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On Sat, February 13, 2010 12:10 pm, Shannon O'Neill wrote:
> Hello Everyone!
>
> We are attempting to project Web pages as well as video files for a
> production that I am currently working on. Can QLab be used to call up a
> Web
> page, or can it only call up files on the computer's hard drive? We're
> trying to decide whether to use QLab, Max, or Processing. QLab is the most
> user friendly of the bunch, so we'd prefer to use that if possible, but we
> need to be able to call up the Web page at particular points during the
> show.
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If you need to bring up live pages e.g. in Safari, you could probably do this with the Script Cue.
I assume Safari has AppleScript support--Apple is usually pretty good about making their apps scriptable.
You'd probably need to trigger QLab from MIDI for this, since it would go into the background.
-C
On Feb 13, 2010, at 1:10 PM, Shannon O'Neill wrote:
> Hello Everyone!
>
> We are attempting to project Web pages as well as video files for a production that I am currently working on. Can QLab be used to call up a Web page, or can it only call up files on the computer's hard drive? We're trying to decide whether to use QLab, Max, or Processing. QLab is the most user friendly of the bunch, so we'd prefer to use that if possible, but we need to be able to call up the Web page at particular points during the show.
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but please let us know what you end up doing ?! this is interesting, now i would like to see some sort of video hijack screen capper plugin that can appear as a video cue ..
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this is a great little app. thanks.
On Sat, Feb 13, 2010 at 5:41 PM, ole kristensen <o...@kristensen.name> wrote:
hi there
there's something i've used for isadora, a screen grabber that works as a quicktime camera input. theoretically this could work with the qLab camera cue... but i haven't tested it.
I would like to have master volume control of X outputs via key triggers.
So here is how I picture it.
Setup a gang (outputs 1 2 3 4)
assign a key to trigger +1db for gang (make the + be settable - +1, +2, +3)
assign a key to trigger -1db for gang
assign a key to trigger 0db for gang
assign a key to trigger mute for gang (whatever minimum volume is at)
If there is some way to make the actual mac keyboard volume control serve
this purpose, that would be perfect.
Other thoughts include +/- keys
number keys
1 = +1db
SHIFT & 1 = -1db
2 = +2db
SHIFT & 2 = -2db
etc...
MIDI triggers for ganged volume control would also be helpful.
Why not just use the master volume control in preferences?
I need to leave some outputs alone.
Why not just use the volume adjustment in preferences?
Takes up too much screen & there is too much room for error. For example,
if you try to drag it & slip, you might max out the levels, etc...
Why not just adjust in each cue?
It takes too long & means I'm missing my other duties like trying to watch
running times & making notes where fades need to go.
Why not just ride the levels at the console?
It's always in the booth & I'm at the tech table. What I need is a way to
keep track of the adjustments I would make if I had these key trigger to
control volume. Maybe a script that keeps track of every adjustment & to
which cue. Then maybe the log could create a group with fades in it to
correspond to each captured event. Of course the fade times & such would
need to be fine tuned. Maybe even the fade curve but that would be pretty
easy once the actual times & levels are known.
LOG EXAMPLE:
CUE 1
00:00 @ 0db
01:10 @ -1db
01:12 @ -2db
01:15 @ -3db
02:33 @ 0db
All logged from what was triggered via the keys in real time.
I know there are some technical things that might render this all void but
just thinking out loud.
--------------------------------------------------
The next logical step would be to add a automation WRITE & RECORD feature
like DAW software has.
Then I could arm certain tracks (1 thru 4) & with the (new volume
adjustment) keys, adjust the volume up & down during rehearsals. Then go
back & fine tune by grabbing little dots in the automation track. This
would eliminate all the groups & all the fades I currently add which is
90% of every cue list.
A sort of realtime integrated fade envelope accept adjustable in real time.
The key is to make it subtle so you can't make it too loud or too soft
accidentally. Instead, on the first pass, you could go up & down in 1 or 2
db increments. Then go into the cue list & fine tune.
Maybe a simpler starting point would be to make it where, while a cue is
playing, you could press a key to "drop" a fade at that point in time
inside a group associated with that cue.
