I am doing maintenance on app that other people created and I want to change the version in the Info.plist file so that when someone selects the app in the finder the correct version will show up. When I manually edit the info.plist file and change the bundle version string from 1.0 to 3.0 it still display 1.0 in the finder. Also, when I recompile the app the version string gets set to 1.0. Can anyone direct me to some info about how these kinds of variables get set and how the info.plist gets created or setup. I don't really know much about the info.plist and have not found any good resources online.
I am loading a XCode plist into powershell to edit it. The problem is, I can't seem to find the right 'address' to get to the value I want to change. Why not do it on a Mac? I hate Macs and the less I have to do on them through a gui the better.
I pushed already the file to a test device but the user has still to activate auto-update by himself? If he declines, its, of course, disabled - it doesn't matter if I pushed the plist file to him or not. I thought its should be automatically forced by the plist file.
What's my final result?
My client doesn't update so far but I just got this notification "Chrome may not be able to keep itself updated". Basically, that's right, if the client using my plist file but on the other hand the user doesn't download the latest version. Anyone an idea?
I am installing the Google Chrome Enterprise .pkg with a script.. what do I do next for the "com.google.keystone.plist".... I would appreciate if you could go over the steps to get Chrome installed, push settings (I want to setup homepages, updates and extensions while allowing users to set their own homepages after initial configuration) I am a bit confused how it all fits together... I'll appreciate any guidance..
@towenaar With Native Access 1, when deleting the plist the product would be back in the not installed section so you can install it again. If you check in Native Access 2, the product is still at the same location in Native Access but you can now click on "Install". So, in the end it is the same.
Hey @towenaar What are you trying to achieve exactly ? It's a little unclear. On a M1 computer you should only be using the M1 build. After deleting the local plist file you should restart Native Access 2.
The reason I was on the Intel version is because I had Native Access 1 before the M1 release and was never prompted to update and it worked completely fine, so I didn't have a reason to switch. Removing the .plist worked on that last Intel version I was on.
It seems like in the new version it references your Native Access account to display what you have installed rather than just checking your local machine's /Library/Preferences folder for the .plist files as it did in Native Access 1.
All in all not a huge deal if this is how it functions now and I don't need a solution. I was just curious because removing the .plist the in past would remove it from the Library which was nice and tidy.
I'm on macOS 10.14 trying to run a program meant for 10.15, but the "Info.plist" file didn't contain any reference to a minimum system version. However, I was able to launch the application by navigating to the /Contents/MacOS directory inside the package contents, right clicking the executable found there, and selecting "Open".
This (modifying the version plist) is probematic for me because I need to determine what is broken in our existing ecosystem (including the installer and system configuration needs) under the new OS version before I know where I need triage. By modifying the version to install our current tools and app, I can do this. Yes, I can build and run fresh on the platform without the installing the package, but that takes out a big part of the user-proof testing. The developer can always get their app to run .
Many features from previous versions are now hidden behind theenable_unstable_features_that_may_break_with_minor_version_bumps feature. These will break inminor version releases after the 1.0 release. If you really really must use them you shouldspecify a tilde requirement e.g. plist = "1.0.3" in you Cargo.toml so that the plist crateis not automatically updated to version 1.1.
Instead, ICanLocalize allows translating plist files as part of a Software Localization project. A parser will go through the plist file. It will extract all the texts that need translation and make them available to the translators. Translators will translate only the texts, without worrying about the file format.
An information property list file is an XML file encoded using Unicode UTF-8 that contains configuration information for your .NET Multi-platform App UI (.NET MAUI) app on iOS and Mac Catalyst. The root node of the file is a dictionary, which contains a set of keys and values that define your app configuration. The name of the information property list file is Info.plist, and is case sensitive. All .NET MAUI iOS and Mac Catalyst apps must contain an Info.plist file that describes the app.
.NET MAUI creates Info.plist files for iOS and Mac Catalyst when you create a .NET MAUI app from a project template. These files are located in the Platforms/iOS and Platforms/Mac Catalyst folders, and are populated with an initial list of property list keys.
When you build your app, .NET MAUI copies your Info.plist file into the compiled bundle, before code signing the bundle. During the copy operation, .NET MAUI uses build properties to perform some variable substitution. It can also insert additional keys representing configuration that's specified in other ways. Due to this, the information property list file that ships in your app bundle isn't identical to the source file in your project.
The Info.plist editor retrieves basic app data from the app's project file, rather than storing it directly in the Info.plist file. At build time, .NET MAUI copies this data into the Info.plist file that ships in your app bundle.
When the value of the Application Title field is updated, the value of the Application Name field in the application view in the Info.plist file will be automatically updated.
When the value of the Application ID field is updated, the value of the Bundle Identifier field in the application view in the Info.plist file will be automatically updated.
When the value of the Application Display Version field is updated, the value of the Version field in the application view in the Info.plist file will be automatically updated.
When the value of the Application Version field is updated, the value of the Build field in the application view in the Info.plist file will be automatically updated.
In the macOS, iOS, NeXTSTEP, and GNUstep programming frameworks, property list files are files that store serialized objects. Property list files use the filename extension .plist, and thus are often referred to as p-list files.
Property lists are also used for localization strings for development. These files use the .strings or .stringsdict extensions. The former is a "reduced" old-style plist containing only one dictionary without the braces (see propertyListFromStringsFileFormat),[1] while the latter is a fully-fledged plist. Xcode also uses a .pbxproj extension for old-style plists used as project files.
The defaults utility, introduced in OPENSTEP (1996), can be used to manipulate plist files used for storage of preferences (known as defaults in NeXTSTEP, hence the name) on the command line via their preferences domain, and this utility can be used to edit arbitrary plist files. This utility superseded three older commands.[4]
Two relative independent plist handlers are found in GNUstep: the CFPropertyList in libs-core-base (CoreFoundation), and the NSPropertyList in libs-base (Foundation Kit). Both support the binary and XML forms used by macOS to some degree, but the latter is a lot more complete. For example, the two GNUstep-specific formats are only handled in the latter.[8]
The plutil utility (introduced in Mac OS X 10.2) can be used to check the syntax of property lists, or convert a property list file from one format to another. It also supports converting plists to Objective-C or Swift object literals.[12] Like the Cocoa NSPropertyListSerialization it is built on, it takes "old-style" inputs, but does not convert to this type. (The Cocoa NSSerializer from before Mac OS X 10.2 emits old-styled output.)
The pl utility is introduced in Mac OS X v10.5. It takes any input and tries to generate "old-style" plists.[13][a] Like the GNUstep version, it appears to use the description property of Foundation types found in plists, which Apple has specified to produce valid old-style plists.[b]
XML and JSON property lists are hand-editable in any text editor. Additionally, Apple provides support in Xcode for editing property lists in a hierarchical viewer/editor that can handle plists formatted in binary or XML, but not JSON. As of Mac OS X 10.4, Apple provides an AppleScript interface for reading property list files through the System Events application. As of Mac OS X 10.5, Apple provides an AppleScript interface for editing, creating and writing property list files as well.[14]
The binary file format is documented in a comment block in the Core Foundation C code source file (CF/CFBinaryPList.c) for Apple's open sourced implementation of binary plists in its Foundation library.[15] Apple describes the implementation as opaque in its plist(5) manual page documentation,[16] which means that reliance on the format is discouraged. In the binary file format the magic number (the first few bytes of the file which indicate that it's a valid plist file) is the text bplist, followed by two bytes indicating the version of the format.
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