Hi JC - I'm looking forward to this one, so I'm keen to understand
how I can set AI behaviours for groups of units so I don't need to
micro-manage units, will AI be smart enough to return at bingo fuel,
will AI choose the best ordnance to prosecute an attack without me
having to intervene, and are there options/tools for recording
battles? I'd love to be able to then replay and record different
things that went on in the battle space.
Also interested in AAR tools it will include.
cheers
smith