In searching the forum and scouring the manual, I haven't seen an
elegant way to go "BACK" similar to how a lighting console's BACK
button behaves. I though that Command-Z might reverse a GO push, but
that only undoes operations done to cues.
If an operator fires a cue prematurely, I've just had to have them
STOP ALL and then fire the correct cue. Not a good way, as it will
lose all the content that is up.
I'd like to be able to crossfade back into the previous cue and have
the next cue loaded and ready to re-fire.
Any suggestions?
Alex Amyot
Technical Director
Dept. of Speech, Theatre and Dance
The University of Tampa
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In searching the forum and scouring the manual, I haven't seen an
elegant way to go "BACK" similar to how a lighting console's BACK
button behaves.
If an operator fires a cue prematurely, I've just had to have them
STOP ALL and then fire the correct cue. Not a good way, as it will
lose all the content that is up.
I'd like to see a 'pause most recent cue' function (perhaps the letter
P itself?) which only halts the most recent sequence, and allows
currently playing cues to continue.
Craig
On Dec 16, 5:57 am, Alex <aam...@gmail.com> wrote:
> Hi All,
>
> If an operator fires a cue prematurely, I've just had to have them
> STOP ALL and then fire the correct cue. Not a good way, as it will
> lose all the content that is up.
>
> I'd like to be able to crossfade back into the previous cue and have
> the next cue loaded and ready to re-fire.
>
>
> Alex Amyot
> I'd like to see a 'pause most recent cue' function (perhaps the letter
> P itself?) which only halts the most recent sequence, and allows
> currently playing cues to continue.
Well, the beauty of QLab is that you can make one yourself:
tell front workspace
try
set previousCue to item -2 of (active cues as list)
set parentCue to parent of previousCue
if mode of parentCue is not cue_list then
pause parentCue
else
pause previousCue
end if
end try
end tell
What's more, you can then adjust it if your concept of "sequence" is different from anyone else's (a Group Cue, in my case).
You have to wonder what pyro operators do if they go early on a cue - or maybe they just take a little more care before pressing GO?
Rich