Dishonored2 is a 2016 action-adventure game developed by Arkane Lyon and published by Bethesda Softworks for PlayStation 4, Windows, and Xbox One. It is the sequel to 2012's Dishonored. After Empress Emily Kaldwin is deposed by the witch Delilah Copperspoon, the player may choose between playing as either Emily or her father/Royal Protector Corvo Attano as they attempt to reclaim the throne. Emily and Corvo each employ their own array of supernatural abilities, though the player can opt not to use these abilities at all. Due to the game's nonlinear gameplay, there are a multitude of ways to complete missions, from non-lethal stealth to purposeful violent conflict.
Ideas for Dishonored 2 began while developing the downloadable content of its predecessor, which spawned the decision to create a voice for Corvo Attano after being a silent character in the first installment. The advancement of the timeline was brought about once Emily Kaldwin, a child in Dishonored, was proposed as a playable character. The game's aesthetic was influenced by paintings, sculptures, architecture, fashion, and technologies around the year 1851; set in the fictional city of Karnaca, based on the Cypriot city of Larnaca, it also drew inspiration from other Mediterranean countries like Greece, Italy, and Spain. Voice actors include Rosario Dawson, Sam Rockwell, Robin Lord Taylor, Jamie Hector, Pedro Pascal, and Vincent D'Onofrio.
Dishonored 2 received positive reviews. Praise went to the improvements made since the first game such as more challenging stealth, the adaptability of Emily and Corvo's abilities to both play styles, the creative design of individual missions, the realization of the game's world, and the artificial intelligence. Criticism was directed at the storyline's lack of focus, while the PC version became subject to technical issues at launch. The game won Best Action/Adventure Game at the 2016 Game Awards and Costume Design at the 2017 NAVGTR Awards. It has since become regarded as one of the greatest games ever made. A standalone sequel, Dishonored: Death of the Outsider, was released in 2017.
Enemy detection works on line-of-sight, with players being able to use cover or high areas out of enemies' cones of vision to stay undetected.[7] Darkness can aid the player in staying hidden, but it is only effective at a distance.[8] Enemy alert meters and musical cues let the player know if they have been spotted. Noise will cause enemies to go to investigate, including noise made by broken bottles or the player striking a sword against a wall; this may be used deliberately to lure guards into traps or disrupt their patrol route.[7] Players can look through keyholes to help them survey a room before entering and can lean to look from cover without fully exposing themselves.[7] The player is able to be detected if they peer out from behind a wall for too long, a feature not seen in Dishonored.[9] To avoid detection, the player may choke people out or slit their throats. Bodies can be carried away and concealed. Alarms can be disabled to assure that enemies are not alerted to the player's presence.[2] Walls of Light, deadly electrical barriers powered by wind or whale oil, are subject to have their power turned off or be rewired so that only enemies are killed by going through them. Whale oil canisters explode on harsh impact, and can be thrown at enemies to that end.[2][10]
As in the first game, the player has access to supernatural powers. These powers are optional and may be rejected.[18] Independently from whether these supernatural powers are rejected or not, the player receives a heart item which aids in the discovery of bone charms and runes; these provide passive perks and skill points, respectively; if the powers are not accepted, runes are converted into additional coins.[19] The heart reveals whether those the player comes across are sympathetic, guilty or murderous.[2] Unlike the first game, the upgrading system was changed to a skill tree with multiple paths and more possible upgrades; a power may have a lethal or non-lethal upgrade.[9] Each character has unique powers. "Dark Vision", the power that more easily identifies the player's surroundings, including where an enemy directs their gaze, is available to both.[2][20] Another skill tree, applied to both playable characters, unlock more passive abilities which do not consume mana, such as the ability to run faster and jump higher, or the ability to craft bonecharms.[2]
Corvo retains many of the powers available in the first game, though his progress in them has been reset. "Blink" teleports him to a chosen location, but in addition can be upgraded to freeze time or impart damage on impact with the momentum gained from teleportation. Corvo may summon rats with "Devouring Swarm" to clear dead bodies before bloodflies lay eggs in them. While its original use allowed Corvo to possess animals and humans, "Possession" is enhanced to take control of dead bodies as well as multiple hosts in succession. "Bend Time" can be used to slow down time, circumventing dangerous checkpoints or reaching enemies unobserved.[20] The ability "Windblast" enables Corvo to summon a blast of wind that can deflect projectiles and push enemies off ledges.[19][21] Emily has powers new to the series, including "Far Reach", which allows her to pull objects and enemies toward her[22] and travel without physical movement by clasping onto something to propel herself forward. She can use "Mesmerize" to distract her enemies, moving them into a state of sedation. "Domino" permits Emily to connect several of her enemies together so that they share the same outcome. With "Shadow Walk", she is turned into a shadowy cloud that moves swiftly and changes tangibility at will. "Doppelganger" conjures a clone of Emily in order to misdirect her opponents, and can work alongside "Domino".[23][24]
