I believe I proposed Blorb as a resource packing format in 1998. :)
There's been a reasonable amount of time for tools to be updated.
(In particular, if you're trying to use Frotz, you should grab the
nfrotz source code from the Archive -- that can handle it.)
> Where can I find a linux tool to get to the zcode in a blorb, please??
See http://inform-fiction.org/zmachine/standards/blorb/index.html .
--
"And Aholibamah bare Jeush, and Jaalam, and Korah: these were the borogoves..."
*
Simon Baldwin's Gblorb utility can extract files from a blorb archive:
http://www.ifarchive.org/indexes/if-archiveXprogrammingXblorb.html
If you are just trying to play it, Gargoyle will handle almost all of
the games:
http://code.google.com/p/garglk/
Thanks for that. I've had the same trouble. Is Gargoyle blind
friendly? Anyone know?
How about, for starters, regular expressions? There's no way something
like Aaron Reed's Smarter Parser extension could fit in z3.
Inform hasn't been able to create z3 games with its standard library
since, um, the release of Inform 6? It no longer has the capacity to
build z3 games, certainly.
If you use Inform 7 and *its* standard mechanisms there's very little
room for your story in a z5.
Asking authors to step down to a crippled mini-library and use an
ancient version of the compiler seems a little extreme.
Adam
I generally prefer simple solutions, and I like my text-based games to
be text-based. But surely such stylistic decisions should be made by
the game authors, and (as much as possible) not by the people making
the platforms?
Conrad.
No, it isn't. All text is rendered directly to a bitmap, so there's
nothing for a screen reader to hook into.
On Nov 15, 4:14 am, Andreas Davour <ante...@updateLIKE.uu.HELLse>
wrote:
> Thanks for the pointers. It looks like gargoyle have some unmet
> dependencies, but I'll see if nfrotz will work out.
The dependencies are documented here:
http://code.google.com/p/garglk/wiki/Developers#Ubuntu
>Here, Andreas Davour <ant...@updatelike.uu.hellse> wrote:
>>
>> Once upon a time IF was fairly platform independant, thanks to Infocom,
>> but it seems like each IFComp there are more tools I need to play.
>
>I believe I proposed Blorb as a resource packing format in 1998. :)
>There's been a reasonable amount of time for tools to be updated.
>
>(In particular, if you're trying to use Frotz, you should grab the
>nfrotz source code from the Archive -- that can handle it.)
>
>> Where can I find a linux tool to get to the zcode in a blorb, please??
>
>See http://inform-fiction.org/zmachine/standards/blorb/index.html .
Well, that didn't help me... maybe I missed it. so, can you point me
to something that will produce the Z8 file so I can play it with
Winfrotz, please?
As mentioned elsewhere, Gargoyle is of no use.
When needed, I use a command line utility called blorbalize, by L. Ross
Raszewski
<http://www.trenchcoatsoft.com/projects.html>
There are windows and Mac binaries, and it should compile easily on Linux.
Anyway, latest Windows Frotz handle the blorb format, and should be
blind friendly (it interface to SAM, as far as I can see, and probably
to other speech engines).
I believe WinFrotz hasn't been updated in the last decade, and can have
other problems, apart from blorb format.
I also checked Windows Glulxe. It should be blind friendly, too.
bye
--
Paolo Lucchesi - p...@NOSPAMpaololucchesi.it
> Anyway, latest Windows Frotz handle the blorb format, and should be
> blind friendly (it interface to SAM, as far as I can see, and probably
> to other speech engines).
> I believe WinFrotz hasn't been updated in the last decade, and can have
> other problems, apart from blorb format.
Windows Frotz is actively maintained by David Kinder and was last
updated in November 2009.
You can get it here:
http://www.ifarchive.org/indexes/if-archiveXinfocomXinterpretersXfrotz.html
>> I believe WinFrotz hasn't been updated in the last decade, and can have
>> other problems, apart from blorb format.
>
> Windows Frotz is actively maintained by David Kinder and was last
> updated in November 2009.
Yes, but WinFrotz isn't Windows Frotz. It was different port by Rich
Lawrence, and the "standard" Windows z-code 'terp before David Kinder
made his port.
From the link you posted I notice that R53 (I suppose the most recent)
is dated 30-May-1999.
> Yes, but WinFrotz isn't Windows Frotz. It was different port by Rich
> Lawrence, and the "standard" Windows z-code 'terp before David Kinder
> made his port.
> From the link you posted I notice that R53 (I suppose the most recent)
> is dated 30-May-1999.
I stand corrected. Sorry for the misunderstanding.
and I think nitfol, found in
http://www.inform-fiction.org/zmachine/unix.html can do that too.
There are packages for older Gargoyle version. Which distro are you using?
Sorry, but can't make any sense of Windows Frotz. My screen reader
(Jaws) won't read anything except the location name and the prompt >
symbol. No text.
>
>bye
> Sorry, but can't make any sense of Windows Frotz. My screen reader
> (Jaws) won't read anything except the location name and the prompt>
> symbol. No text.
That's bad. Try to point it out to David Kinder. He's a nice guy and
probably will try to fix.