| joystick_deflection_maximum | | 50 |
| joystick_deflection_minimum | | 10 |
The joystick max position is so wide that the output value that is calculated never exceeds the value of the greater_than.
The "value" of the joystick position that is being compared to the greater_than value is affected by several factors but the TL;DR is to adjust the values you are using with the greater_than to something you are comfortable with.
The larger the joystick_deflection_maximum is, the less sensitive the joystick is. The farther you need to move it to get to 100% output. If you were to make the max 100 or 200, then the joystick would be very sluggish. If you made the max 15, then the joystick would be too sensitive to use comfortably.
FPS's can sometimes go down to 0 on the joystick_deflection_minimum. I ship them out the minimum set to 2 and the maximum set to 20. I think if the max was set to 20 instead of 50 the greater_than could be up to 99.
After all the internal Quadstick calculations for the joystick, the games themselves usually have several adjustments w.r.t sensitivity. You just need to achieve a balance and decide where you want to adjust things.