I'm writing a cross-platform Multimedia Tads interpreter (QTads 2), and
one of the targets is OS X. However, I don't really own a Mac, but
rather run OS X inside a VM. The result is that I cannot test whether
sound is working or not since this kind of "Hackintosh" completely lacks
sound support.
I need some feedback on whether sound works on a real Mac. I've
uploaded a development snapshot of the interpreter here:
http://foss.math.aegean.gr/~realnc/qtads/QTads.dmg
(Intel, 32-bit, Carbon.)
It would be nice if someone could run the following two games and see
whether sound works and, if yes, how well:
"The Golden Skull" - This should produce looped, ambient sound.
http://mirror.ifarchive.org/if-archive/games/tads/golddemo.zip
"Six Stories" - There should be timed animations and sound in the intro
and in the game.
(Download all three files into the same directory.)
http://mirror.ifarchive.org/if-archive/games/competition99/tads/six/six.gam
http://mirror.ifarchive.org/if-archive/games/competition99/tads/six/six.rs0
http://mirror.ifarchive.org/if-archive/games/competition99/tads/six/six.rs1
Please note that this is a development snapshot of the interpeter which
is rather incomplete right now, and therefore might not be suitable for
regular consumption. Though you're free to use it however you like, of
course. In any event, SAVE and RESTORE should work reliably.
Thanks for your time :)