Google SketchUp is a popular 3D modeling software that allows you to create and edit various shapes and objects. However, sometimes you may want to create more complex and organic models that require more smoothness and detail. This is where subdivision and smoothing techniques come in handy.
Subdivision and smoothing are methods of transforming a low-poly model into a high-poly model by adding more faces and vertices, while preserving the original shape. This can result in more realistic and natural-looking models, especially for organic forms such as animals, plants, or human faces.
However, Google SketchUp does not have a built-in tool for subdivision and smoothing. Fortunately, there are plugins that can help you achieve this effect. In this article, we will introduce two of the most popular plugins for subdivision and smoothing in Google SketchUp: Subdivide and Smooth by Dale Martens (Whaat) and SUbD by Thomas Thomassen (thomthom).
Subdivide and Smooth is a plugin that allows you to subdivide and smooth selected faces or groups in Google SketchUp. It works by applying a Catmull-Clark subdivision algorithm to the selected geometry, which creates four new faces for each original face. You can control the level of subdivision and the amount of smoothing by adjusting the parameters in the dialog box.
To use Subdivide and Smooth, you need to download and install it from the SketchUcation Plugin Store[^2^]. After installation, you can access it from the Tools menu or the right-click context menu. You can also assign a keyboard shortcut to it for convenience.
To subdivide and smooth a model, follow these steps:
You can also use the Subdivide Selection tool to subdivide without smoothing, or the Smooth Selection tool to smooth without subdividing. These tools are useful for fine-tuning your model or creating sharp edges.
SUbD is another plugin that allows you to subdivide and smooth selected faces or groups in Google SketchUp. It works by applying a loop subdivision algorithm to the selected geometry, which creates three new faces for each original face. You can control the level of subdivision by using a slider or typing a value.
To use SUbD, you need to download and install it from the SketchUcation Plugin Store[^3^]. After installation, you can access it from the Extensions menu or the toolbar. You can also assign a keyboard shortcut to it for convenience.
To subdivide and smooth a model, follow these steps:
You can also use the Unsubdivide tool to revert back to the original geometry, or the Toggle Subdivision tool to switch between the subdivided and unsubdivided modes. These tools are useful for editing your model or comparing the results.
In this article, we have shown you how to subdivide and smooth in Google SketchUp with plugins. Subdivision and smoothing are powerful techniques that can help you create more complex and organic models with ease. However, they also increase the polygon count of your model, which can affect its performance and file size. Therefore, you should use them wisely and sparingly, depending on your needs and goals.
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