Hi all,
I'm looking to do some projection mapping using Qlab 3.1 - I know how to create a surface and work with control points, but I have to say that the interface for working with non-rectangular shapes is very difficult. What I would like to do is to project an image to an oddly shaped surface (with multiple angles, cuts and holes (but otherwise flat), not have the perspective change, but be able to set control points so that the video won't warp or sneak onto the set behind the surface.
Basically, when I was working with Qlab, I was creating splits in order to map out a very intricate shape, but with those splits came a ton of headaches as the image itself got warped and distorted (as you can't use bezier lines without doing so?). What I really want to do is to add control points and reshape the projected map to my liking, being able to have bezier control without having to deal with perspective issues -- I just want a flat image, cut out and on a surface. But it seems like I cannot do this easily.
So I looked around and tried the mask option. I created a mask in Photoshop for the image using the set renderings, but you all know that the renderings never match the actual product. So I ran into troubles with that as well considering with the masks doing what I needed, I could only use the Linear setting, and thus couldn't make fine tuned control points.
So I continue to groan and have headaches because I can't adjust or add individual control points without using splits? Or can I and I'm just uninformed?
My second question is that I would like to 'feather' out the edges of the surface, basically not have a hard line for the image (I'm projecting on tattered moving fabric...I hate it). Is this possible? Or do I have to do the gradient in a mask on photoshop? Does Qlab support alpha channels like that for a mask?
Thanks y'all, I just find it so completely frustrating that I can't just add control points that have bezier curves freehand, similar to how Isadora does (but I can't use Izzy because it doesn't have the show control capabilities that I need for this show).