NASCARRacers is an animated television series by Saban Entertainment which features two rival NASCAR racing teams, Team Fastex and Team Rexcor, competing against each other in the futuristic NASCAR Unlimited Division. The series ran from 1999 to 2001 on Fox Kids.[2] Ownership of the series passed to Disney in 2001 when Disney acquired Fox Kids Worldwide, which also includes Saban Entertainment.[3][4][5]
While real life NASCAR tracks are mainly ovals, NASCAR Racers is anything but. The racers compete on a wide variety of courses, including road course, off-road, mountain, and Motorsphere. The Motorsphere track starts with a typical race track leading into a sphere, then tracks are wrapped around the inner surface of the sphere.
The NASCAR Unlimited Division features cutting edge, over-the-top technologies (from the show's point of view). To protect drivers from crashes, each race car has an inner Rescue Racer that ejects from the outer body if an accident happens. XPT racers, introduced in season 2, are the new race cars for Team Fastex. XPT racers use atomic fuel run by forced-combustion systems. Nitro Racers contain high-flux fusion units that can get maximum power out of atomic fuel.
Before Saban Entertainment was acquired by Disney on July 23, 2001 and the sale was finally completed on October 24, 2001, the group had already designed new concepts and storylines for a season 3 which were never put into motion due to an uncertain future with the group, mostly because Saban's sale required full attention.
A video game called NASCAR Racers was published in 2000 for Microsoft Windows[7] and Game Boy Color by Hasbro and developed by Software Creations (PC) and Digital Eclipse (GBC). A PlayStation version was planned but cancelled before release.
Before I begin reviewing Sierra's NASCAR 2, allow me to make one crucial point: NASCAR 2 is not a toy. I thought I was fairly adept at your average brake-accelerate PC racer, but NASCAR draws a thin line between exhilarating action-racing and strategic planning. This is a game where every track must be considered individually when tweaking the design of your car, where you need to know where and when to pit, all while staying aware of your competition's position on the road. After a few hours of roaring around the oval, taking cues from your spotter through a headset (let's assume you're wearing headphones during your game) it becomes startlingly clear: NASCAR 2 is so realistic, it's scary.
First of all, NASCAR 2's graphics are top-notch. Sierra has improved on the frame rate of the first game, making for fluid car animation, and realistic body damage. Simply put, this is as close as most of us are going to come to participating in an actual televised race. As an added bonus, Sierra has included a paintshop-style program where you're given the opportunity to customize the artwork of any car on the track. Slap your dog's name on the hood, a smiley face on the bumper. The association doesn't care: In NASCAR 2 the car is your canvas.
I don't mean this wholly in an artistic sense. Half the fun of NASCAR 2 is making the ever-so-slight adjustments to your vehicle's tire pressure, foil height, camber, and gear ratios to achieve optimal performance for a particular track. Experienced racers - whether they're the real McCoy or just veteran desktop competitors - will know what all these arcane terms mean from the start. However, before hitting the first NASCAR track, most of us are going to need an quick learner's course. An easy to understand which-element-on-your-car-affects-what diagram made it all clear, and in no time at all I began to experiment until I felt I had a firm grasp on exactly what I could tweak to make my V-8 the finest machine on the track.
The AI in the game is pretty incredible. When you accidentally blindside another vehicle (or even on purpose, if you don't believe in good sportsmanship), the other cars realistically slow down or cautiously slide out to avoid a collision. It's funny, but although NASCAR 2 doesn't purport itself as being the kind of body-casualty ride that Psygnosis' Destruction Derby 2 is (with its incredibly realistic incremental car damage - fenders mashing in, hoods flying off, wheels tearing from their axles, bouncing down the track, requiring a tow into the pit-stop), it certainly rivals that game damage-wise. . If you collide with another vehicle because you performed an action contradictory to your spotter's directions, he'll remind you of your ineptitude with a reprimanding "What kind of bone-headed move was that!" And at that point, you're probably so absorbed in the race that you'll want to go back and apologize to him personally.
That's the kind of complete immersion NASCAR 2 offers. It's a completely professional game, both in its execution and in its dedication to the NASCAR tradition. In fact, it's so that Sierra and NASCAR have teamed up to bring the game to TEN (the online Total Entertainment Network) to allow players to compete and achieve "official" NASCAR standings in an Internet roster. Now how cool is that? People who played and worshipped the original NASCAR already own this game. I'm writing this review largely for gamers out there who are intimidated by realistic sims. Games like Grand Prix 2 and now NASCAR 2 have converted me: I can now rest my rocket-launcher temporarily to carry on some in-depth racing.
