Well, that is a little blatent, but you get the idea.
Speling is my fort, eh?
Al Hunt a...@ersys.edmonton.ab.ca
Brilliant! Absolutely Brilliant! Provides feedback & reinforcement from
the game designer to the player. This could be incorporated with the hints
mentioned by earlier players, rather like:
I still don't know what to do with the candlestick, the birdcage,
or the pogo stick. I think tomorrow I will try to find a way into
the gingerbread house I found yesterday - maybe I'll find something
inside that will help me on my way.
John Francis jo...@apollo.hp.com
The world can be divided into two classes :-
those who divide people into two classes, and those who don't.
This sort of thing is a lot like "Journey" (one of Infocom's last games)
the way that Tag 'narrated' the story. I hated the game, it was much too much
like a Choose Your Own Adventure, but this style of scoring worked well.
> Al Hunt a...@ersys.edmonton.ab.ca
Adam Eberbach Computer Science student, RMIT. t911...@phillip.edu.au
"We don' need no stinkin' signatures!"