Groups
Groups
Sign in
Groups
Groups
Rabbyt
Conversations
About
Send feedback
Help
Rabbyt
1–30 of 159
Mark all as read
Report group
0 selected
Express
4/9/16
Scale behavior broken?
I've been trying to scale my sprites but they are not coming out correctly. The math seems to be
unread,
Scale behavior broken?
I've been trying to scale my sprites but they are not coming out correctly. The math seems to be
4/9/16
Austin Greene
,
Matthew Marshall
2
4/16/14
Transparency Not Working
Hi Austin, Make sure that you are calling rabbyt.set_default_attribs() after creating your pyglet
unread,
Transparency Not Working
Hi Austin, Make sure that you are calling rabbyt.set_default_attribs() after creating your pyglet
4/16/14
Jacob Weinbren
,
Ryexander
2
12/17/13
Culling offscreen sprites?
I achieved this by maintaining a Numpy array of the sprites and using array slicing and masking to
unread,
Culling offscreen sprites?
I achieved this by maintaining a Numpy array of the sprites and using array slicing and masking to
12/17/13
Ryexander
12/17/13
Python 3 support
Sadly Rabbty uses pyrex for it's extention building which is dead and is likely never to have
unread,
Python 3 support
Sadly Rabbty uses pyrex for it's extention building which is dead and is likely never to have
12/17/13
Barack Brobama
9/5/13
New to rabbyt, Coordinates different from PyGame
Hello, I've been having trouble trying to figure out how the projection parameter works in the
unread,
New to rabbyt, Coordinates different from PyGame
Hello, I've been having trouble trying to figure out how the projection parameter works in the
9/5/13
Jonathan Hartley
7/21/13
python3 thoughts?
Installing under Python3.3 fails due to trivial 'print' failures in setup.py Before I get
unread,
python3 thoughts?
Installing under Python3.3 fails due to trivial 'print' failures in setup.py Before I get
7/21/13
Steve
, …
Matthew Marshall
4
7/25/12
Saving Sprites
On Tue, Jul 24, 2012 at 11:31 AM, Steve <stephen...@gmail.com> wrote: > Sorry if this
unread,
Saving Sprites
On Tue, Jul 24, 2012 at 11:31 AM, Steve <stephen...@gmail.com> wrote: > Sorry if this
7/25/12
Carrie
,
Matthew Marshall
7
7/25/12
Using Rabbyt as a drop in package..
On Thu, Jul 5, 2012 at 4:18 AM, Carrie <carri...@rock.com> wrote: >> Rabbyt uses
unread,
Using Rabbyt as a drop in package..
On Thu, Jul 5, 2012 at 4:18 AM, Carrie <carri...@rock.com> wrote: >> Rabbyt uses
7/25/12
Temia Eszteri
, …
Michael Lubker
7
5/27/12
Python 2.7-x86 binaries?
Looking forward to see what you build! ~M On Sat, May 26, 2012 at 12:54 PM, Temia Eszteri <
unread,
Python 2.7-x86 binaries?
Looking forward to see what you build! ~M On Sat, May 26, 2012 at 12:54 PM, Temia Eszteri <
5/27/12
Kiril Zvezdarov
5/15/12
Pixel perfect collision detection between Rabbyt sprites
Hello everyone, I am trying to do pixel perfect collision detection between rabbyt sprites but I am
unread,
Pixel perfect collision detection between Rabbyt sprites
Hello everyone, I am trying to do pixel perfect collision detection between rabbyt sprites but I am
5/15/12
ditto
5/8/12
I have a couple of questions about collisions
I decided to try making a game this pyweek with pyglet. I couldn't find a tutorial, and have a
unread,
I have a couple of questions about collisions
I decided to try making a game this pyweek with pyglet. I couldn't find a tutorial, and have a
5/8/12
Lily Surette
,
Matthew Marshall
3
5/5/12
Blending modes
Well, it's a bit rough of a workaround, but I could make use of this for the time being! I was
unread,
Blending modes
Well, it's a bit rough of a workaround, but I could make use of this for the time being! I was
5/5/12
iisdev
,
Matthew Marshall
5
4/20/12
64-bit support?
> I've only used mingw to build rabbyt, so there might be something extra you > need to do
unread,
64-bit support?
> I've only used mingw to build rabbyt, so there might be something extra you > need to do
4/20/12
Allen Lowe
, …
Travis sturzl
6
3/1/12
Documentation
Allen, I used to use rabbyt also. I had the same problems as you. I started developing indie games
unread,
Documentation
Allen, I used to use rabbyt also. I had the same problems as you. I started developing indie games
3/1/12
rangersilme
,
Matthew Marshall
3
12/13/11
rabbyt.collisions.collide() bug?
Ok thank you very much for the heads up! Mike On Dec 13, 9:56 pm, Matthew Marshall <mwr...@gmail.
unread,
rabbyt.collisions.collide() bug?
