On 2013-06-06 20:45:48 +0000, Tom A said:
> Actually, this isn't asking for a comparison. It's more I'm learning 6
> now, and it is made easier by the Designers Manual and Beginners guide
> that present step by step examples of creating games while presenting
> the underlying ideas. Does Inform 7 have anything like these books?
I don't recall any books -- just the built-in tutorial.
> Also, is there any difference between the Inform 6 vs. Inform 7
> libraries? (I assume Inform 7 has a similar library structure to
> Inform 6. If not, let me know).
They are almost entirely different. Although Inform 7 uses Inform 6 as
an intermediary, it uses it as little more than an assembler. The
Inform 7 library is much more powerful than the Inform 6 library, in
the same way that C++ is more powerful than C, or Ada is more powerful
than Fortran. And, of course, Inform 7 includes an advanced workbench
facility. Do not let the vaguely COBOL-like syntax fool you; the
similarity is almost entirely cosmetic, and Inform 7, unlike COBOL, is
grounded in literally decades of experience.
--
John W Kennedy
"Those in the seat of power oft forget their failings and seek only the
obeisance of others! Thus is bad government born! Hold in your heart
that you and the people are one, human beings all, and good government
shall arise of its own accord! Such is the path of virtue!"
-- Kazuo Koike. "Lone Wolf and Cub: Thirteen Strings" (tr. Dana Lewis)