In fact a "drop fade" with a trim box might work.
cue 1 - GO
fade drop = 00:15 (box opens asking level)(response is +2)
fade is built automatically that has a default fade time & +2 of gain)
fade drop = 00:45 (box opens)
Anyway,
Just sitting here near the end of Act 3 glad my rig is working & only
playing one cue at a time:)
*
i did some experiments tonight .. i could not get qlab to recognize the grabber ARGB virtual camera driver (though the whole idea works with quicktime just fine, including annoying watermark).
> i did some experiments tonight .. i could not get qlab to recognize the grabber ARGB virtual camera driver (though the whole idea works with quicktime just fine, including annoying watermark).
>
> what's going on with the camera cue bug ?? this might be why qlab won't see this grabber driver.
As discussed previously, the Camera Cue is currently designed to work with Apple's new QTKit video input framework, which is not compatible with many things the old Sequence Grabber framework supports.
The old Sequence Grabber framework is much more compatible, but it's also much harder to use, in many cases employs deprecated technology (i.e. technology that Apple could choose to remove at any time), and is 32-bit only.
So the situation with the camera cue is this:
- We are unhappy about how many video input sources are incompatible with the current Camera Cue.
- We are considering, and looking in to, whether we could drop back to the Sequence Grabber framework for video input sources that don't work with QTKit.
- Doing the previous task will take significant effort, hence why it has not been accomplished yet.
- The writing is on the wall for the Sequence Grabber. While to my knowledge SG itself is not yet deprecated, it uses technology that is deprecated. It is not 32-bit compatible. It is from the Carbon era. Apple will be killing it. My guess is the only reason SG is not already deprecated is that Apple knows QTKit doesn't really cut it as a replacement yet. But Apple is encouraging us to move to QTKit, and it's hard to get excited about shoving old, ugly, dying code into your application right before you'll be ripping it out again.
- However, the fact remains that the Camera Cue is incompatible with a bunch of cameras that in some way could be made compatible. From your perspective, that's the salient point.
So what's going on with the camera cue bug is: it is important to us to work on this. It is something that will take some real time to investigate. With the new website finally finished, the new products getting wrapped up and about to be taken out of beta, etc, we're hoping we can turn our attention to this soon.
Some problems we can fix in a few hours or in a weekend, but not this one.
Best,
Chris
> I'm wondering if this can be done via a script.
There are two technical limitations to what you describe: the levels
under Workspace preferences are not scriptable (or, indeed, available
for adjustment by a cue) and it is not possible to query QLab for any
kind of running time.
However, a while back I wrote a "Stopwatch fade maker" script that
will capture times to the nearest second and make fades for you - and
level bump scripts have been up on the wiki for a while. It would be
very easy to combine these and have a script play a cue and then
create a fade whenever you enter a number in a dialog box; this would
be the level change, and you could use "" as an escape string. If the
script then sent a GO after making the Fade Cue you would be able to
hear the result.
Rich
There are two technical limitations to what you describe: the levels under Workspace preferences are not scriptable (or, indeed, available for adjustment by a cue) and it is not possible to query QLab for any kind of running time.
> Rich, what you are saying is that qlab won't respond to "scripting"
> cues in relation to active cues, running times, etc ?? Rich, i've
> noted that you seem to know what you're talking about with
> scripts ... could you please point a newbie to some helpful online
> scripting treasure ??
If you examine QLab's AppleScript dictionary you will see that there
are no scripting hooks to query the current time of a running cue. All
cues have the properties "loaded", "running" & "paused", so you can
find out which cues are "active", but not what time they have reached.
As for learning about scripting, I suggest going back into the history
of this group to September last year when the Script Cue arrived and
reading as we collectively started to get our heads round it. Then
study QLab's AppleScript dictionary and move on to the Figure 53 wiki,
the AppleScript Language Guide (http://developer.apple.com/mac/library/documentation/AppleScript/Conceptual/AppleScriptLangGuide/introduction/ASLR_intro.html
) and http://macscripter.net/.
http://lists.figure53.com/pipermail/qlab-figure53.com/
e.g.:
http://lists.figure53.com/pipermail/qlab-figure53.com/2010-February/009826.html