Hi guys,
I’m having a strange issue that’s only occurring with 2 particular games when using my FPS QS on Xbox series X, which are Elden Ring and Cyberpunk.
I’m using a Brook Wingman XB Converter Adapter to plug the qs into. I also put the Xbox in copilot mode so that I can use the left joystick of a standard Xbox controller with the back of my hand to walk around with and everything else I do with the qs. This works perfectly with every game I’ve played, from Dark Souls to CoD.
With Elden Ring and Cyberpunk, they work fine if I’m just using either the qs or a Xbox controller. But the moment I switch on copilot to use them together, there’s some serious lag on my input, to the point that it’s simply unplayable.
I’ve tried playing around with some settings, such as switching off ray tracing in cyberpunk, but haven’t had any luck figuring it out. Any ideas are more than welcome as I’m dying to get into Elden Ring!
Thanks,
John