Windows installer: http://www.typicus.org/quadra-1.2.0rc4.exe
Source code: http://pphaneuf.googlepages.com/quadra-1.2.0rc4.tar.gz
Feel free to try it out, and don't forget to report the zillions of
inevitable bugs that you will find at the follow URL, so that we're
all properly miserable! ;-)
http://code.google.com/p/quadra/issues/list
Have fun!
> mac binaries? =(
This is the 1.2.0 release candidate, unfortunately, not one of the 1.3
series (which are based on SDL). The 1.2 branch can be made to work on
Mac OS X, yes, but it's pretty wacky and not something I'd like to
support!
I recently upgraded to Mac OS X Leopard, though, and I did notice that
libpng is now included with the development packages, so building
1.2.0rc4 on Leopard should be just as easy as building it on Linux!
>> This is the 1.2.0 release candidate, unfortunately, not one of the 1.3
>> series (which are based on SDL). The 1.2 branch can be made to work on
>> Mac OS X, yes, but it's pretty wacky and not something I'd like to
>> support!
>
> Yes it is very easy!
> No sound and no arrow keys working!
> Any clue?
Yes, easy to *build*, wasn't it? No sound and no arrow keys working
would be the "pretty wacky" part, which is why I don't want to provide
binaries, because then people will have some crazy expectations that
it's supposed to "work", that kind of stuff... :-)
So, understanding that it's very much a DIY kind of project, here's
some information that can help you...
There won't be any sound, because this version of Quadra finds that
it's not on Windows, is on some kind of Linux-like system, so it looks
for the Linux sound device, fails to find it, but keeps on going
anyway without sound. One would have to rewrite the sound code in a
rather non-trivial way to fix this, and on the quadra-sdl branch,
SDL's sound code deals with this correctly, so I'm not going to
bother.
The arrow keys is because the keycode on Mac OS X's X11 server are
completely different from those on Linux/x86 (they were different on
Linux/SPARC, if I remember), and we hardcoded a bunch of stuff. So you
won't really be able to use the keyboard, except for the game proper
(you can go in the configuration screen, and set up the keys, it will
tell you that you pressed completely non-sensical keys, but the game
works). That also means that you can't return from a game to the main
menu, because the Escape key doesn't work, sorry about that. :-)
Again, the SDL version does not have this problem, so I'm not going to
bother with that either.
Note that if you're the DIY type, you could push it a little bit
harder (it doesn't build nearly as easily) and try to build the SDL
version. Use the following command to get the code:
svn co http://quadra.googlecode.com/svn/branches/quadra-sdl
This will get you sound and working keyboard, as well as a brand new
set of bugs never experienced before! ;-)
Unfortunetelly i would like to have time to help you on this project.
See ya
Peace
> Sorry, that was not my intention made you mad!
> I´m really sorry.
Oh, no worries, I'm not mad! Just wanted to clarify exactly *why*
things weren't working, my original mention that it would be "pretty
wacky" was, uh, not as informative as it could have been. :-)
> Yes it was very easy to *build*.
Excellent. Thanks to Apple for finally putting libpng in Leopard, it
finally made it zero-dependencies. :-)
> Unfortunetelly i would like to have time to help you on this project.
Hopefully, knowing that the SDL version should work much better on Mac
OS X could encourage you to try it out, and even if you just play with
it and report issues that you find, that would already be quite
helpful!