Building on Mac OS X

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Aaron

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Feb 8, 2011, 8:13:10 PM2/8/11
to Rabbyt
I'm trying to install Rabbyt on Mac OS X 10.6.6 (64 bit) and it's not
working out. Thoughts?

$ sudo python setup.py install
running install
running bdist_egg
running egg_info
creating Rabbyt.egg-info
writing Rabbyt.egg-info/PKG-INFO
writing top-level names to Rabbyt.egg-info/top_level.txt
writing dependency_links to Rabbyt.egg-info/dependency_links.txt
writing manifest file 'Rabbyt.egg-info/SOURCES.txt'
reading manifest file 'Rabbyt.egg-info/SOURCES.txt'
reading manifest template 'MANIFEST.in'
writing manifest file 'Rabbyt.egg-info/SOURCES.txt'
installing library code to build/bdist.macosx-10.3-fat/egg
running install_lib
running build_py
creating build
creating build/lib.macosx-10.3-fat-2.6
creating build/lib.macosx-10.3-fat-2.6/rabbyt
copying rabbyt/__init__.py -> build/lib.macosx-10.3-fat-2.6/rabbyt
copying rabbyt/anims.py -> build/lib.macosx-10.3-fat-2.6/rabbyt
copying rabbyt/sprites.py -> build/lib.macosx-10.3-fat-2.6/rabbyt
running build_ext
pyrexc rabbyt/rabbyt._rabbyt.pyx --> rabbyt/rabbyt._rabbyt.c
building 'rabbyt._rabbyt' extension
creating build/temp.macosx-10.3-fat-2.6
creating build/temp.macosx-10.3-fat-2.6/rabbyt
gcc-4.0 -arch ppc -arch i386 -fno-strict-aliasing -fno-common -dynamic
-DNDEBUG -g -O3 -I/Library/Frameworks/Python.framework/Versions/2.6/
include/python2.6 -c rabbyt/rabbyt._rabbyt.c -o build/temp.macosx-10.3-
fat-2.6/rabbyt/rabbyt._rabbyt.o -O3 -fno-common -I /System/Library/
Frameworks/OpenGL.framework/Headers
In file included from /usr/include/architecture/i386/math.h:626,
from /usr/include/math.h:28,
from /Library/Frameworks/Python.framework/Versions/
2.6/include/python2.6/pyport.h:235,
from /Library/Frameworks/Python.framework/Versions/
2.6/include/python2.6/Python.h:58,
from rabbyt/rabbyt._rabbyt.c:4:
/usr/include/AvailabilityMacros.h:108:14: warning: #warning Building
for Intel with Mac OS X Deployment Target < 10.4 is invalid.
Compiling with an SDK that doesn't seem to exist: /Developer/SDKs/
MacOSX10.4u.sdk
Please check your Xcode installation
gcc-4.0 -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk
-g -bundle -undefined dynamic_lookup build/temp.macosx-10.3-fat-2.6/
rabbyt/rabbyt._rabbyt.o -lGL -lGLU -lm -o build/lib.macosx-10.3-
fat-2.6/rabbyt/_rabbyt.so -dynamic -L/System/Library/Frameworks/
OpenGL.framework/Libraries
ld: library not found for -lbundle1.o
collect2: ld returned 1 exit status
ld: library not found for -lbundle1.o
collect2: ld returned 1 exit status
lipo: can't open input file: /var/tmp//ccIjDjwy.out (No such file or
directory)
error: command 'gcc-4.0' failed with exit status 1
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