Geometry Dash Achievement Guide

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Eilene Balque

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Aug 5, 2024, 6:55:46 AM8/5/24
to rabrerevesf
Hugethanks to Maka for the video guides and their descriptions.

Abbreviated Walkthrough:

Start off with adventure mode, making sure to level up each drone and super as you progress. Try to get three stars on every level for the "Geometry Warrior" achievement. But have patience. Take the time to upgrade your drones and supers, and replay missions once you have better gear. For adventure mode, certain drones help more than others. I found snipe, ram, and collect to be the best. However, if you are struggling with a level, keep trying drone/super combinations until you find something that works for you. There's a delicate balance between collecting geoms (which drop from dead enemies and increase your multiplier) and staying alive -- try to find it by using what works best for you.



After adventure mode, fire up classic mode, which should be extremely familiar to anyone who played Geometry Wars 2. Practice and patience will be the only things to help get you through them. There is a definitely a certain amount of skill required, but I've seen my friends succeed with practice and luck.



Couch Co-op:

Oh boy -- the co-op section of this game. As tough as it is, I need you all to know that I got my wife, who had up to that point never played a video game, to pick up Geometry Wars 3, coached her a bit, and after a ton of patience and time, we were able to get all 30 stars. So, with that in mind, anybody with a bit of coordination can help you on these. Some levels can be won with just one player (I had to do that a few times), but the three stars will probably take both players contributing to the multiplier to obtain.



Mop-Up:

After beating adventure mode and upgrading the collect drone to max, go back and finish any level-specific achievements you have left.



Conclusion:

I know it sounds like a cop out, but the only real guide for this game is practice and patience. It's not as bad as Trials Fusion in the skill-required department, but it's no cakewalk either. Just keep trying different combos in adventure mode and check out Maka's videos for level-specific help.


This one will be a grind. Some levels seem impossible, but can definitely be done. For 95% of this, I used the collect drone with the turret super. The collect drone will be your best friend while going for this achievement. Remember that bosses give you 1,000,000 points when you defeat them, so take that into account when going for three stars on boss levels.


I want to say this is unmissable, but if by some freakish reason you don't die enough in this game, find each type of enemy and let them kill you once. Remember to fire up The List in bonus levels if you're missing one.


Adventure mode. Super States appear on levels with the verbal cue "Super State." Look around for a design on the map - arrow, rainbow circle, etc - and shoot every dot on it to unlock the super state. If you run out of time you will hear "Super State, Lost." This should come naturally while beating adventure mode.


Have patience with your partner, or be fortunate enough to have a really good partner. As mentioned above, my wife is a non-gamer. I was able to take her, teach her how to play, and accomplish this after a lot of time.


Adventure Mode - Level 11: Peanut Dreams

Ship Configuration: Collect + Black Hole (Preference)



This is all about the geoms, as is almost every other achievement. This also heavily relies on memorizing the timed spawns of waves of certain enemies. Near the beginning, clear the enemies, pick up the geoms and pick up the super structure on the top. Go back to the other side and pick up the next super structure (green) right as the first wave of important enemies spawns. There will be a ton of blue diamonds spawning from the top and orange triangles on the other side. Take out as many of these as possible, building your multiplier to 500, then using a bomb and collecting the remaining geoms to get to 650x. Now the goal is to stay alive, work quickly and keep your eyes (and ears) on the large enemy spawns on the top and bottom of the peanut shape.


After the second wave, your multiplier should be around 1,200x. Repeat the processes above, by staying alive and working quickly to kill enemies, using black holes whenever necessary to speed up the process. The last wave of enemies will spawn with about 0:09 left on the clock. With enough geoms, you should be able to milk 2,000,000+ points off these enemies within the last couple seconds of the game as long as you can stay alive. View the video for a more detailed step by step visual tutorial of the best methods for this level.


