To make this work starting from a stock RC2014 Pro, I had to:
Steps 1 - 5 get you running original ColecoVision games and are primarily thanks to J. B. Langston.
Step 6, plus at least 32KB of RAM, makes Super Game Module games work. I run both sound cards (plus a SID-Ulator as well) through a mini mixer to combine.
Steps 7 and 8 are my contribution, to allow modern homebrew games using the MegaCart with ROMs up to 512KB to load into RAM.