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Joel Webber

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Apr 5, 2010, 9:11:15 AM4/5/10
to quake2-gwt-port
We've created this group primarily to discuss issues and ideas
relating to the GWT port of Quake II.

While you're welcome to use the group itself, we'd like to encourage
everyone to use the Wave interface to the group (all Google Groups are
automatically available in Wave as participant lists: just add quake2-
gwt-...@googlegroups.com as a participant). If you need an invite,
just post a request to the list, or to joelg...@gmail.com.

Josh Justice

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Apr 5, 2010, 2:38:25 PM4/5/10
to quake2-gwt-port
Sorry I'm a bit slow - just want to make sure I use the Wave interface
correctly. So if I create a new wave, and invite quake2-gwt-
po...@googlegroups.com, then everyone in the group will see that wave
as well?

So it's OK if I just create a wave to talk about the miscellaneous
opinions I have? =] I'm just a bit afraid I'll clog up people's wave
inboxes.

> just post a request to the list, or to joelgweb...@gmail.com.

Joel Webber

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Apr 5, 2010, 2:53:23 PM4/5/10
to quake2-...@googlegroups.com
On Mon, Apr 5, 2010 at 2:38 PM, Josh Justice <joshj...@gmail.com> wrote:
Sorry I'm a bit slow - just want to make sure I use the Wave interface
correctly. So if I create a new wave, and invite quake2-gwt-
po...@googlegroups.com, then everyone in the group will see that wave
as well?

So it's OK if I just create a wave to talk about the miscellaneous
opinions I have? =] I'm just a bit afraid I'll clog up people's wave
inboxes.


That's correct. Don't worry too much about cluttering up people's inboxes (essentially it's no different than with a normal mailing list -- you can set up filters in Wave much as in Gmail). And yes, this is a good place to discuss miscellaneous opinions -- it's not like anyone's getting their day-to-day work done on this list :)

atomic1fire

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Apr 6, 2010, 9:31:09 PM4/6/10
to quake2-gwt-port
Could a standalone mod be used as the base?

On Apr 5, 1:53 pm, Joel Webber <joelgweb...@gmail.com> wrote:

Joel Webber

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Apr 7, 2010, 8:02:13 AM4/7/10
to quake2-...@googlegroups.com
You could in theory use a standalone mod as the base, but if it had a custom .dll, you'd have your work cut out for you porting it from source. Unfortunately, Quake II dropped Quake C and moved to native .dlls as the extension mechanism.

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Aaron Dean

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Apr 30, 2010, 7:29:56 PM4/30/10
to quake2-gwt-port
Fortunately it is ANSI C which is highly portable. I ported Action
Quake: The Next Generation .so from the Linux source to Mac OS X
source with very little editing.

On Apr 7, 8:02 am, Joel Webber <joelgweb...@gmail.com> wrote:
> You could in theory use a standalone mod as the base, but if it had a custom
> .dll, you'd have your work cut out for you porting it from source.
> Unfortunately, Quake II dropped Quake C and moved to native .dlls as the
> extension mechanism.
>
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