Hi,
the development of the "new" Tundra aka Tundra-Urho3D has reached a
significant milestone: it can run as a server for both native & Web
clients, and it can run JavaScript code (including the Tundra "avatar
application") via the lightweight duktape JS engine. At this point it also
features basic scene & entity-component editor windows.
I have tagged the latest development version in the github repository as
3.0.0-prealpha.
The repository is available at
https://github.com/realxtend/tundra-urho3d.
Build scripts exist for Windows (VS2010-2015 supported) and Ubuntu Linux.
Compiling for Android is also possible. However, at this early stage there
are no prebuilt binaries available.
For those unfamiliar with the Tundra-Urho3D project, it's a lightweight
reimplementation of the realXtend Tundra 2.x.x core without the heavy
libraries Qt and Ogre. Instead the MIT licensed, multiplatform Urho3D
(
urho3d.github.io) game engine is used as the base framework and as the
renderer.
--
Lasse 嘱rni
Game Programmer
LudoCraft Ltd.