Adventure Mode - Level 12: Gate Dash

Ship Configuration: Collect



You are allowed to die while getting this achievement, but doing so makes attaining this score extremely difficult. The first 10-20 gates are VERY important. If you are very unlucky and they spawn very far apart, restart the game as this wastes too much time. Keep in mind that there are a limited amount of gates screen at any given time, and you will need to pass through one in order for the next ones to spawn. With about 20 seconds left, the game will begin to spawn yellow gates which are incredibly important as they give 10 times the amount of points that a normal gate does. These gates are on a timer, and will disappear rapidly if you do not get them. If you are able to go from gate to gate to gate very quickly while also picking up 5+ yellow gates along the way, you should be able to reach this high score which is the easiest out of all the other developer score based achievements. I was able to get 6.7 million points, but it should be noted that almost half of them were attained within the last five seconds of the game.


Adventure Mode - Level 24: Nufo Flow

Ship Configuration: Collect Only



This game mode can be a little confusing but is easier once explained. This is a pacifism game type where you can only use the mines (+) to cause explosions. Everything else will kill you. As always, geoms are a priority and they can ONLY be earned by destroying the pink circles which yield 20x. These are your main focus while the yellow enemies should act more like bystanders. Keep in mind the base score for a pink circle is 2,500, while the yellow ones only give 300 base. I recommend making sure that you get the first 10 or so pink circles without letting any through, or else the achievement/trophy becomes significantly harder.



Learning the flow and pattern of enemy spawns is extremely important, and you should use the audio cues provided by the game in order to time your explosions. After you build up your multiplier, your focus is to stay alive as long as possible and set off a chain of mines whenever possible.



With a bit of practice, you should be able to beat this score, which I was almost able to double in the video.


For this achievement, you'll want to play the beginning of the level like you are in a Pacifism game mode, and DO NOT shoot any enemies. Just slowly move around the level dodging any enemies for the first 90+ seconds. If you do not kill any enemies, it will take significantly longer for new and harder enemies to spawn. Once the blue diamonds and green diamonds spawn, you'll have to start shooting to protect yourself. Make sure to kill any enemies that are an imminent threat, but don't overdo it if possible. Remember, the less you kill, the easier it is! With about 1:00 left on the clock the pace will begin to pick up and more enemies will spawn.


Remember that you have three bombs at your disposal do don't forget to use them. Because of the limited time, I recommend using them if there is even a small chance of an enemy killing you. Just move around the map in circle shooting the enemies and using bombs for the reminder of time on the clock and the achievement should unlock once you complete the level without dying. Using this method will result in an extremely low score though.


Classic mode. This one took me the longest to get. In my opinion, this is probably the most heavily skill-related achievement in the game. There is no perfect strategy; surviving while collecting geoms should be your main priority. Use your bombs when you need them, and never, I repeat NEVER look at your score to see how far you've come. I can almost guarantee 9/10 times you will die within 10 seconds of looking. Keep your eyes extremely focused on the screen, and if you find your score is steadily decreasing game-to-game, take a break for a while. I managed to get this after quitting the game for a week and got it on my first try.


Adventure Mode - Level 3: Twisted Blister

Ship Configuration: Collect + Homing



You will have to sit in the center of the map without moving and get 500,000 points, and it is ok if you are moved by a gravity well as long as you don't touch the left analog stick. Near the beginning, just take care of the enemies around you and allow the drone to pick up geoms for you to build your multiplier. When rows of orange rockets begin to appear, mainly focus on the 1-3 rockets that will strike you, and you can ignore the rest until later as they do not pose a threat. Keep an eye out for blue diamonds, green diamonds and small orange circles, as these pose the largest threat.


Keep in mind that you have one bomb, which I recommend using when a lot of enemies spawn or when the special super shape appears in the center as it will give a significant advantage for shooting. Keep in mind that you get a total of three lives. You'll want to reach 150,000-200,000+ in your first life, this will give you a good chance at reaching the target score. Just keep playing and once you reach 500,000+ and die, you will unlock the achievement.


The most important aspect of this achievement is learning how the blue diamonds move. Imagine that you ship is a magnet and that these ships are attracted to you. They are slower than you, which means that you can turn around them quite easily if there aren't many on screen. A good tactic is to pull the largest group of enemies to the center, and then quickly dart to the outside of the area, and fly around them trying to reach the middle again and repeating the process. After steering your ship through the level without hitting a gate or dying for 30 seconds, you will need to finish the game for your achievement to unlock.

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