I don't get bundling.
is there any script cue we could put in a group with the trigger that would log the triggers
Checking Autostop fixed my problem.
Checking Autostop fixed my problem.Related, is there a way to globally Autostop all cues with opacity zero. That would be a really nifty thing to have as 9 times out of 10 I am fading to zero and never running the clip again. Or is it there and I am just captain oblivious?
Much easier just to click on the handy box Chris has provided when fading out a cue once and for all…
On Thu, May 17, 2012 at 1:36 AM, Rich Walsh <rich...@mac.com> wrote:No, there isn't: an AppleScript query of a cue's properties does not report how they have been changed dynamically by other cues. In other words, a Video Cue's opacity is the opacity that appears in the Inspector when you click on that cue - not the cumulative effect of Animation Cues. It would be extremely difficult to try to figure out which Animation Cues have run at any given time and hence deduce all the active Video Cues whose _effective_ opacity is now 0. Much easier just to click on the handy box Chris has provided when fading out a cue once and for all...
thanks Rich for this and the clean-syntax of the if/then/else exercise --- also i did appreciate (with head-spinning and an empty-stomach) the two threads from 2009 ... more about all that if i can figure out how to use the script to send the playhead to the second audio cue .... (set playback position of theCueList to cue "12" .. doesn't get me there -yet-) ...
to clarify, a cue property such as opacity can be queried by applescript but the response will be .. the original value of the cue property as the workspace was most recently saved ? and that the response will not reflect any changes to the cue property which might have occurred since the most recent save ?? something like this ?? i was hoping that the response would be a little more "live" ie would reflect the data of the cue property at the moment of the running of the query ...... regardless of saving or animation / fade changes .. the response would be -- this is what the cue property's value is -right now- .......... does that make sense ? is there an easy answer to WHY the -right now- values can't be requested ?
You've misunderstood: it's not about saving the workspace. It's about the fact that, say, the opacity of a Video Cue is a property of that Video Cue. The opacity being delivered to the outputs can be modified in real time by an Animation Cue (which has its own opacity property), but this does NOT change the opacity of the Video Cue itself. So, you can query the Video Cue as much as you like, but it will never be able to tell you anything about the current opacity being output – only its own opacity, which it will deliver when run.
You've misunderstood: it's not about saving the workspace. It's about the fact that, say, the opacity of a Video Cue is a property of that Video Cue. The opacity being delivered to the outputs can be modified in real time by an Animation Cue (which has its own opacity property), but this does NOT change the opacity of the Video Cue itself. So, you can query the Video Cue as much as you like, but it will never be able to tell you anything about the current opacity being output – only its own opacity, which it will deliver when run.ok. thanks for the explanations ------ again to clarify: any / all modifications of cue property values happen as a .. one-way street ?? ie we hit GO and then we can't see -exactly- what is going on ?? this is getting into some kind of strange philosophy ? ... ie can we query the opacity of the animation cue that is changing the opacity of the video cue ? or because of, as you say, "the mixer object .. is not itself scriptable" -- there isn't anyway way to see the real-time values of things that are HAPPENING ?
we can only see the original values before they were triggered ?
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what am i not able to do .... yeah .... i'm just trying to understand how all this works. the original question that got me going on this angle .. was from Lucas -- how to discern all -opacity at zero- cues .... and basically rich explained that this can't really happen because .. any real-time (animation cue, fade cue, script cue) changes are not visible to the scripting-engine, which can basically only see the original cue property values and not provide feedback about any real-time value-adjustments .. this jeremy has now echoed. thanks all.
in general- wouldn't it be helpful to have the qlab-engine tell us what the real-time values of cue property values ARE ?
Related, it would be wonderful if there were a load cue option which loaded the proper state of all other fades, cues etc. Say I have a sequence with a single background image and then several other images layered on top of it, I would love to just load the last cue before the GO so we are in the proper state ready to go rather than having to start at the beginning of the sequence and play through every single cue until we get there. Or is there a script for this?
That's the way the load works, either using the Load Cue or the "Load to Time" slider on the workspace.