Latency Optimizer 3.1 Full Version Crack --

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Harold Yengo

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Jul 12, 2024, 4:26:06 PM7/12/24
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As asked here -fixed-cpu-usage-spike-issue-coming-next-week/#comment-395251 I have started this topic because I too have experienced similar issues with what feels like latency spikes/Stuttering in online games, while using internet optimiser on the Telstra smart modem Gen 3.

I can now confirm that I do not see CPU usage spikes that reach 100% like in the thread linked above. I experience these spikes while playing MW3 and I do see CPU usage getting readings of 60% but that seems normal when underload.

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After testing over many days resetting modem, resetting DumaOS, factory resets nothing seemed to fix it, I know it's not MW3 server side as my children experience this also on fortnite and other online games.

How big are the latency spikes exactly? If CPU isn't going to 100 then I would lean towards Congestion Control needing to be fine tuned. Now that you have Upload Congestion Control it should be much easier to eliminate this. How do you have CC setup?

How big are the latency spikes exactly? If CPU isn't going to 100 then I would lean towards Congestion Control needing to be fine-tuned. Now that you have Upload Congestion Control it should be much easier to eliminate this. How do you have CC setup?

My CC setup was to have both sliders to 70%. but it's not a congestion issue, this morning I reactivated Internet optimizer and played MW3 early in the morning in Australia had 18 ping 0% Packet loss in every game, game server would not be crowed at that time in the morning, and everyone else in my house is asleep, so its jut me using the bandwidth with a 250/22 Fibre connection.

It my very first game I experienced what I call latency spike. Even though the in-game ping does not show a spike as it remains steady at 18, and there is no visible Packet loss in game, I get the 1 second spike that feels like lag, as soon as I deactivate Internet Optimizer, this does not occur.

I played about 4 full games and experience this 2 times, but sometimes it 2-3 times every game. I have uploaded logs of the 2 games that I experienced this in. I did not witness any CPU 100% usage as I was monitoring this while playing.

Now, the only difference is the in Dec 23 I went from FTTN 100/20 to FTTP 250/22, I never had this issue when on FTTN, with same modem. It's not my connection, as everything runs smooth when Internet Optimizer is disabled. The only reason I use Internet Optimizer is so I can control the usage better when gaming, since I have 3 gamers in the Houshold, and I just like the extra features that it comes with.

Anyway, I am not sure what else I can do, if there is a new version of DumaOS for the Telstar smart modem that I could test, would be happy to try it, but for now I will leave it off unless you have a solution.

Ok, I did a quick test before my household wakes up and was lucky it happened at the very beginning of the game, you will see like stuttering at the very end of the 15 sec clip. this is what I experience in game when internet optimizer is enabled. it can happen any time during match.

Now I don't normally use geo-filter, and not sure if I did this right, but I added my device (Xbox) to Geo-Filter and then monitored the ping of the server I connected too this during this clip, and there were some spikes in the ping but not in game. It was difficult to monitor this his while playing, so not sure if it was at the same time I experienced the stuttering in game. Even after that clip I could see spikes in Geo-Filter and not game but did not experience stuttering.

Also, I want to point out this happens on all online games (MW3, Fortnite, Rocket League) on several devices (Xbox & PC) so I am certain it's not a MW3 server-side issue or is it a home network issue, as it all is fine when DumasOS is not enabled.

I have tried it on both Auto and Always, same result. I really am lost with this. I thought it may have been my sons Laptop Killer Control settings causing the issue as his device is not always detected, I disabled the killer control settings, and it did prevent him from getting packet loss when I was online with Xbox, but I still experienced the latency spike in game as like in the above clip. Note* I did add his laptop to the priority list, and you can see 2 Xbox and his laptop activated. (Blue Lights) while testing But still same issue.

I realize this might be a hard one to check but if possible, have the network activity up while you play and if you experience the issue, check to see if you get a big spike or drop in usage briefly and try to identify if there is one what device it came from

4. Keeping DumaOS Classified Games and the manual rules would be essentially making the router try to prioritize everything twice so would be best to choose one way or the other. In theory it could create the issue you're having if it's trying to double prioritize.

