Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

good animation software?

9 views
Skip to first unread message

candycanearter07

unread,
Oct 8, 2023, 11:15:27 PM10/8/23
to
Hi,

I was wondering if there was any good general purpose animation software
(for Linux) that anyone knew about?

I've tried aseprite, krita, pencil2d, and blender, but all of them have
been kinda buggy/don't fit my purposes.

Thanks
--
user <candycane> is generated from /dev/urandom

MarioCCCP

unread,
Oct 9, 2023, 9:45:14 AM10/9/23
to
On 09/10/23 05:15, candycanearter07 wrote:
> Hi,
>
> I was wondering if there was any good general purpose
> animation software (for Linux) that anyone knew about?
>
> I've tried aseprite, krita, pencil2d, and blender, but all
> of them have been kinda buggy/don't fit my purposes.
>
> Thanks

disclaimer : I have never managed to get anything done in
animation, despite being "theoretically" fond of it ...

anyway, the sw you mentioned are not particularly fit imho
(apart from blender, if you meant 3D animation).

Have a look at
synfig studio,
tupi 2d magic,
Alice3,
javamorph (to interpolate similar pictures)

ciao

--
1) Resistere, resistere, resistere.
2) Se tutti pagano le tasse, le tasse le pagano tutti
MarioCPPP

rdh

unread,
Oct 9, 2023, 10:17:43 AM10/9/23
to
Synfig Studio[1] kind of reminds me of older versions of Adobe Flash,
but when last I used it, it was extremely buggy and crashed pretty
frequently. That was a while ago, so it may be better now.

OpenToonz[2] was proprietary animation software used by some high
profile studios, such as Rough Draft and Studio Ghibli, so it should be
fairly stable. It's more geared toward traditional, frame by frame
animation, and AFAIK doesn't have any tweening capability.

In my experience, Blender and Krita are also extremely stable, but but
I'm not much of an animator so I don't use them a whole lot.

[1] https://www.synfig.org/
[2] https://opentoonz.github.io/e/

candycanearter07

unread,
Oct 9, 2023, 5:25:13 PM10/9/23
to
On 10/9/23 08:45, MarioCCCP wrote:
> anyway, the sw you mentioned are not particularly fit imho (apart from
> blender, if you meant 3D animation).
>
> Have a look at
> synfig studio,

Definitely seems interesting, I'll look at it.

> tupi 2d magic,

Do you mean tupitube? That's all I could find on the repository.

> Alice3,

Seems to be more programming based..

> javamorph (to interpolate similar pictures)

More just looking for a simple key frame editor, thanks tho.

>
> ciao

candycanearter07

unread,
Oct 9, 2023, 5:31:00 PM10/9/23
to
On 10/9/23 09:17, rdh wrote:
> Synfig Studio[1] kind of reminds me of older versions of Adobe Flash,
> but when last I used it, it was extremely buggy and crashed pretty
> frequently. That was a while ago, so it may be better now.
>

Oh sweet! I used to use Flash CS5, so it should feel somewhat familiar

> OpenToonz[2] was proprietary animation software used by some high
> profile studios, such as Rough Draft and Studio Ghibli, so it should be
> fairly stable. It's more geared toward traditional, frame by frame
> animation, and AFAIK doesn't have any tweening capability.
>

THAT'S what it was called! I used it years ago, but didn't like the UI
very much. And I *think* it messes up on using sound effects for me

> In my experience, Blender and Krita are also extremely stable, but but
> I'm not much of an animator so I don't use them a whole lot.
>

Krita is wonderful for drawing, but the animation interface is kinda
buggy for me. Like, moving the mouse over the timeline scrollbar makes
it jump to the mouse and also messes with the zoom. And audio is pretty
difficult to work with.

rdh

unread,
Oct 10, 2023, 12:01:08 PM10/10/23
to
On 10/9/23 16:30, candycanearter07 wrote:
> THAT'S what it was called! I used it years ago, but didn't like the UI
> very much. And I *think* it messes up on using sound effects for me
>

TBH I was also never very impressed by Flash's audio capabilities
either. I think if I were to get serious about animating, I would just
add the audio later in a standalone video editor, like kdenlive or
similar. Only use the animation software's built in audio for getting
the timing right.

rek2 hispagatos

unread,
Oct 10, 2023, 2:14:05 PM10/10/23
to
Adobe Flash? you just brought a lot of bad memories to me specially
as a CyberSec Proffesional Adobe specially flash was a nightmare
html5 FTW



Happy Hacking
ReK2
--
- {gemini,https}://{,rek2.}hispagatos.org - mastodon: @re...@hispagatos.space
- [https|gemini]://2600.Madrid - https://hispagatos.space/@rek2
- https://keyoxide.org/A31C7CE19D9C58084EA42BA26C0B0D11E9303EC5

candycanearter07

unread,
Oct 19, 2023, 9:23:14 AM10/19/23
to
On 10/8/23 22:15, candycanearter07 wrote:
> Hi,
>
> I was wondering if there was any good general purpose animation software
> (for Linux) that anyone knew about?
>
> I've tried aseprite, krita, pencil2d, and blender, but all of them have
> been kinda buggy/don't fit my purposes.
>
> Thanks

Update: Krita finally fixed the animation-audio desync issue in 5.2, so
I might go back to it.

"We’re happy to share that two major pain points for animation got
tackled: synchronized playback of audio (MR 1323) and simplifying video
export (MR 1599)."
https://krita.org/en/krita-5-2-release-notes/
0 new messages