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KroArtem
,
James Legg
4
8/30/10
Impossible to quit racer when you're disqualified.
2010/8/30 James Legg <lanky...@gmail.com> I committed a fix for this in revision 328. You won
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Impossible to quit racer when you're disqualified.
2010/8/30 James Legg <lanky...@gmail.com> I committed a fix for this in revision 328. You won
8/30/10
James Legg
,
Charles Goodwin
3
6/30/10
Racer Prealpha3
On Wed, 2010-06-30 at 14:56 +0100, Charles Goodwin wrote: > I've been playing it, it's
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Racer Prealpha3
On Wed, 2010-06-30 at 14:56 +0100, Charles Goodwin wrote: > I've been playing it, it's
6/30/10
Gallaecio
,
James Legg
4
6/17/10
freetype2 include issue
Finally, it came out it was a missing build dependency: glproto (Arch Linux packaging). I'll just
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freetype2 include issue
Finally, it came out it was a missing build dependency: glproto (Arch Linux packaging). I'll just
6/17/10
qub...@googlemail.com
, …
Svenskmand
5
4/5/10
Potential racer model
It would be cool, if you could build racers like you can in Spore :), it think that they look of the
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Potential racer model
It would be cool, if you could build racers like you can in Spore :), it think that they look of the
4/5/10
qub...@googlemail.com
,
James Legg
6
2/10/10
Editor de-confusion
On Thu, Feb 11, 2010 at 1:34 AM, James Legg <lanky...@gmail.com> wrote: On Tue, 2010-02-09 at
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Editor de-confusion
On Thu, Feb 11, 2010 at 1:34 AM, James Legg <lanky...@gmail.com> wrote: On Tue, 2010-02-09 at
2/10/10
qub...@googlemail.com
,
James Legg
2
2/4/10
Camera and perspective, also player cameras
On Thu, 2010-02-04 at 15:52 -0800, qub...@gmail.com wrote: > I just played level2 for the first
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Camera and perspective, also player cameras
On Thu, 2010-02-04 at 15:52 -0800, qub...@gmail.com wrote: > I just played level2 for the first
2/4/10
qub...@googlemail.com
, …
James Legg
6
2/4/10
Stars versus landscapes as backgrounds + videos
I saw the new backgrounds. Good job! :) The stars are hard to spot (regarding the speed of gameplay)
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Stars versus landscapes as backgrounds + videos
I saw the new backgrounds. Good job! :) The stars are hard to spot (regarding the speed of gameplay)
2/4/10
Charles Goodwin
, …
James Legg
10
1/25/10
Build issues / FTGL
On Mon, 2010-01-25 at 12:37 -0800, stph...@googlemail.com wrote: > Hi, > i tried to build the
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Build issues / FTGL
On Mon, 2010-01-25 at 12:37 -0800, stph...@googlemail.com wrote: > Hi, > i tried to build the
1/25/10
Charlie
,
James Legg
2
1/4/10
Configure error
On Mon, 2010-01-04 at 15:38 +0000, Charlie wrote: > I'm having issues trying to compile SVN.
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Configure error
On Mon, 2010-01-04 at 15:38 +0000, Charlie wrote: > I'm having issues trying to compile SVN.
1/4/10
James Legg
1/1/10
Prealpha 2 released
A source distribution of Prealpha 2 has been released. You can get it from this page: http://
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Prealpha 2 released
A source distribution of Prealpha 2 has been released. You can get it from this page: http://
1/1/10
James Legg
10/6/09
Prealpha 1 released
A source distribution of Prealpha 1 has been released. You can get it from this page: http://
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Prealpha 1 released
A source distribution of Prealpha 1 has been released. You can get it from this page: http://
10/6/09
qub...@googlemail.com
,
James Legg
3
10/4/09
A similar project: Impulse, also videos and skybox
James Legg wrote: > On Sat, 2009-10-03 at 16:53 -0700, qub...@gmail.com wrote: > > Hello,
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A similar project: Impulse, also videos and skybox
James Legg wrote: > On Sat, 2009-10-03 at 16:53 -0700, qub...@gmail.com wrote: > > Hello,
10/4/09
James Legg
9/24/09
Hello!
I think I'll post to the list to show some sign of life even if I'm the only member at the
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Hello!
I think I'll post to the list to show some sign of life even if I'm the only member at the
9/24/09