Thanks
Jon
--
Jonathan Jacobs
a001...@bcfreenet.seflin.lib.fl.us
I have an interesting idea for a great Disney ride. I was wondering if
there were any adresses of Disney to whom I can send the idea to.
Thanks
Jon
****
The Walt Disney Company has a strongly upheld corporate policy of not
accepting idea submissions for attractions, films, etc. It is a very
smart policy, if you think about it, because it makes sure that the
Company can't be sued by people claiming to have had an idea after it's
built and/or filmed. So, as difficult as this may be, you will be better
off not to try to submit your idea to anyone at Disney.
Brad Koerner
()_()
(_)
University of Virginia
Ken Pellman
Disneyland's Sweeper From Hell
kpel...@hwsys.com
*My opinions only!*
: Thanks
: Jon
: --
That has a simple answer:
DON'T.
If you really want to have a ride of your own design made at Disney, don't
tell anyone the details, ESPECIALLY the folks at Disney. Get a job at
Imagineering. Years ago, I had a great idea for a ride that, as it turned
out, was very much like Star Tours (which I had never seen at that point).
I wrote WDW prez Dick Nunis, and I received back a form letter from a Disney
BSL (Bastard Shark Lawyer) that stated that the policy was that they could
not even look at outside ideas, 1) because it undermined the job of paid
Imagineers, and 2) that if they did make a similar ride, even if it was
already in production when the idea was submittedm, they could be sued for
plagiarism or whatever. It was then that I decided that I needed to get a
job at Disney if I wanted my dreams to become reality.
I was almost 12 at the time. I'm now close to 19. For seven years, it has
been my dream to work at Imagineering. Give me three more years, and you'll
be seeing that happen.
Kenneth Applebaum
appl...@stu.beloit.edu
FDC Roger Rabbit
FDC Rusty Bukitz
FDC Gen. Knowledge
*******************************************************
"Have you been half asleep, and have you heard voices?
I've heard them calling my name.
Is this the sweet sound that lures the young sailor?
The voice might be one and the same.
I've heard it too many times to ignore it.
It's something that I'm s'pose to be.
One day we'll find it, the Rainbow Connection.
The lovers, the dreamers, and me."
---Kermit the Frog, "The Muppet Movie"
: DON'T.
: If you really want to have a ride of your own design made at Disney, don't
: tell anyone the details, ESPECIALLY the folks at Disney. Get a job at
: Imagineering. Years ago, I had a great idea for a ride that, as it turned
: out, was very much like Star Tours (which I had never seen at that point).
: I wrote WDW prez Dick Nunis, and I received back a form letter from a Disney
: BSL (Bastard Shark Lawyer) that stated that the policy was that they could
: not even look at outside ideas, 1) because it undermined the job of paid
: Imagineers, and 2) that if they did make a similar ride, even if it was
: already in production when the idea was submittedm, they could be sued for
: plagiarism or whatever. It was then that I decided that I needed to get a
: job at Disney if I wanted my dreams to become reality.
: I was almost 12 at the time. I'm now close to 19. For seven years, it has
: been my dream to work at Imagineering. Give me three more years, and you'll
: be seeing that happen.
Hey! that sounds very famaliar!! Although no one believes me at home, I
sent a Roger Rabbit Toontown ride into Disney a few years ago and
recieved the same message back. Well what do you know, look what we have
here! I still have the sketches I did when I was about 12 or so (boy
this sounds familiar) and now at 17 I get to see an attraction very
similar to mine at Disneyland. Hmmm... Maybe I am just dreaming, but
then again, isn't that what Imagineers do?
--
____________________________________________________________________
| Don't Worry everything OK | Steve Detwiler |
| Will give details when arrive | FDC Imagineer |
| Walt | detw...@netcom.com |
| | ()_() |
| Hakuna Matata! | (_) |
--------------------------------------------------------------------
:The Walt Disney Company has a strongly upheld corporate policy of not
:accepting idea submissions for attractions, films, etc. It is a very
:smart policy, if you think about it, because it makes sure that the
:Company can't be sued by people claiming to have had an idea after it's
:built and/or filmed.
I think it is a bad policy. There are a lot of great ideas out there that
no one will ever see. It's the same in most other industries. Too much
liability and risk involved in seeking out new ideas and products.
Jamey
: Jamey
Okay, guys, bear with me a moment and keep those flamethrowers in check until
I finish my argument.
Sad to say, but there is no shortage of ideas. Sure there are a few ideas
that are actually good, but ANY company can only pour so much effort into
the development. I have a sneaking suspicion that what goes on in most
people's heads is this:
"Wow. Wouldn't it be neat if you could <insert idea here>, just like they
did in <insert movie here>. The best folks to do something like that would
be Disney, since they do everything so well. It's beyond my power alone to
develop such a thing, so maybe I'll suggest it to the right guys, and they'll
put my idea on the map."
I think it would be better to see how much of an idea you can come up with
beyond the "Wouldn't it be neat if..." stage. On the one hand, it's much
more likely to be developed if you put the energy into it rather than putting
your faith into a corporation (e.g. Indiana Jones was, I believe 10 years
in the making). You'll also get a better appreciation of the design process
(if you didn't already have one) and be a more attractive asset to companies
in the theme park industry, including Disnos, God of 1950's Family Values.
I had the opportunity to see one attraction at my alma mater theme park
(Paramount's Great America in Santa Clara, CA) go from a drawing board to
a full-blown attraction, and learned a lot about what you need to factor
in to the design process, as well as the maintenance of an existing
attraction.
I'm not singling anyone out or accusing anyone of not following through on
their ideas. Far from it! This is actually my advice to anyone who wants
to eventually work on a team of attraction designers.
Another piece of advice: you're doing the right thing by hanging out on
rec.arts.disney!!
--Andy