How To Download Elder Kings 2

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Aug 5, 2024, 1:59:31 AM8/5/24
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TheNine Divines are the original Eight Divines, augmented with the newly-ascended human known as Talos. Worship of the Nine Divines was established as the Imperial religion in the wake of Tiber Septim's death and apparent ascension under his Nordic name, Talos. Under the leadership of the Imperial Cult, the faith spread quickly from a nascent warrior cult to an Empire-spanning religion, with adopters spread through all the conquered provinces of Tamriel, eventually almost entirely usurping the traditional Eight Divines. The worship of a "man" side-by-side with older Aldmeri-inspired Gods led, of course, to intense debate and conflict with more traditional Altmer and Auri-El devotees.

The Alessian faith follows the teachings of Maruhk the Seer, a First Era prophet who rose to prominence during the Camoran Dynasty and became especially esteemed among the inhabitants of Cyrodiil. Maruhk's teachings sparked the massive cultural and spiritual movement known as the Alessian Order, a theocracy that transformed the Empire and the continent. Marukh is credited with writing the Alessian Doctrines, which provided the basis of law within the Cyrodiilic Empire. Marukh's teachings questioned the validity of Elven rule after speaking to the "Enlightened One", Saint Alessia, in a vision. These sentiments led to an increasingly abstract and unknowable depiction of a Single God. Those teachings heavily influenced the Alessian Order and their secret sect, the Maruhkati Selective, and the priesthood of Marukh saw no difference between spiritual and political matters. For a time it usurped the Eight Divines as the religion of the Cyrodiilic Emperors, and it taught that to resist the Emperor was to resist the will of God.


Much like their lineage, the faith of the Reachmen is a syncretic mixture derived from the many peoples who inhabit the Reach. The Reachmen have no defined pantheon, instead worshipping a variety of Daedra, Aedra, and totemic animal spirits. The most popular of the 'Old Gods' are Hircine, Dibella, and Peryite. The worship of the Old Gods has few defined rituals or practices and most Reach clans have their own unique priest class, traditions, and beliefs. Hedge magick and sacrifice play a key role in many rituals, which led to the inhabitants of the Reach being derided as the 'Witchmen.'


The birth of the Hagraven Cults can be traced back to the Cyrodiilic invasion of the Reach in the First Era. King Faolan of the Reach, known popularly as 'Red Eagle,' resisted Empress Hestra's Imperial Legions bitterly. With defeat looming, Faolan traded his heart, will, and humanity to the Hagravens in return for terrible power as a Briarheart. While Red Eagle was eventually slain, the Hagraven Cults did not perish with him. Considered barbaric even by their own Reachmen kin, the Hagraven Cults revere the monstrous witches and their puppets. Many of the Cults eagerly prophesize the return of Red Eagle, who will once again cleanse in the Reach in a tide of blood.


The Green Pact is a loosely-assembled code upheld by the Bosmer of Valenwood, it prohibits the use of any wood or vegetable matter of Valenwood as building materials, and requires that Bosmer be strict carnivores. This non-vegetarian practice is part of the Meat Mandate, a section of the pact that also states a Bosmer must eat his fallen enemy. This cannibalistic nature sets them apart religiously from other nations. The Bosmer allegedly made the Green Pact with Y'ffre the Forest Deity in return for Y'ffre's patronage and perhaps protection. As a result, the Bosmer use bone, animal, and insect products widely. Imported wood is used when necessary. There are also almost no cities or towns built by the Bosmer themselves. Additionally, the Green Pact made the felling of trees by anyone, foreign or native, a crime against the Bosmeri religion.


The Blacksap Movement is both a political and religious movement originated in the Grathwood region of Valenwood. Politically, it has a nationalistic agenda and defends the total independence of the Bosmeri people from any outside oppressors, Imperials and Altmers alike. Religiously, it aims to codify the Green Pact teachings in an effort to formalize its application and avoid the constant misunderstandings between different tribes. The movement has been historically considered a treath by the ancient Camoran Dynasty of Valenwood.


The Nerevarine Cult, associated mostly with the Urshilaku Ashlanders, believes that the Tribunal, the three god-kings Vivec, Almalexia and Sotha Sil, are false gods whose power is stolen from Heart of Lorkhan. Instead of worshipping the Tribunal, the cult is devoted to a mortal leader who died of his wounds after victory in the Battle of Red Mountain: Lord Indoril Nerevar. Vivec was his lieutenant, Almalexia was his queen, and Sotha Sil was his wizardly adviser. The cult also believes that, in the end, Nerevar will return in a new incarnation (the Nerevarine or Incarnate) to reunite the Dunmer and bring down the gods they see to be false. The cult's most prevalent belief is that the Tribunal morally betrayed Nerevar by going against his dying wishes and advice to not take the power of the Heart, an artefact of ultimate evil. Because of this evil, all the good that they do with their stolen power will eventually be undone or corrupted and they are doomed to weaken and fail over time. Dagoth Ur, however, will become stronger as he uses the same stolen powers for evil, the true purpose of the Heart.


