The reason for this is that when I use setPlayer to switch the player
to another Actor, it doesn't output the room description of the room
that they're in now.
Calling nestedAction(Look) directly after setPlayer(Whatever) should
do what you want, but I'm not 100% sure you won't see a room
description from the POV of the old player character. If
nestedAction(Look) doesn't work, try nestedActorAction(Whatever,
Look) [where Whatever is the new player character] or failing that,
call lookAround(Whatever, true) on the location of the new PC.
-- Eric
gPlayerChar.lookAround(gameMain.verboseMode.isOn);
Greg