news:a6mgi7l7fusj2o2vl...@4ax.com...
> Arny Krueger writes:
>
>> Not so, if you are comparing apples and apples.
>
> It's always possible. It's mathematically inevitable.
>
>> Right now the practical performance limit of digital systems might be on
>> the
>> order of 132 dB dynamic range and whatever bandwidth (up to 200 KHz - no
>> longer audio).
>>
>> The question at hand is how long of a piece of copper does it take to
>> make
>> that performance level hard to beat or even meet?
>
> It's always possible, as I've said. It's just a question of practicality.
Science isn't that simple. There are definitely technical problems that
can't be solved at any price.
>> What about wireless?
> Same thing.
You're wrong. It is yet another problem that can't be solved at any price.
>> Practically speaking 100 dB +/- dynamic range with some gain tracking
>> errors
>> is about as far as pure analog wireless technology seems to be able to
>> go.
>> 132 dB seems out of the question.
> If you can't get past 100 dB with analog equipment, then what purpose does
> 132
> dB in the digital domain serve?
You are again mistaken. One can get to 132 dB with analog equipment. Well,
some of it but not all of it.
> Sooner or later you have to convert to or from
> analog, and if you can only do that with a range of 100 dB, the extra 32
> dB in
> the digital domain will never be used.
You are repeating the same mistake - 132 dB is achievable with some analog,
just not all analog.
>> As far as copper goes, it probably takes a mile or more to make the cable
>> difficult to drive and load and get 132 dB dynamic range. But, that is a
>> very real world system.
> I have no doubt that such a problem can be overcome, given sufficient
> time,
> money, and research.
You are dreaming about what you obviously don't understand.
> But there isn't any need to, since putting the signal in
> the digital domain allows the problem to be avoided.
True now, but not true only a few decades back.
>> Here's a good general rule - over inches analog is hard to beat. Over
>> miles,
>> or through space, not so much.
> Only because longer links are more expensive to perfect.
No, because of the immutable laws of physics that can't be overcome at any
price.
>> Depends on the system. Over inches, analog is very hard to beat. With a
>> long piece of wire or a wireless link, the stuff in the middle sets the
>> pace.
> Either way, it can always be done.
No, because of the immutable laws of physics that can't be overcome at any
price.
>> That's all true for digital, but I thought we were talking about analog.
>
> We're talking about both.
>
> One of the many misunderstandings about digital is that it somehow makes
> things better. It doesn't. It just helps prevent things from getting
> worse.
> But it will always be the analog parts of the system that set the upper
> limit
> on quality. Digital can make things worse, if the digital part of the
> system
> doesn't have the necessary capacity to handle the analog part. But it
> cannot
> make things better.
>
>> You've said: analog systems can always be better.
>
> Yes, if someone is willing to spend the time, money, and research. It's
> mathematically inevitable.
No, because of the immutable laws of physics that can't be overcome at any
price.
>> I've said, that depends on the system. If the stuff in the middle isn't a
>> fairly short piece of wire, analog sets a relatively low level of
>> performance to beat. Digital can beat analog.
> Digital cannot beat analog, but it can nearly match it, and in terms of
> price vs. performance, digital has great advantages over analog. You can
> build
> digital equipment very cheaply, since all it has to do is carry a few
> numbers.
Digital can easily beat analog depending on the task at hand.
> Analog equipment must preserve a physical model of the signal, and that is
> extremely expensive.
Again, it depends on what you want to do with the signal.
I just got lectured on another forum by an audiophile with technical
pretensions who surely believes that analog buffers for ADCs and DACs have
to be extremely expensive to do a good job of preserving the analog signal.
Fact is, a $0.50 (one-off) chip and some dime resistors are fully capable
of that particular task.
> In theory, LP technology could be improved to match any digital system
> that
> now exists. The problem is that it just gets too expensive to bother
> beyond a certain point. Why spend millions trying to get a fully analog
> system to a
> certain point if you can get the same quality digitally at lower cost?
No, it is because of the immutable laws of physics that can't be overcome at
any
price.
> The one expense you cannot avoid is the cost of getting the endpoints to
> work.
If you use digital for communications or data storage, the endpoint costs
can now be very reasonable.
> They have to be analog, so you have no choice but to spend big bucks to
> get whatever level of quality you want.
Again, just because its analog and has good signal accuracy, no longer means
that it has to be expensive.
> Digital won't help you at all with that.
There is no such problem any more.