The Sixth House, or Great House Dagoth, was one of the ancient Great Houses or Tribes of the Dunmer, but following the events of the Battle of Red Mountain, it has since fallen into obscurity in general society and become something of a mythological horror story. The true facts of the House's fall will never be known, but it is believed that the House's leader, and perhaps founder, Voryn Dagoth, a close friend of the Hortator, Lord Nerevar Indoril, wished to at first destroy Kagrenac's Tools, but while Nerevar was consulting with his other advisors on their course of action, Dagoth began studying the tools and by some unknown incident was changed into what we know as "Dagoth Ur". Under this guise, he sought to use the tools to steal the power of the Heart for himself. Nerevar and his advisors fought in a great battle against Dagoth Ur and his followers, driving him deep beneath Red Mountain. There, beneath the Heart, deep within that volcano, Dagoth Ur waits for his chance to rise again, and his House, the Sixth House, have in recent times taken on a cult-like, religious aspect, with his followers awaiting his return.


The High Velothi faith covers all those who follow the teachings, traditions and beliefs of the Prophet Veloth, be they ultra-traditionalists strongholds, dissident re-creationists or Ashlander tribes. In the Late Middle Merethic Era, Veloth was a prophet and mystic who believed the Aldmer culture in Summerset Isle had become decadent. He therefore led the Chimer (the ancestors of modern-day Dunmer) into the promised land of Morrowind. Veloth also taught the difference between the Good and Bad Daedra,and won the aid of the Good Daedra for his people while teaching how to carefully negotiate with the Bad Daedra. Veloth's teachings of fundamentalist Ancestor Worship are still practised by the Ashlanders who see themselves as direct descendants of the Aldmeri peoples who followed the Prophet Veloth. Heralded by the Prophet Veloth, Boethiah is the original god-ancestor of the Dark Elves. Through his illuminations, the eventual 'Chimer', or Changed Folk, renounced all ties to the Aldmer and founded a new nation based on Daedric principles. All manner of Dark Elven cultural 'advances' are attributed to Boethiah, from philosophy to magick to 'responsible' architecture. Ancient Velothi allegories are uniformly heroic successes of Boethiah over enemies of every type, foundation stories of Chimeri struggle. The spiritual beliefs and metaphysical ideals of Lord Vivec spring directly from the teachings of Veloth, whose movement he regarded as an element of barbarism necessary to break from Altmeri culture.


An ancient cultural hero of the Khajiiti, the worship of Alkosh was the dominant religion of the Khajiiti for much of known history, only being displaced recently by the Riddle'thar. Despite this, the worship of Alkosh is still strong in the desert regions of Elsweyr.


Baan Dar, the Bandit God, is an obscure deity worshipped by relatively few in Tamriel. Those that do recognize him are mainly found in Valenwood and Elsweyr. The main source of information is the Scroll of Baan Dar, which was discovered in the early Second Era near a lake in Elsweyr and described by Arkan, Scribe of Daggerfall, in early 2E 24. In most regions, Baan Dar is a marginal deity, a trickster spirit of thieves and beggars. In Elsweyr he is more important, and is regarded as the Pariah. In this aspect, Baan Dar becomes the cleverness or desperate genius of the long-suffering Khajiiti, whose last minute plans always upset the machinations of their (Elven or Human) enemies. Some scholars believe that Baan Dar merely refers to a manner of living, rather than a true god.


The Hist are a race of sentient or quasi-sentient Trees sacred to the inhabitants of Black Marsh. Many rumours and myths circulate these ancient beings, though it is generally agreed they are amongst the oldest, if not -the- oldest beings to inhabit Nirn. The Argonian native faith revolves around the Hist and their hallucinogenic Sap, allowing them to 'commune' with the Hist. The Sap can also be used to create armour, as it hardens it becomes like stone. Other races who attempt to ingest the Hist sap often experience negative effects, and depending on the amount ingested, it can lead to insanity or worse. Fortunately the Argonians are immune to many of these negative effects, although in large amounts or from tainted sources they too can succumb to the ills of their faith.


The Five Courts of the Tsaesci is a pantheon of Celestial Serpents, each representing the celestial bodies and movements and the four seasons, Spring, Summer, Autumn and Winter, with a fifth "Elder" Serpent as the Tsaesci cognate of Anu. The Five Courts faith teaches that the Tsaesci were born from the blood of the Elder Serpent that spilled upon Nirn as he battled with his brother, the World-Eater, the Void Serpent. Five Courts worshippers believe that all blood contains some of the Elder Serpent's divinity and spiritual energy, and frequently ingest it to bring themselves closer to him and increase their own power. This faith also teaches that dragons are sacred children of the Elder Serpent, but whose forms in the mortal plane were corrupted by the World-Eater Serpent. The Tsaesci see it as their divine duty to free the Dragon's souls from their corrupted bodies, returning them to the aether to await the time when the last avatar of the Elder Serpent is birthed upon the world. This "divine recepticle" will then "drink" the splintered souls of the dragons, reuniting them into the single whole and elevating the Tsaesci, the chosen people, to god-like status.

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