KDrives are hoverboards built by the Solaris out of Corpus technology that Tenno can ride on to traverse large, expansive on-land areas quickly, or even across the surface of lakes and ponds. The K-Drives are provided by the Ventkids located in Fortuna, and can be used in Landscapes; namely the Orb Vallis, the Plains of Eidolon, and Cambion Drift.
As with all K-Drives, the Bondi can be summoned through the K-Drive Launcher from the Gear menu. However, this basic K-Drive does not appear in the Arsenal, thus it cannot be altered or modded, and cannot be leveled nor will it grant points towards Mastery Ranks.
Custom-built K-Drives may be obtained by assembling individual parts traded from Standing; with each Ventkids Ranking causing more parts to become available. Alternatively, players can spend Platinum to purchase a randomly assembled K-Drive through the Ventkids' Daily Specials.
Velocipods found in Cambion Drift can be ridden on like a K-Drive. Son sells K-Drive Velocipod skins for Entrati standing. These skins can be colored like normal gear, the only difference between them being the color of their eyes and the lights emitted from their wings. Equipping one of these skins on a K-Drive with Steeba or Gristlebuck will not hide the tendrils of those parts.
Players performing special moves and maneuvers called Tricks will earn Affinity to level-up their K-Drive, 25% of which is also converted to Ventkids Standing. The maximum Affinity gain in one successful trick chain is capped at 3,000 rewarding 750 Standing 750 Standing; with Primo Flair equipped on the K-Drive, however, the Affinity gain cap for one successful trick chain can be increased to a maximum of 6,000 rewarding 1500 Standing 1500 Standing. K-Drives level-up at the same rate as Warframes and need 900,000 Affinity points to get to level 30. Each Board will grant 200 Mastery Points per level, accumulating to 6,000 at rank 30. The Mod Inertia Dampeners can be indispensable as every trick will start with a higher point multiplier; a maximum level mod will add +4 starting multiplier.
Ventkids Standing and K-Drive affinity can be earned in all free-roam areas. While riding a K-Drive, purple crystals will appear in various locations throughout the open-world map, which can be picked up to boost the standing gain multiplier for the current chain of tricks.
K-Drive Races are free roam missions for the Ventkids that are run by Boon in the Orb Vallis, and by Grandmother in the Cambion Drift. The goal of each race is to pass through as many gates as possible while mounting a K-Drive and then reach the final gate within a time limit. Completing the race will earn the player Standing for the Ventkids.
There are 22 races scattered across the Orb Vallis, however only 5 are active at a time. The active races refresh daily, at the same time as Daily Tribute and Standing limits. You can check the currently-available races by mounting your K-Drive and then opening the map.
The score received for a trick chain is determined by the duration counter and the trick multiplier. The duration counter increases at different speeds for grinding, airtime, and grabbing. Grinding is the slowest, airtime is average, and grabbing in the air gives increases the counter the fastest. The trick multiplier is increased by performing tricks and grinding, and it is represented by the "x [n]" next to the duration counter. The multiplier starts at x1 and increased by x2 for every successful trick*, however, in order to earn points, the player must perform a trick (immediately increasing the multiplier to x3) or grab the board for a certain amount of time (giving the base multiplier of x1). Doing the same trick multiple times in a row will not increase the multiplier, but a trick can be repeated in a trick chain. The score received from a trick chain is then calculated by multiplying the duration counter and the trick multiplier.
K-Drives are assembled via a modular system comprised of 4 different parts: the Board, Reactor, Nose, and the Jet, which are then constructed into a complete K-Drive. Unlike Zaws and Kitguns, differences between K-Drive parts do not change their stats in any way and are purely cosmetic. K-Drive components are acquired primarily by the Ventkids, though select K-Drive races in the Cambion Drift can reward Infested-themed K-Drive components.
Assembled K-Drives can be modded to improve their performance in various ways, which can help in earning more Standing as well as giving various offensive abilities to allow the K-Drive to be used against enemies. K-Drives can also be fitted with Orokin Reactors and Forma to further improve their customization, requiring no gilding, unlike traditional Modular weaponry.
K-Drives can be further customized with Scrawls, which are painted artwork that can be placed at the bottom of the K-Drive's board. Scrawls also change the artwork that appears during a successful Trick counter.
Transform your K-Drive into a Velocipod! You can choose Purple, Green, and White Velocipod variants - you can color customize the bodies to suit your liking of course, the difference between them being their unique eye designs!