The Anheuser-Busch brand has committed to spending $10 million over the next three years to elevate women in NASCAR with the Busch Light Accelerate Her program. The objective is provide more funding, track time, media exposure and training to prospective female NASCAR racers aged 21 or older.
Seven female drivers will receive the inaugural sponsorship through the Busch Light Accelerate Her Program: Cobb, Toni Breidinger, Natalie Decker, Amber Balcaen, Brittney Zamora, Stephanie Moyer and Melissa Fifield.
In honor of NASCAR's 75th season, many outlets are publishing their picks for the 75 greatest drivers in the sport's long history. It's easy to disagree on who belongs on the list and who doesn't, but all of the names listed below have earned their place in the story of NASCAR.
Our 75th greatest driver is Christopher Bell, current driver of the #20 Toyota for Joe Gibbs Racing. Bell had a breakout season in 2022, coming two spots from a championship in one of the most competitive seasons in NASCAR history. For that reason and for a bright future ahead, Bell cracks the list after just three full-time seasons.
Also making the list from last year's Final Four is Ross Chastain, driver of the #1 Chevrolet for Trackhouse Racing. Chastain has hopped from ride to ride in his career thus far, but set himself apart with a second-place finish in the 2022 points standings. Along with the 'Hail Melon' move that landed him in the Final Four, Chastain has secured himself as a modern great of the NASCAR Cup Series.
Michael Waltrip didn't win often, but when he did, he made it count. Waltrip is a two-time Daytona 500 winner, and a surprisingly consistent presence across his 32-year career. Waltrip won his first NASCAR race in the 2001 Daytona 500, and saw Victory Lane for the last time in the Daytona Truck Series race in 2011.
Ward Burton's chief career accomplishment was his victory in the 2002 Daytona 500. He was at his best around the turn of the milennium, winning four times between 1998 and 2002 and finishing a career-best 9th in the 1999 standings.
Even with his first Cup Series start coming at age 30, Geoff Bodine has the distinction of racing in five different decades: the 70's, 80's, 90's, 00's, and 10's. He won a dozen and a half races in that span before finally hanging up the helmet for good after the 2011 season. Geoff is also known by his brothers, fellow racers Todd and Brett Bodine.
Among the best drivers of the 00's decade, Greg Biffle won eleven races from 2005 to 2008. He finished top five in points three times in his career, though he was never quite able to seal a championship for Roush Fenway Racing. Biffle stepped away from Cup Series racing after 2016, only to return for five races in 2022.
Once NASCAR's iron man, Ricky Rudd is known for his incredibly raw tenacity. He held the streak for the most consecutive starts until it was broken by Jeff Gordon late in Gordon's own career. Rudd placed top ten in points a staggering 19 times, but was never quite able to secure a Cup Series championship.
NASCAR's most popular driver, Chase Elliott entered the Cup Series on a mission to prove he was worthy of carrying on the legacy of his dad. After two full-time seasons without a win, some questioned whether it'd happen. Starting in 2018 Chase proved resoundingly that he was one of Cup's top drivers, and hammered it home with a championship in 2020. By the end of his career, Chase may well usurp the great Bill Elliott on NASCAR's all-time best list.
As many times as Kurt Busch changed race teams, he was able to take almost all of them to Victory Lane. It's hard to think of an accomplishment Busch didn't secure, having won a series championship, Daytona 500, All-Star Race, Coca-Cola 600, and more in a Hall-of-Fame career. It's possible Busch hasn't made his last Cup Series start just yet, but with a major concussion in 2022, his full-time career is almost certainly over.
One of NASCAR's earliest greats, Glen 'Fireball' Roberts was actually nicknamed for his searing fastball. Roberts amassed almost three dozen wins in his career, and likely could've added more had it not been for a life-ending crash in the 1964 World 600 at Charlotte Motor Speedway. Roberts is also known to Daytona Beach as a local legend, having been born there in 1929.
Another pioneer of NASCAR's infancy, Buck Baker collected an incredibly 46 wins between 1952 and 1964. He also picked up back-t0-back championships in 1956 and 1957, with runner-up finishes on either side. Baker won his last race in 1964, but continued on racing until 1976.
Often considered one of the best drivers without a series championship, Denny Hamlin could still kick that pesky caveat before things are said and done. Though Hamlin has repeatedly fallen short of the big trophy, he has plenty to boast about in his decade-plus career: three Daytona 500 wins, three Southern 500 wins, and the status of the first rookie to qualify for NASCAR's Chase for the Nextel Cup in 2006. He's also now a team owner, co-founding 23XI Racing with Michael Jordan in 2021.
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