The4-port hydraulic/pneumatic rotary union enables infinite rotation of the hydraulic or pneumatic fixture. This is ideal for applications where there is a need for multi-turns or single direction operation.
The control panel is equipped with two Ethernet ports that make it possible to connect the positioner to your network. This makes it simple to upgrade to intelligent positioning software or connect to automation.
ALM Positioners gives you the power to leverage your investment with re-deployable capital by upgrading your existing positioner and reconfiguring it into a programmable or a ready-to-integrate with an automated or robotic solution. Learn more
Installing scanners or light curtains is easy with ready to wire connections and pre-programmed visual indicators. Safe guard the area around your positioner with an area safety scanner. This protects the operator from the positioner, while in motion. Available options are Keyence (8.4 m) or SICK (9 m).
The wireless pendant empowers your welders or assembler to operate the positioner conveniently and is integrated within the safety circuit. The operator has full control of the pendant allowing them to operate the positioner from within any safe zone. The pendant comes with an integrated E-stop circuit.
Yesterday CCP continued the Equinox hype train with a video and news article on the upcoming changes coming in EVE Online's summer expansion. Waking up to a new video was a pleasant surprise.
The developers went into greater detail about some of the planned changes. The one that snapped me wide awake is the substitution of customs offices in null security space with orbital skyhooks. My first thought was, "A lot of players are going to find out how Interbus felt when the customs offices were introduced."
The changes will introduce three new structures to the game. The first, the aforementioned orbital skyhook, is required to obtain the resources needed to make the entire Equinox system work. In addition to existing planetary interaction resources, player groups will need skyhooks to obtain the new colony resources coming this June. But, importantly, only in player-owned null sec. The orbital skyhooks are not usable anywhere else.
Remember back during 2019's Chaos Era when CCP set the Drifters to attack the structures of the null sec powers? The developers did not abandon the idea. Orbital skyhooks will also attract NPC pirates.
The next structure is something I've wanted to see for a long time. CCP is finally replacing the territorial control unit and infrastructure hub to create the sovereignty hub. As someone who tried following null sec wars, the territorial control unit never made sense. Combining the two into one structure makes a lot more sense. I think though, the move gave the developers an opportunity (or excuse) to revamp the old I-Hub upgrades. The following examples sound a lot more powerful and tempting than the existing upgrades.
One example of improved sovereignty upgrades is the addition of a new, harder combat anomaly for the Pirate Detection Array upgrade. Furthermore, all sites detected by this array will now have a chance to escalate, with some having the possibility of capital or even officer escalations.
Another upgrade will allow the detection of previously undiscovered ores, allowing sovereign nullsec leaders to choose what minerals their system will provide, potentially reducing manufacturing bottlenecks and shaping space to suit their needs.
One plan the developers have does get my full approval. Bitter vets may find the idea hard to believe, but the Equinox suite of products and systems was designed with the user experience in mind. Perhaps I should credit the existence of the Upwell Consortium and the need to fit into the Upwell look and feel.
First, the user experience team developed an in-space UI to make depositing of fuel easier, as well as listing hacking objectives. The UI also contains important information concerning the Equinox suite. Did CCP actually design a feature to make the lives of alliance logistics players easier? I hope the answer truly is yes.
On a non-Equinox note, I remember when the Agency was first introduced and seemed a downgrade from what we had. Over the years, though, the developers continued iterating on the feature, which years ago was something CCP was not known for.
I also want to applaud the developers of thinking about the spies. I realize the devs probably weren't concerned with operational security with this decision, but that's what came to mind when I read the following paragraph.
With the introduction of the Equinox suite, Upwell sets out to redefine the strategic importance of system locations within the universe. It enables capsuleers to specialize the systems they oversee, providing the flexibility to adapt and maneuver workforce resources across their territories as necessary.
Strategic planning is paramount with the Equinox suite, as pilots must consider potential attack vectors. For instance, a system might offer substantial power resources but lack nearby workforce sources and be susceptible to isolation. Capsuleers may invest in such a system or opt for a less optimal but more defensible position. Furthermore, pilots must consider how they'll distribute various system upgrades to maximize their effectiveness - specializing in mining or combat operations could greatly influence their strategic decisions.
The Equinox expansion also introduces heightened opportunities for raiding, trading, and betrayal. Expect intense specialization in mining or combat readiness in certain systems. Pilots can utilize Metenox moon drills as strategic bait for skirmishes or as significant income sources on a larger scale. The ability to fine-tune systems to suit specific needs, such as mining for isogen or hunting high-level pirates, will appeal to many. For those adept at wormhole operations, the thrill of ambushing an overly ambitious adversary or raiding a vulnerable reagent skyhook offers a tantalizing prospect.
As I mentioned before, CCP's development plans never match up with what players ultimately do in EVE. But the new system does address some of the weaknesses of the current system, such as useless sovereignty structures and reintroducing conflict drivers. I have the feeling Equinox will received some positive player feedback this summer. Then again, I don't play in null sec, so I might be wrong.
The carrier changes are OK. I might use it once in awhile. Sadly everyone I know would rather see carriers get a 50% dps boost back to where they were, and then we would use them again. They would actually be fun.
For 10-15 years, carriers were feared. Now 2-3 guardians can tank them and few others defang them. Carriers used to be great and they constantly morphed into something useless. Marauders have a better bang for the buck.
As far as I understand the skyhook itself and the skyhook reagent silo are 2 different things.
You can shoot the skyhook at any time, but the reinforce timer will be close to the time you set, so you can actually defend it.
The same views that you have available now are available in Equinox, along with the additional ship-card view. The ship-card view is the only view which can show the fit of a ship by hovering over it.
Emperor's skyhookProduction informationTypeSkyhook[1]Location informationRegionCore Worlds[1][2]SystemCoruscant system[1][2]PlanetCoruscant[1]UsageAffiliationGalactic Empire[1]New Republic[3]Present for battles/eventsMission above Imperial City[3]Owner(s)Emperor Palpatine[1]CrewmembersPalpatine's gardener[1]Points of interestCentral park[1]Emperor's throne room[4]Security office[3][Source]
The Emperor's skyhook was the extravagant personal skyhook retreat of Emperor Palpatine during his reign as supreme ruler of the galaxy. The skyhook hung in low geosynchronous orbit above the Imperial throneworld of Coruscant and was tethered to the planet's surface in the Palace District of Imperial City via a long umbilical connection that provided turbolift access to the station. The Emperor's skyhook, grandiose in size and carefully protected, boasted a sprawling central park with a magnificently tailored garden of massive timbers and a climate-controlled jungle that was maintained by the Emperor's best horticulturist.
The Dark Lord Darth Vader and Dark Prince Xizor of the Black Sun crime syndicate met briefly on the Emperor's skyhook in 3.5 ABY, discussing the existence of a secret Rebel Alliance shipyard, intelligence of which Xizor offered to the Empire as a means of increasing his favor with the Emperor. In the meeting's aftermath, the Emperor arranged the death of his gardener after Xizor, greatly impressed with the man's botanical work, hired him away to work on the Dark Prince's own personal skyhook. The New Republic later gained control of the skyhook after seizing Coruscant from the Empire and used the installation to track enemy aerial traffic in Imperial City during a military operation in 7 ABY before grounding all of Coruscant's skyhooks for safety concerns.
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