IntroComp 2006

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Jacqueline A. Lott

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Mar 26, 2006, 1:37:00 PM3/26/06
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> SIT DOWN

Isn't it a little soon to sit down? Jacqueline never announces this
thing until the last second, generally drawing wild speculation from
the IF community as to whether or not there's going to be another
IntroComp...


> SIT DOWN

Okay, fine. You're sitting down.


> GAZE INTO CRYSTAL BALL

I told you there won't be anything in the cryst- oh wait. What's
this? The colors in the sphere begin to shift and transform,
coalescing into something familiar...

IntroComp: An Interactive Fiction Competition
(First time players should continue reading)

Organized by Jacqueline A. Lott
Sponsored by Eileen Mullin & XYZZYnews
Concept conceived by Neil deMause
Intent to Enter Deadline: July 1, 2006
Entry Deadline: July 16, 2006, 11:59 PM EST
Release 5

A wave of relief washes over you. The time has come yet again!

What should you, the writer and programmer, do now?

> SEND INTENT TO ENTER TO JACQUELINE.A.LOTT AT GMAIL DOT COM


Okay, intent sent. Now what?

> CODE THE BEGINNING BITS OF THE BEST IF GAME *EVER*


Sounds like a plan.

_____


IN CASE YOU MISSED IT PREVIOUSLY

The requirements of IntroComp are deceptively simple: All entrants
must submit the beginning of a new, never before seen work of IF. This
can be as short or as long as the author likes, so long as it is 1) a
working, playable game and 2) interactive fiction.

The deadline for completing your intro is July 16, 2006 at 11:59 PM
Eastern Standard Time. That's three and a half months from now, kids.
If you plan to enter, please start early, so you have plenty of time
to beta test.


JUDGING RULES

Authors may not vote.

Beta testers are allowed to vote, but only on games they did not test.

Everyone else in the entire world may vote on as many or as few
entries as they like, on the usual 1-10 scale (10 being the best).
However, they are asked to judge games with one thought in mind, and
one alone: "How much do I want to play more of this entry?"

Unless there are an insane number of entries (which would be great),
we'll allow the latter half of July for judging, with results
announced during the first week of August, 2006.

We also ask that judges please refrain from posting reviews of the
IntroComp games during the judging period, so as not to taint the
voting process, but feel free to send feedback directly to the authors
prior to the voting deadline.


PRIZE RULES

1ST Place: $100
2ND Place: $60
3RD Place: $40
Honorable: $20

All values in US funds, minus any currency conversion fee that might
be required. Void where prohibited by law. Some assembly required. No
other warranty expressed or implied. Although the bag does not appear
to inflate, rest assured oxygen will be flowing to the mask.

Oh, and in order to win you have to not only enter, but also finish
your game. You will have one year (until July 16, 2007) to do so. No
completed game? No money - and somewhere in the world, a fairy dies.

This year, you'll notice we've added an 'Honorable' category. Anyone
who enters but doesn't place in the top three will fit into this
category. We want everyone to have an incentive to finish their game,
so the first Honorable to complete their game will receive the $20
Honorable prize, provided that the entry isn't incredibly buggy and
just sort of slapped together. (Since the money will be coming out of
my pocket, I have the final word on that bit. No questions asked, and
no complaining. Submit your solid, finished game in the spirit of the
comp and you'll get the cash; submit something you obviously wrote for
a SpeedIF and I shall mock you and keep the $20 for the next person
who finishes their game.)

(And yes, I know Adam Thornton would have fallen into this category
had we had it in 2002, but I wasn't the comp organizer back then.
Sorry, Adam. You are still an incredibly awesome person and hold the
distinction, thus far, of being the only person to ever complete an
IntroComp game. Come hiking with me sometime and I'll buy you a beer
afterward so we can call it even.)


DEADLINE

All introductions should be submitted on or before July 16, 2006 at
11:59 PM Eastern Standard Time.

Intent to enter should be submitted by July 1, 2006, so that I know
you've had enough time to beta test. If you want to send me your
intent right now, go for it. You need not wait until the deadline.


UPDATES

Watch r.a.i-f, as well as at the IntroComp page on the XYZZYnews Web
site (http://www.xyzzynews.com/introcomp/) for updates.


***** IMPORTANT: SUBMISSION GUIDELINES *****

ALL questions, intents to enter, and final submissions should be sent
to my gmail.com account: jacqueline.a.lott - I do NOT read the e-mail
address listed at the top of this post. It is there merely as a spam
catcher. I don't religiously read the news groups, either, so if you
have a question, please drop me an e-mail to ensure a response.

I REPEAT: Use my gmail address for all questions/concerns/etc.

...Did I mention I don't read the groups?
...Did I mention you should use my gmail address?

I did? Good.

_____


FREQUENTLY ASKED QUESTIONS*
*for very small values of "frequently"


SO HOW LONG/SHORT SHOULD AN INTROCOMP ENTRY BE?

There are no strict length requirements. If you want to enter a
complete game, or merely an opening screen or just a title, there's
nothing technically stopping you - though given the voting rules, this
may not be the best strategy.


WHAT'S TO STOP ME FROM JUST ADDING "AND THEN THEY ALL DIED -- THE END"
TO MY ENTRY AND THEN CLAIMING MY PRIZE? BWAHAHAHA!

Nothing... except the ridicule and ostracization of your peers. Also,
keep in mind that you have to send me your address in order to get
your prize, and you'd be surprised how easily it is to acquire smelly,
rotten salmon here in Alaska.


CAN I SUBMIT A SECTION FROM THE MIDDLE OF MY GAME INSTEAD OF THE
BEGINNING?

No, that would be ExcerptComp.


HOW ABOUT THE ENDING OF MY GAME?

Next question, please.


WHEN I FINISH WRITING MY GAME, CAN I SUBMIT IT TO IFCOMP?

No go, my friend. It would run afoul of the spirit of IFComp's "no
prior release" rule. You may be allowed to enter it in other
minicomps, though - ask your local minicomp dealer.


BUT I STILL WANT TO KNOW MORE!

That wasn't exactly a question, that was more of an exclamation...
Okay, I get your point. Maybe you should take a look at the previous
years' winners to get a better idea of what's going on here:
http://www.wurb.com/if/award/9

If you still have a question after that, drop a note to my gmail
account: jacqueline.a.lott

_____


The waters of Usenet were once rich in posters. Then the Usenet
trawlers set their nets and devastated the population, leaving the
ecology in serious imbalance.

VERY IMPORTANT: Please direct all e-mail to my gmail.com account:
jacqueline.a.lott, as I do not check the e-mail I used to set up my
Google account.

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