If you can't get the linux version running, you may want to consider running the windows version of epsxe through wine. It is a newer version and might run better anyway. It works perfectly in wine-- for me it runs much better and faster though wine then on windows. I dual-boot, so I've tried both. The plugins I use are gpupeteogl for graphics, the built in sound plugin, and the built in WNT/W2K core for cdrom.
you'd be better off using pcsxr over epsxe. epsxe is dead and the linux version is outdated, pcsxr is being actively maintained and improved. it may not be as fast as epsxe but if i'm not mistaken it's more compatible and it's open source, which is a huge plus.
Hmm, I think this means you have a 64bit system but epsxe is 32bit. You'll need to cross-compile then. Or use my libspuPeopsALSA.so.1.0.9:
Or download enetrnalspu manually and put in in the plugins folder.
The PSEmu Pro plugin spec is used for dozens of emulators and many plugins were written for them. While the point of the spec is to allow a plugin to work in all emulators, various extensions or hacks have been added to some plugins and emulators causing incompatibilities.
The following are the recommended plugins to use and comparisons between them. For a more complete list of plugins, see PS1 Plugins. Also note that none of the plugin-based emulators are recommended for general use due to the availability of newer, plugin-free emulators (see below).
The two recommended plugin emulators are PCSX-R and ePSXe. Since ePSXe added support for most PCSX-R exclusive plugins with 2.0, the main difference between them now is that PCSX-R supports CPU overclocking (SonofUgly's fork only) though ePSXe introduced it in later versions.
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