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my plan now is to make an strv103 series,i wanted to know the viability of a dual diff because the control method for aiming will be alot easier that way. i plan on trying to improve the first shot accuracy with it vs whats been done already,things like smoother gun movement with less deadzone/wiggle,lower dispersion and better ranging/aiming using a few tricks ive seen from other hobbies/fields of engineering. i was hoping to use the tying tracks im just wondering about how they handle high torsion turning,like how an strv irl if the cannon hits a tree as its traversing,it will pivot and drag the whole vehicle on the axis of the obstruction to keep the gun traversing. plan on using a large motor for the drive and a smaller brushless motor geared down for the traverse,larger range of traverse speed, higher torque and better accuracy. the hydropnuematic suspension system i plan on (unfortunatly) faking with a linear actuator and some heavy duty linkages connected to the mounting points for the internal springs. later on once like you said,i get a working vehicle bare bones, i plan on adding a targeting camera hooked up with an arduino and a laser range finder,to give me a ballistic computer like the m60a3.that is...if i can improve the shot grouping and effective range. i plan on making this my classic car of sorts. in the video games i play i tend to proffer long range extreme accuracy vs faster closer quarters as my reaction time is rather slow,hence the interest in the longest range recorded hit. the minimum size for tanks as i saw it on the rules here is 3 feet so i plan on having atleast an aftermarket extended barrel bringing it in scale with the real vehicle,i want to challenge myself with cramming all i want into such a small package. i plan on trying both fin stabilization and hopup like airsoft use.while the hopup would make it able to use unprepared ammunition it risks fouling the round. i plan on this taking maybe 2 years to get bare bones operational and total of 5 to get it all working as i want,though as any classic car owner knows...its never finished.
my plan now is to make an strv103 series,i wanted to know the viability of a dual diff because the control method for aiming will be alot easier that way. i plan on trying to improve the first shot accuracy with it vs whats been done already,things like smoother gun movement with less deadzone/wiggle,lower dispersion and better ranging/aiming using a few tricks ive seen from other hobbies/fields of engineering. i was hoping to use the tying tracks im just wondering about how they handle high torsion turning,like how an strv irl if the cannon hits a tree as its traversing,it will pivot and drag the whole vehicle on the axis of the obstruction to keep the gun traversing. plan on using a large motor for the drive and a smaller brushless motor geared down for the traverse,larger range of traverse speed, higher torque and better accuracy. the hydropnuematic suspension system i plan on (unfortunatly) faking with a linear actuator and some heavy duty linkages connected to the mounting points for the internal springs. later on once like you said,i get a working vehicle bare bones, i plan on adding a targeting camera hooked up with an arduino and a laser range finder,to give me a ballistic computer like the m60a3.that is...if i can improve the shot grouping and effective range. i plan on making this my classic car of sorts. in the video games i play i tend to proffer long range extreme accuracy vs faster closer quarters as my reaction time is rather slow,hence the interest in the longest range recorded hit. the minimum size for tanks as i saw it on the rules here is 3 feet so i plan on having atleast an aftermarket extended barrel bringing it in scale with the real vehicle,i want to challenge myself with cramming all i want into such a small package. i plan on trying both fin stabilization and hopup like airsoft use.while the hopup would make it able to use unprepared ammunition it risks fouling the round. i plan on this taking maybe 2 years to get bare bones operational and total of 5 to get it all working as i want,though as any classic car owner knows...its never finished.the A-40 is amazing X) have you seen the OBJ 740,OBJ 279? the soviets had some awesome prototypes. has anyone thought of making an amphibious tank and taking it to a field with say,a base on either side of a large pond,with chokepoints on either side. something id love to look into later. also possibly making a turreted vehicle with gun stabilization,as its not that hard to add if the deadzone/wiggle is removed from the turrets traverses.actually...i may put that on the maus when i make that some time down the road...would allow firing on the move with a better than 0% chance of hitting :)
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ya i plan on having actually pretty low rates on my exponents,atleast for the traverse and elevation,the throttle will probably have high rates as if im not creeping along slow and stealthy,i want to be flying at top or near top speed. i come from rc aircraft so im aware of some of whats out there. i could use a mixer for the dual motor system but im thinking this: if both drive motors are at max and you want to turn,one has to slow down,decreasing your speed. on the other hand with dual diff,if your drive motor is maxed out and you want to turn,the traverse motor spins the differential,slightly slowing one trace but speeding the other up to compensate,resulting in less speed loss if not none lost,also depending on the sensativity of the esc's and the mixer,it may also make the turn smoother. this means a few things,the drive motor can be bigger and the traverse smaller than the moors in the dual motor setup,also it MAY be more efficient in some situations,only spinning up a singl small motor to turn to aim,vs both medium motors. on the other hand...it means that in a full spring the large drive motor may take more power to run and drain the batteries faster than the 2 mediums. ill have to look into that. this also means that the forward top speed can be increased per volume as a single large motor the same volume as both smalls MAY end up making more HP and resulting in higher top speed if you gear the large to match the hp/tonn(lol) of the medium motor arangment. this ofc isnt taking into account the transmission itself,the larger esc needed and the more robust mounting/linkages the larger motor will need.
ya i plan on having actually pretty low rates on my exponents,atleast for the traverse and elevation,the throttle will probably have high rates as if im not creeping along slow and stealthy,i want to be flying at top or near top speed. i come from rc aircraft so im aware of some of whats out there. i could use a mixer for the dual motor system but im thinking this: if both drive motors are at max and you want to turn,one has to slow down,decreasing your speed. on the other hand with dual diff,if your drive motor is maxed out and you want to turn,the traverse motor spins the differential,slightly slowing one trace but speeding the other up to compensate,resulting in less speed loss if not none lost,also depending on the sensativity of the esc's and the mixer,it may also make the turn smoother. this means a few things,the drive motor can be bigger and the traverse smaller than the moors in the dual motor setup,also it MAY be more efficient in some situations,only spinning up a singl small motor to turn to aim,vs both medium motors. on the other hand...it means that in a full spring the large drive motor may take more power to run and drain the batteries faster than the 2 mediums. ill have to look into that. this also means that the forward top speed can be increased per volume as a single large motor the same volume as both smalls MAY end up making more HP and resulting in higher top speed if you gear the large to match the hp/tonn(lol) of the medium motor arangment. this ofc isnt taking into account the transmission itself,the larger esc needed and the more robust mounting/linkages the larger motor will need..
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No real tank speed limit that I can think of, but make sure it's controllable, and higher speeds give more trouble with looking tracks.