When it comes to quick-time events, you'll need to act rapidly to avoid succumbing. When you're trying to overcome an enemy like a bad guy or wolf, shake the left analog stick like crazy. There's really no technique to this, just waggle it back and forth until the button prompt begins to appear. On occasion, you'll also be asked to tap the X or square button – depending on the version.
With the button prompts, a large circle will begin closing in on a smaller one. Don't hit any buttons until you see the icon appear! Usually, these functions are saved for the Y or triangle button. Don't hit it too early, though, or Lara's done for. Wait for the circles to get closer together, then hit the button. Do it at the right time, and Lara will escape unharmed. This may take a couple of tries, but don't get frustrated – you've got enough lives.
This sounds like what Kasey is talking about. It would be hard to switch modes in the middle of an attack, so its got to be something you can do in any mode.
Another site with some good info: http://tombraiders.net/stella/walks/controls/TR9controls.html
Kasey, can you send a link to the configuration spreadsheet you are currently using for this game?
Can you do a triple sip/puff?
left_joy_left | repeat | mp_triple_puff |
left_joy_right | repeat 15 | mp_triple_puff |
Repeat[10] =(100, 200, 300, 400, 500, 600, 700, 800, 900, 1000)
Repeat 15= (67,133,200,266,333,400,466,533,600,666,733,800,866,932,1000)
Relap points (0. 1. 2 . 3. 4. 5.