For a while, we have received periodic requests to make weapons functional on K-Drives, and as a result, we have made Secondary Weapons usable while you glide in style! Please note that weapons are only usable when your K-Drive is on the ground, and will be stowed when jumping, doing flips, grinding, and other glinty maneuvers!
With the expansion of K-Drive functionality, we have introduced some new K-Drive Mods for you to use! Roky in Fortuna will have all of these new wares to exchange for Ventkids Standing, so make sure you pay the Ventkids a visit!
So long story short: can't get them for the life of me. Idk if its linked to races done, score, or the specific race itself but I can't get infested k drive parts. I got 3 it them but the blueprints were corrupted and not usable. Now I somehow got 2 again and I'm still not sure how. Any tips on what specifically gives the k drive parts would be appreciated
K-drive races on cambion drift are on a daily rotation. Not all different races are available every day. If dead drop is not there today, try again tomorrow, and day after that etc until it shows up.
So, here's the thing. Day 1 as Fortuna came out, I brought myself the Daily Special K-Drive, cause I was too excited for the mode to actually wait until I grinded my way though the syndicate rep and got myself some good parts. Good investment, I really enjoy the K-Drive. However, as I was grinding through the syndicate rep these past few days, I noticed that, regardless of part combinations when Assembling the K-Drive, they all apparently have the same stats (Boost Speed: 21.00; Jump Height: 2.50; Speed: 18.00), which was actually very deflating when considering the grind I still have to do, that won't feel rewarded very rewarded (excluding the mods) However, I still went out of my way to build myself a second K-Drive.
The original one has these parts: Bad Baby, Arc Twelve, Dink-a-donk, Step Tens.
The new one has these parts: Flat Belly, Wingnut, Step Tens, Coldfusor .
Now, onto the reason why I ask this question. The new K-Drive feels much faster, it's much better to control and has way bigger jumps and is way more capable of landing well, while having a bit more difficulty grinding (it stops grinding at the slightest bump, unlike the old one which just ignores them). Yet the stats are the same. So, my question is, is it possible for K-Drives to actually have hidden stats? Or are the stats shown when building them and in the arsenal bugged? Because these two feel very distinctive, the original one feels more like a tank, while the new one feels like a swift Mazda MX-5. Which is very nice, cause now it gives me reason to juggle with different parts, see which feel how, but I still find it very strange that these things are not made visible, especially when it would make the grind feel a lot more rewarding if they were.
All K-Drives have the exact same stats regardless of which parts they're made out of.
They feel the same to me, except for the Needlenose. Which I think is because it's slightly bigger, so it makes me miss my grinds on occasion because I've gotten used to grinding on the smaller boards, lol.
Yes, I still can't acquire parts from different races. I have done all but 1 (what a pain the one with markers in the air) and as stated in my original comment, some of them multiple times. All I have is the gristlebutt, or whatever it is called.
The Diemos k-drive races are awful.
Also I swear they made it way easier to fall off your board.
One of my friends suggested maybe they're easier if you use one of the bugs, but the problem with that idea is that you can't activate the race while riding, and as soon as you get off the bug just runs away.
Yes, I noticed this as well. Or it could be the landscape is just terribly coded and things that appear to be a round surface is making me smash into it and fall off. I also wish it din't take 10 seconds to get back onto the board after crashing. I have my mod at max/66%. Is there a Primed version for 100%? Is there a mod for quicker recovery? I use Primed Sure Footed and my Inaros acts like he spent the day on a drunken bender. LOL
Someone at DE is utterly obsessed with the idea that "risk/reward" should be in everything. The problem is that the way DE looks at risk/reward is that it's a great way to be overly punishing to players for not doing everything exactly how they intend and it's even infesting these S#&$ty little "I played SKATE for 10 minutes and now I need it in my game too." hover boards. Touch a pebble? Go rag dolling 900 meters through the air. Clip an invisible corner where we have our amateur hour terrain collision set up? Launched into the sun with the Lotus. You took a risk getting on the board and you weren't perfect within the confines of our exceedingly imperfect game, so now your punishment for failure is an unbelievably annoying ragdoll tour through the whole open world you're in.
You know those launch pads on the Vallis that are designed for you to ride your kdrive onto them and get a boost? 75% of the time I touch one of those I go ragdolling 1,000m off into the distance like Team Rocket. Kdrives are extremely poorly designed and they keep having the audacity to put more of them in the game like they're actually a good, usable feature.
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