Sorry for the delay, use manual rules then if Classified Games isn't catching anything. If cloud gaming was detecting something prior to you disabling it then it'll continue to prioritize until that connection has been severed for a few minutes.

The issue is very strange, I ran my Activity high yesterday, Son was streaming and playing Fortnite on New Gaming PC (replaced Laptop in previous test, as that was having issues) I was playing MW3 on Xbox Series X Other son was playing Fortnite on Xbox Series X, Kids mum was watching a streaming service, I was uploading to OneDrive (with limited bandwidth on), so it was quite active, With optimizer on, it gave be so much stuttering (lag) in MW3 but no visible spikes or readings both in game or on DumaOS, everyone else seemed ok, BUT, with optimizer disabled it seems to run ok. MW3 is very buggy atm (I have reinstalled that as well) so I believe it's one of the following.

MW3 - Aussie COD Servers are the issue, or I'm running into a lot of Cheats using lag switches. or my Telstra Gen 3 modem is failing, as it did lose 5GHz Wi-Fi the other day for no reason. But I play using Ethernet anyway.

Also, it's like DumaOS does not like my FTTP NBN upgrade and speed upgrade, on FTTN 100/20 No issues with Optimizer and running heavy activity like above, but with FTTP 250/22 I have nothing but issues, remember without is enabled ...no issues, so it's not my connection.

Let us know how you get on with the new modem. Do you play any other games at all so you could compare your experience? I will get the team to have a look but may be hard to identify the cause based on the info

Hello all, I am using a setup with an x86 box running pfsense for all routing, dhcp and firewall needs along with a dumb router (U6-LR v2) running openwrt version 23.05.0. I have noticed that when I ping the access point via cable, I get a good latency of around 1ms, but when I do it with a wifi connection, the latency jumps to 12ms.

I have tried changing the wifi channel, adjusting the transmit power, disabling some services, and updating the firmware, but none of them made a significant difference. I have also checked the wifi signal strength and interference, and they seem to be fine.
The issue occurs on both 2.4ghz and 5ghz radios.

Get 45 tweaks & tunes for your internet connection & system performance enabled! Use the latency test, system cleaner and first aid kit. The professional FULL version also enables medium and hard optimization modes.

There seem to be a lot of latency (many frames) when using the nv3dsink to display h.264 coming over UDP. It is an realtime application. Smoothness is not an issue, but latency is a big problem. I want the incoming packets to render at once. As soon as a frame is complete it should be displayed. My current gst pipe:

Hi,
The issue may not be in decoding/rendering. Decoder has to receive SPS/PPS and first complete IDR frame and then start decoding. It may be the IDR interval is too big in the h264 stream. For example, if IDR interval=60 frames, you will see maximum 2 second latency in 30 fps case. Suggest you check if you can set the source to IDR interval=15 for a try.

Settind IDR to 1 still gives the same latency. N.B. I do not care for startup latency, even if it is 2 seconds. I do want the streaming latency, once it is up and running, to be as small as possible. I want to disable any form of waiting or caring about fps and just render incoming frames as soon as possible. I use sync=false on the nv3dsink which seem to achieve this to some extent, but still there seem to be some frames buffered (I am not certain in which of the steps in the pipe this happens). Is it possible to set up the pipe to buffering only the frame currently incomplete?

I suspect that the latency problem originates in the tsdemux. It seems to have a default latency setting of 700 ms, and can not be changed as far as I understand. Is there any alternative to using the tsdemux?

I was able to install gstreamer 1.16.2 according to the user manual. But this version did not have the latency property for tsdemux either. I also failed to install gstreamer 1.18.1 in the same way. It failed with:

I am largely ignorant about minimizing latency on the iPad or anywhere really. I have long either recorded live into a computer and used direct monitoring or been able to have it easily down to a few ms that i cant perceive simply by setting a low buffer setting.

Is there any reason to think a combined audio and midi interface would lower latency versus my audio interface and separate usb to 5 pin Mio adapter? E.g Focusrite 2i4? Are there round-trip issues or it is all parallel regardless?

From my own experiments you can get audio latency down to 5ms or lower with a 64 samples/96khz setting but not many apps support that at all. At 128 samples and 44k it's around 12ms round trip but it does seem to vary.

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