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Agathe Tall

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Jan 11, 2024, 7:28:10 AM1/11/24
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You define routing using methods of the Express app object that correspond to HTTP methods;for example, app.get() to handle GET requests and app.post to handle POST requests. For a full list,see app.METHOD. You can also use app.all() to handle all HTTP methods and app.use() tospecify middleware as the callback function (See Using middleware for details).

In fact, the routing methods can have more than one callback function as arguments.With multiple callback functions, it is important to provide next as an argument to the callback function and then call next() within the body of the function to hand off controlto the next callback.

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Routing is the process of selecting a path for traffic in a network or between or across multiple networks. Broadly, routing is performed in many types of networks, including circuit-switched networks, such as the public switched telephone network (PSTN), and computer networks, such as the Internet.

In packet switching networks, routing is the higher-level decision making that directs network packets from their source toward their destination through intermediate network nodes by specific packet forwarding mechanisms. Packet forwarding is the transit of network packets from one network interface to another. Intermediate nodes are typically network hardware devices such as routers, gateways, firewalls, or switches. General-purpose computers also forward packets and perform routing, although they have no specially optimized hardware for the task.

The routing process usually directs forwarding on the basis of routing tables. Routing tables maintain a record of the routes to various network destinations. Routing tables may be specified by an administrator, learned by observing network traffic or built with the assistance of routing protocols.

Routing, in a narrower sense of the term, often refers to IP routing and is contrasted with bridging. IP routing assumes that network addresses are structured and that similar addresses imply proximity within the network. Structured addresses allow a single routing table entry to represent the route to a group of devices. In large networks, structured addressing (routing, in the narrow sense) outperforms unstructured addressing (bridging). Routing has become the dominant form of addressing on the Internet. Bridging is still widely used within local area networks.

With static routing, small networks may use manually configured routing tables. Larger networks have complex topologies that can change rapidly, making the manual construction of routing tables unfeasible. Nevertheless, most of the public switched telephone network (PSTN) uses pre-computed routing tables, with fallback routes if the most direct route becomes blocked (see routing in the PSTN).

Dynamic routing attempts to solve this problem by constructing routing tables automatically, based on information carried by routing protocols, allowing the network to act nearly autonomously in avoiding network failures and blockages. Dynamic routing dominates the Internet. Examples of dynamic-routing protocols and algorithms include Routing Information Protocol (RIP), Open Shortest Path First (OSPF) and Enhanced Interior Gateway Routing Protocol (EIGRP).

When a network node goes down, any nodes that used it as their next hop discard the entry and convey the updated routing information to all adjacent nodes, which in turn repeat the process. Eventually, all the nodes in the network receive the updates and discover new paths to all the destinations that do not involve the down node.

When applying link-state algorithms, a graphical map of the network is the fundamental data used for each node. To produce its map, each node floods the entire network with information about the other nodes it can connect to. Each node then independently assembles this information into a map. Using this map, each router independently determines the least-cost path from itself to every other node using a standard shortest paths algorithm such as Dijkstra's algorithm. The result is a tree graph rooted at the current node, such that the path through the tree from the root to any other node is the least-cost path to that node. This tree then serves to construct the routing table, which specifies the best next hop to get from the current node to any other node.

A link-state routing algorithm optimized for mobile ad hoc networks is the optimized Link State Routing Protocol (OLSR).[2] OLSR is proactive; it uses Hello and Topology Control (TC) messages to discover and disseminate link-state information through the mobile ad hoc network. Using Hello messages, each node discovers 2-hop neighbor information and elects a set of multipoint relays (MPRs). MPRs distinguish OLSR from other link-state routing protocols.

Distance vector and link-state routing are both intra-domain routing protocols. They are used inside an autonomous system, but not between autonomous systems. Both of these routing protocols become intractable in large networks and cannot be used in inter-domain routing. Distance vector routing is subject to instability if there are more than a few hops in the domain. Link state routing needs significant resources to calculate routing tables. It also creates heavy traffic due to flooding.

Path-vector routing is used for inter-domain routing. It is similar to distance vector routing. Path-vector routing assumes that one node (there can be many) in each autonomous system acts on behalf of the entire autonomous system. This node is called the speaker node. The speaker node creates a routing table and advertises it to neighboring speaker nodes in neighboring autonomous systems. The idea is the same as distance vector routing except that only speaker nodes in each autonomous system can communicate with each other. The speaker node advertises the path, not the metric, of the nodes in its autonomous system or other autonomous systems.

The path-vector routing algorithm is similar to the distance vector algorithm in the sense that each border router advertises the destinations it can reach to its neighboring router. However, instead of advertising networks in terms of a destination and the distance to that destination, networks are advertised as destination addresses and path descriptions to reach those destinations. The path, expressed in terms of the domains (or confederations) traversed so far, is carried in a special path attribute that records the sequence of routing domains through which the reachability information has passed. A route is defined as a pairing between a destination and the attributes of the path to that destination, thus the name, path-vector routing; The routers receive a vector that contains paths to a set of destinations.[3]

Path selection involves applying a routing metric to multiple routes to select (or predict) the best route. Most routing algorithms use only one network path at a time. Multipath routing and specifically equal-cost multi-path routing techniques enable the use of multiple alternative paths.

In computer networking, the metric is computed by a routing algorithm, and can cover information such as bandwidth, network delay, hop count, path cost, load, maximum transmission unit, reliability, and communication cost.[4] The routing table stores only the best possible routes, while link-state or topological databases may store all other information as well.

Because a routing metric is specific to a given routing protocol, multi-protocol routers must use some external heuristic to select between routes learned from different routing protocols. Cisco routers, for example, attribute a value known as the administrative distance to each route, where smaller administrative distances indicate routes learned from a protocol assumed to be more reliable.

A local administrator can set up host-specific routes that provide more control over network usage, permits testing, and better overall security. This is useful for debugging network connections or routing tables.

In large systems, there are so many connections between devices, and those connections change so frequently, that it is infeasible for any one device to even know how all the devices are connected to each other, much less calculate a complete path through them. Such systems generally use next-hop routing.

Most systems use a deterministic dynamic routing algorithm. When a device chooses a path to a particular final destination, that device always chooses the same path to that destination until it receives information that makes it think some other path is better.

In some networks, routing is complicated by the fact that no single entity is responsible for selecting paths; instead, multiple entities are involved in selecting paths or even parts of a single path. Complications or inefficiency can result if these entities choose paths to optimize their own objectives, which may conflict with the objectives of other participants.

A classic example involves traffic in a road system, in which each driver picks a path that minimizes their travel time. With such routing, the equilibrium routes can be longer than optimal for all drivers. In particular, Braess's paradox shows that adding a new road can lengthen travel times for all drivers.

In a single-agent model used, for example, for routing automated guided vehicles (AGVs) on a terminal, reservations are made for each vehicle to prevent simultaneous use of the same part of an infrastructure. This approach is also referred to as context-aware routing.[9]

Additionally, a similar routing challenge can be observed in cellular networks, where different packets are destined for various endpoints, and each link exhibits varying spectral efficiency. In this context, the selection of the optimal path involves considering latency and packet error rate. To address this, multiple independent entities, one for each base station, play a crucial role in path selection while striving to optimize overall network performance.[11]

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