> That is very interesting.
>
> But would this also work for a target HIT 4 case?
>
> To elaborate, for a 45N case, can I set my wheeling program to
> maximise for HIT 3 instead?
> Would this be better than had I set it up for a HIT 4?
>
> Best regards,
>
> Ming.

This was based on a 2if2 wheel Ming, mainly because it was pick5 game, a
pool of 34numbers and guaranteed to hit all 5drawn within the wheel (as it
was playing the full pool) which in turn helps to keep the cost down as
apposed to playing a 100% 3if3, you still get the 3if3 guaranteed but only
1in4 draws (at least), however.....

I actually like to play for max 3if3's within my budget.

First decide how many number you would like to play, then figure your budget
and squeeze as many 3if3's in as possible (20per ticket will be max),
because..

If you don't hit 3 you will not hit 4, *or more*.

I guess you would like to play 45numbers over a pick5(?) game, I only
require your average budget to work a wheel for you.

If you wish,
gARY

Message has been deleted

Ion Saliu

unread,
Dec 12, 2017, 2:56:26 PM12/12/17
to
On Friday, July 17, 2015 at 1:44:44 PM UTC-4, Ion Saliu wrote:
>
> DECADE-ntly Axiomatic Colleagues of Mine:
>
> The LOTTO DECADES, alongside other lottery filters, have reached the pinnacle. Powerful lottery software, with the radix SkipDecaFreq in the filenames, handles skips, decades, last digits, frequency, odd even, low high, increase decrease. Here is a report for lotto decades and last digits:
>
> * Lotto 5 / 43 Report: DECADES & LAST-DIGITS
> File: PA-5; Date: 07-17-2015
> Draws Analyzed: 1000
>
> The numbers in each column in the DEC area show how many numbers from the DECADE listed in the header came out
> in the corresponding drawing. The numbers in the 2nd area show the distribution of the LAST DIGIT for every number
> in the lotto draw; e.g. 20 has last digit 0; lotto #1 has 1 as last digit, lotto #43 has 3 as last digit, etc.
>
> D E C A D E S Total L A S T D I G I T S Total
> Line Draw Dec Dec Dec Dec Dec Dec combos Dig Dig Dig Dig Dig Dig Dig Dig Dig Dig combos
> no ings 1-9 10-19 20-29 30-39 40-49 50-59 DEC 0 1 2 3 4 5 6 7 8 9 DIG
>
> 1 9 11 14 23 28 1 2+ 2+ 0- 0- 0 18225 0 1 0- 1+ 1+ 0 0- 0- 1+ 1+ 1600
> 2 7 26 32 41 42 1- 0- 1 1+ 2+ 0 5400 0 1 2+ 0 0- 0 1+ 1 0 0 800
> 3 1 2 7 14 24 3+ 1- 1 0 0 0 8400 0 1+ 1 0 2+ 0 0- 1 0 0- 600
> 4 6 9 17 19 22 2 2+ 1+ 0- 0- 0 16200 0 0- 1- 0- 0 0 1 1+ 0 2+ 480
> 5 2 3 31 36 42 2 0 0- 2 1+ 0 6480 0 1 2+ 1+ 0 0 1- 0- 0 0- 1000
> 6 7 9 26 31 36 2 0 1+ 2- 0 0 16200 0- 1+ 0 0 0- 0 2+ 1+ 0- 1- 480
> 7 4 9 30 38 39 2 0- 0- 3+ 0 0 4320 1 0 0 0- 1+ 0 0- 0 1+ 2+ 384
> 8 3 9 10 23 36 2+ 1- 1+ 1- 0 0 36000 1+ 0- 0- 2+ 0- 0 1+ 0 0 1+ 640
> 9 12 13 14 31 32 0 3+ 0- 2+ 0- 0 5400 0 1 2+ 1- 1+ 0 0 0 0- 0 1000
> 10 13 22 23 38 41 0 1- 2 1+ 1 0 18000 0 1 1 2+ 0- 0 0 0 1+ 0 1000
> 11 12 14 21 24 43 0- 2 2+ 0- 1+ 0 8100 0 1 1 1+ 2+ 0 0 0- 0 0- 750
> 12 9 12 19 21 37 1+ 2+ 1- 1 0- 0 40500 0 1 1 0 0 0- 0 1 0- 2+ 600
> 13 17 25 28 31 42 0 1 2- 1 1+ 0 18000 0 1 1 0- 0- 1+ 0 1 1+ 0 1600
> ...
>
> Best viewed in Notepad or better still Notepad++; just copy and paste.
>
> Read a more in-depth analysis on this page:
>
> http://saliu.com/decades.html
>
> Best of luck to you all, axios!
>
> Ion Saliu,
> Founder of Lotto Mathematics

The theory of lottery strategies has come to full fruition. Both ‘static’ and ‘dynamic’ strategies are fully analyzed, including the ‘reversed lottery strategy’. The comprehensive analysis pairs each type of strategy with its specific lottery software application.

