Hello,
Here is my new project for the RC2014 a video board for tile and sprite
graphics. The resolution is up to 320x240 pixels with 64 colors, 8x8
pixels tiles and 8x8 to 32x32 pixels sprites. Output video drivers
allows to connect to VGA or PAL/NTSC TV sets with RGB input (SCART) or
adapters for composite / HDMI.
The project is derived from my P8X Game Console
https://dev.maccasoft.com/propgame/ so the final capabilities will be
almost the same, including the connections to monitors and TVs.
This is not a replacement for my other ANSI / VT-100 board, there is no
input of any kind nor any terminal emulation. It uses its own port range
from 40H to 43H for programming.
There is still a lot of work to be done for the firmware, the plan is to
have a generic board capable of different video modes 320x240, 256x192
and 256x240 (horizontally stretched). It should be possible to also
allow bitmap graphics with limited resolution due to the 32k of ram
available to the Propeller chip, 320x240x2bpp or 256x192x4bpp should be
possible.
Since it is completely programmable, it would be possibile to emulate
other video chips as long as they can be programmed via I/O ports.
A repository on Github will be created once the firmware is in a usable
state. In the meantime I'm attaching the schematic, images and a small
video on Youtube
https://youtu.be/xJV3yi1prmI (horrible, can't do better).
Best regards,
Marco.