Ok thank you very much for the heads up! Mike On Dec 13, 9:56 pm, Matthew Marshall <mwr...@gmail.
12/13/11
Kieran
2
10/8/11
Potential problem with bounding radius calculation.
So, after a few hours of debugging I figured out what was wrong, (as is usually the case, my code,)
unread,
Potential problem with bounding radius calculation.
So, after a few hours of debugging I figured out what was wrong, (as is usually the case, my code,)
10/8/11
Crazralfrill
,
Matthew Marshall
3
10/4/11
coordinates problem
Thanks! You were right! Unfortunately, changing the viewport mess with pyglet rendering, and I don
unread,
coordinates problem
Thanks! You were right! Unfortunately, changing the viewport mess with pyglet rendering, and I don
10/4/11
Kieran
,
Matthew Marshall
3
10/2/11
Question regarding using lerp with start relative endpoints
It works and I love you forever for pointing that out to me :DI have to apologize, I misinterpreted
unread,
Question regarding using lerp with start relative endpoints
It works and I love you forever for pointing that out to me :DI have to apologize, I misinterpreted
10/2/11
zzes
,
Matthew Marshall
2
10/2/11
Viewport rendering upside-down and backwards
Notice that set_viewport takes a second argument, 'projection'. You probably want the first
unread,
Viewport rendering upside-down and backwards
Notice that set_viewport takes a second argument, 'projection'. You probably want the first
10/2/11
Alejandro Castellanos
,
Matthew Marshall
3
7/1/11
What kind of objects can I calculate collisions on?
Man, I feel like such a dummy... I guess I misunderstood the documentation when I saw how the
unread,
What kind of objects can I calculate collisions on?
Man, I feel like such a dummy... I guess I misunderstood the documentation when I saw how the
7/1/11
Zombie Mariachis
, …
Jonathan Hartley
7
6/16/11
rabbyt using animated textures
Thanks for your help guys! Pyglet is almost useless without rabbyt, so I really appreciate you guys
unread,
rabbyt using animated textures
Thanks for your help guys! Pyglet is almost useless without rabbyt, so I really appreciate you guys
6/16/11
Jonathan Hartley
, …
Jonathan Hartley
7
4/6/11
newbie collision question
Thanks for the response Matthew! I just wanted to check my understanding was correct! You're da
unread,
newbie collision question
Thanks for the response Matthew! I just wanted to check my understanding was correct! You're da
4/6/11
Aaron
2/8/11
Building on Mac OS X
I'm trying to install Rabbyt on Mac OS X 10.6.6 (64 bit) and it's not working out. Thoughts?
unread,
Building on Mac OS X
I'm trying to install Rabbyt on Mac OS X 10.6.6 (64 bit) and it's not working out. Thoughts?
2/8/11
Teatime
, …
Lily Surette
4
1/26/11
Rabbyt memory issue?
I've just gotten into fiddling with Rabbyt myself, and while I haven't developed anything
unread,
Rabbyt memory issue?
I've just gotten into fiddling with Rabbyt myself, and while I haven't developed anything
1/26/11
tsturzl
,
Joseph Marshall
3
1/20/11
redefining a center point or pivot point
Will this change the look of the sprite though, and will it allow me to rotate the sprite around that
unread,
redefining a center point or pivot point
Will this change the look of the sprite though, and will it allow me to rotate the sprite around that
1/20/11
tsturzl
,
Joseph Marshall
3
1/7/11
Rabbyt, flipping sprites?
One way to do it would be to flip the tex_shape of the sprite. (http://arcticpaint.com/projects/
unread,
Rabbyt, flipping sprites?
One way to do it would be to flip the tex_shape of the sprite. (http://arcticpaint.com/projects/
1/7/11
laetit...@hotmail.fr
,
Matthew Marshall
2
8/22/10
Palette support?
Rabbyt doesn't have any direct support for 8 bit textures. You'll have to use opengl calls
unread,
Palette support?
Rabbyt doesn't have any direct support for 8 bit textures. You'll have to use opengl calls
8/22/10
laetit...@hotmail.fr
,
Joseph Marshall
6
8/18/10
Black screen or texture issues on some graphic card
Hello, I have a function that caches texture already :-) Here is a little picture to explain the
unread,
Black screen or texture issues on some graphic card
Hello, I have a function that caches texture already :-) Here is a little picture to explain the
8/18/10
Mark
,
Matthew Marshall
2
8/10/10
How do I build the pyrex files?
The pyrex files are only compiled if their timestamps are newer than the .c files. Try running "
unread,
How do I build the pyrex files?
The pyrex files are only compiled if their timestamps are newer than the .c files. Try running "
8/10/10
Allen Lowe
, …
Francesco Pischedda
4
7/22/10
only check a certain part of a sprite for collisions
a simple solution could be to setup three fake rectangles to define the edges that you need (left,
unread,
only check a certain part of a sprite for collisions
a simple solution could be to setup three fake rectangles to define the edges that you need (left,
7/22/10