The lotto decades fall in the category of 'static lottery strategies'.

http://software.saliu.com/lottery-strategy-lotto-strategies.html
The Best Lottery Strategies: Foundation, Application of the Lotto Strategy Concept

Ion Saliu

unread,
Nov 30, 2018, 12:41:40 PM11/30/18
to
On Friday, July 17, 2015 at 1:44:44 PM UTC-4, Ion Saliu wrote:
>
… updating links to HTTPS…

> > The decades can be used as a filter, no doubt. It's easy (in LotWon or
> > MDIEditor and Lotto WE) to eliminate decades. If you want to eliminate
> > the decade 20-29, simply write:
> > 20 21 22 23 24 25
> > 26, 27 28 29 29 29
> > at the very top of the LotWon data file. It would be the 'Eliminate all
> > numbers from the top 2 draws' filter.
> > In MDIEditor and Lotto WE, write 20 21 22 23 24 25 26, 27 28 29 in the
> > first text box of the input form ('Eliminate numbers').
> > It is hard, however to do the winning reports; that's the real problem.
> >
> > You can see from the following template why it's so hard to create
> > winning reports with decades as filters. The number of decades varies
> > wildly, from 30+ to 60+ (I heard it's 90 in Italia).
> >
> > You can use the design below for your games. Use QEdit, or MDIEditor, or
> > WinWord to create and edit it. If a decade hits, write +; if a decade
> > misses, write - in the respective column. I went a step further and
> > wrote ++ if a decade has two hits in the draw. Then you follow the same
> > principle as for the regular filters; that is, look for two or three
> > consecutive + or -. In the example below, chances are good that the 0-9
> > decade will miss next drawing. The chance is even higher for 20-29 to
> > miss.
> >
> > Next, correlate the 'winning report' above with your regular WS files or
> > statistical reports.
> >
>
> Read a more in-depth analysis on this page:
>
https://saliu.com/decades.html

Ion Saliu

unread,
Nov 30, 2018, 12:42:38 PM11/30/18
to
https://software.saliu.com/lottery-strategy-lotto-strategies.html
"The Best Lottery Strategies: Foundation, Application of the Lotto Strategy Concept".

Ion Saliu

unread,
Jan 14, 2020, 8:50:01 AM1/14/20
to

> https://saliu.com/lottery.html
>
DECADE-ntly Axiomatic Colleagues of Mine:

The LOTTO DECADES, alongside other lottery filters, have reached the pinnacle. Powerful lottery software, with the radix SkipDecaFreq in the filenames, handles skips, decades, last digits, frequency, odd even, low high, increase decrease. Here is a report for lotto decades and last digits:

https://saliu.com/decades.html

nigel

unread,
Jan 14, 2020, 12:47:08 PM1/14/20
to
Explain how the PA-5, allegedly 5 / 43, produces the numbers 1 - 59.

Evil Nigel

Ion Saliu

unread,
Jan 15, 2020, 6:10:47 AM1/15/20
to
On Tuesday, January 14, 2020 at 7:47:08 PM UTC+2, nigel wrote:
> Explain how the PA-5, allegedly 5 / 43, produces the numbers 1 - 59.
>
> Evil Nigel
>

Doollow:

The good news is you pay attention. The bad news is you don’t pay attention to the detail.

The detail
The 5-number-lotto programme tries to accommodate games for up to 59 numbers. Thusly, the last decade is, potentially, 50-59. If a game has fewer than 50 numbers, the column designated for the last decade consists of 0 for every draw analysed. Just copy-and-paste the report fragment to Notepad. You’ll see only zeros in the 50-59 lotto decade.

By the way –
An old timer had some curiosity mixed with confusion: lotto decades or deltas?

https://saliu.com/GoogleDecades.htm
• “Lotto Decades as Filters Reduce Lottery Numbers to Play”

https://saliu.com/bbs/messages/648.html
• “The Lottery Deltas Can Build Effective Lotto Strategies, Systems.”

Ion Saliu

unread,
Jun 6, 2020, 5:54:10 AM6/6/20
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You can get lost easily in public forums like this Usenet group. THERE ARE WAY TOO MANY POSTS!!! The overwhelming proportion of such “scribbles” are nothing more or above garbage, nonsense, one-liner bullshitting, fights, controversies, etc.

To solve the problem, I created a thread referring to the most relevant articles, materials, debates, systems, fights, etc. I keep it updated and make sure it shows at the top of this Google group:

https://groups.google.com/forum/?hl=en#!topic/rec.gambling.lottery/TztssQOdv9M
• The Best RGL Posts, Contents: Lottery, Strategies, Systems, Software.

Ion Saliu (royalty-name: Parpaluck),
Founder of Lottery Mathematics
Founder of Lotto Programming Science

https://saliu.com/birthday-paradox.html
• Birthday Paradox Applications: Lotto, Lottery.

Ion Saliu

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Apr 12, 2023, 7:28:23 AM4/12/23
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Ultra Axiomatics:

• There is a new useful feature for reading the Usenet posts in Google Groups. The vast majority of newsgroup members use GROUPS.GOOGLE.COM to post and read on the Internet pioneering service, Usenet.

One drawback of the Google service, very useful otherwise, is the default font. It is a proportional font (of variable width, that is). However, initially, Usenet was written and shown in a monospace font.

Many of the statistical reports I posted over the years did not show up in an acceptable format. The original format was the typewriter format (the Courier font). I shall inventory the most important posts in this newsgroup and refer the readers to this important thread. Viewing will be better overall.

It is quite easy and simple to add this useful feature to two of your browsers: Chrome and Firefox. Just read this axiomatic thread:

https://groups.google.com/g/rec.gambling.lottery/c/xj1oUsXz5oo?hl=en
• Usenet Redivivus! Best Post Viewing in Google Groups
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