While players begin and end the game in Dunwall, much of the story takes place in the coastal city of Karnaca, the capital of Serkonos that lies along the southern region of the Empire of the Isles, whose chief exports include silver. Unlike Dunwall, which relied on whale oil for power, Karnaca is powered by wind turbines fed by currents generated by a cleft mountain along the city's borders, though the winds that blow over and into the city cause it to be rife with dust storms, most notably within its mining district which led it to be known as the "Dust District". At the time the game begins, two factions, the Howlers and Overseers, engage in violent conflict within the district, with the Howlers seeking to oppose the new Duke and his government following the passing of its previous Duke, leading to the Grand Serkonan Guard, Karnaca's law enforcement and military, erecting defensive barriers called Walls of Light in response to the disarray.[25][26]
The main characters of Dishonored 2 that the player can control are Corvo Attano (Stephen Russell), a former bodyguard turned assassin and the main character of the previous game, and Emily Kaldwin (Erica Luttrell), Corvo's daughter and the former Empress of the Empire of the Isles. The game's main antagonists include Luca Abele (Vincent D'Onofrio), the new duke of Serkonos following the passing of his father Theodanis, and Delilah Copperspoon (Erin Cottrell), a witch and the antagonist of the previous game's downloadable content packs The Knife of Dunwall and The Brigmore Witches,[27] as well as the half-sister of Emily's deceased mother; promotional material from the special collector's edition of the game references her as Delilah Kaldwin.[28]
Other characters in the game include Meagan Foster (Rosario Dawson), captain of the Dreadful Wale; Paolo (Pedro Pascal), leader of the Howler Gang; Mindy Blanchard (Betsy Moore), Paolo's second-in-command; Mortimer Ramsey (Sam Rockwell), a corrupt officer of the Dunwall City Watch; Liam Byrne (Jamie Hector), the Vice Overseer of Karnaca who opposes the Howlers; Anton Sokolov (Roger L. Jackson), Dunwall's genius inventor; the Outsider (Robin Lord Taylor), the representational figure of the Void, an alternate dimension that grants supernatural abilities; and Jessamine Kaldwin (April Stewart), Emily Kaldwin's mother, whose spirit was trapped in The Heart.[2][29][30]
Fifteen years after Corvo Attano restored Emily Kaldwin to the throne following the assassination of her mother, Dunwall has prospered under her reign. A serial killer known as "the Crown Killer" has been murdering Emily's enemies, leading many to believe that Emily and Corvo are responsible. During a ceremony in remembrance of Jessamine Kaldwin's assassination, Duke Luca Abele of Serkonos arrives with the witch Delilah Copperspoon. Delilah claims to be Jessamine's half-sister and the true heir to the throne. The Duke's men attack, killing Emily's men. The player then chooses whether to continue as Emily or Corvo, and the character not chosen is magically turned to stone by Delilah. The player escapes to the Dunwall docks, where Meagan Foster is waiting. Meagan was sent by Anton Sokolov to warn Emily and Corvo about the Duke's coup. They sail for Karnaca, where Delilah began her rise to power. During the voyage, the player is visited by the Outsider, who offers them supernatural powers and instructs them to stop Delilah.[1]
Arriving in Karnaca, the player is tasked with rescuing Sokolov, who was kidnapped by the Crown Killer.[2] Infiltrating Addermire Institute, where the Crown Killer is reportedly hiding out, the player discovers that the Crown Killer is the alter ego of Karnaca's Chief Alchemist, Alexandria Hypatia (Jessica Straus). Hypatia accidentally created the Crown Killer persona when she tested an experimental serum on herself, and the Duke then exploited this to frame Emily. The player either kills Hypatia or cures her condition.
Investigating Addermire, it is revealed that Sokolov was imprisoned by Kirin Jindosh (John Gegenhuber), the Duke's Grand Inventor.[3] The player enters Jindosh's Clockwork Mansion, kills him or performs an electrical lobotomy on him, and frees Sokolov.[10] Sokolov directs the player to eliminate Breanna Ashworth (Melendy Britt), the curator of the Royal Conservatory and witch working for Delilah. The player enters the Royal Conservatory and discovers that Ashworth brought Delilah back from the Void, after her defeat at the hands of Daud, the assassin who killed Emily's mother. Ashworth is either killed or has her powers removed.[31]
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