____________________________________
Sydney - Australia
http://panos.theatreink.com.au
These M-Audio interfaces and their drivers have been a persistent source
of trouble. Some people have managed to get them working acceptably but
it's voodoo and no one really has something which works all the time.
Unfortunately there are a lot of them about because they are cheap :/
Look in the list archives for tales of woe.
Interfaces which have very high quality drivers and support (and a
price tag to match) include:
- Metric Halo
- RME
Interfaces which are of acceptable quality (some people have had
problems but they are cheaper) include:
- MOTU
-p
--
Paul Gotch
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In my experience, the Edirol FA-101 that I use has never given me a
lick of trouble, and is very affordable... it's been heavily used for
the last month+ on several shows. Not using it for anything fancy -
just getting audio out of the Mac Mini it's attached to.
--
Jon Ares
www.arescreative.com
Perhaps this might be especially problematic with such thin RAM resources.
Hi all
Thanks
Panos
____________________________________
Sydney - Australia
http://panos.theatreink.com.au
I have uses a lot of these interfaces as they are the most common one
around theatres in Philly. I have experienced what you're talking
about, and do think it's a problem with the interface, although when
it has happened to me, sound from any application will be distorted
and not just sound from QLab. A restart of the device, or a power
cycle of the computer seems to do the trick usually. However, this has
never happened to me during a random time. It always happens either
when the computer and interface are being turned on and first making
the connection, or after the computer has been woken up from sleep.
It's happened to me on my laptop when the power cable has been pulled
accidentally and it's been forced to use battery power for a minute or
two.
The 410 is VERY finicky. DO NOT let your machine sleep when the 410 is
plugged in. It also has problems when it's not getting the power it
thinks it wants. You may try using the power adapter if you have been
powering it just through the FireWire cable. The instructions say not
to, but I have done this before with no issue, nor have I heard about
anyone having an issue doing this. Make sure you have the proper
driver for your OS, and you might do an uninstall/reinstall of that
driver just in case.
And you DEFINITELY need more RAM.
Good Luck!
Mark
I am running 24 bit sound for all. I'm finding the MacBook working
very smoothly, running 6 channels of audio plus video.
I have the opportunity to buy a very affordable interface that will do
the trick for the upcoming show Im designing. It is a Terratec Phase
26 and its drivers are just Core Audio. Does anyone here have any
experience with this interface?
The 410 just did not work regardless of everything I tried (including
all of the suggestions you all offered), so I guess that I'm facing
buying a new trusted interface.
cheers
Panos
Is your source material 24 bit, I wonder? I came across this recently, when
all the source material for the show was 16 bit (CD tracks), but the
designer insisted on converting everything to 24 bit, thus increasing the
file size, but achieving nothing else.
Just wondering if this is a common procedure and why it might have come
about.
John
On 01/07/2009 15:02, "panoracle" <pa...@iinet.net.au> wrote:
> I am running 24 bit sound for all
Yes almost all of my source material is 24 bit, with the exception of
a few moments of extant music that Im referencing. I'm creating mainly
in Protools, with a bit of Logic - using software instruments and
field recordings (recorded on my Fostex FR2Le in 96bit).
I cant think why someone would upscale like that ?
cheers
Panos
> Is your source material 24 bit, I wonder?
I cant think why someone would upscale like that ?
Panos,
Is your source material 24 bit, I wonder? I came across this recently, when
all the source material for the show was 16 bit (CD tracks), but the
designer insisted on converting everything to 24 bit, thus increasing the
file size, but achieving nothing else.
Just wondering if this is a common procedure and why it might have come
about.
John
On 01/07/2009 15:02, "panoracle" <pa...@iinet.net.au> wrote:I am running 24 bit sound for all
While others are free to disagree I think it’s being a touch over stated. Maybe I’m just more cloth eared than my esteemed colleagues but I never heard large amounts of distortion of the audio at levels like -15 to -20. Maybe that’s because I always normalized my audio files to something close to what I would expect to play them at in the theatre, so I wouldn’t have to run levels at -50 or the like for soft sound cues.
Yes it’s true you would get truncation noise in SFX 5.x at lower levels, but I seem to remember having to run things at a lot lower levels than -20 in order to perceive any quality difference and I don’t think I used 24 bit files on any shows I ever designed. I almost always use 16 bit, 44.1 KHz files and they sound just fine to my ears. Just my opinion.
This issue in SFX 5.x was due to the fact that the audio engine was part of the operating system and a large part of it was out of the control of Stage Research. It’s also why some versions of Direct X (Direct Sound to be precise) or the Windows OS itself would change the quality of SFX’s playback. This was the main reason why Stage Research spent the better part of 2 years writing their own audio engine so we wouldn’t be dependent on the OS to do any of the heavy lifting for us.
I think if anyone takes the time (and while I personally didn’t spend a great deal of time doing any comparisons, colleagues I trust have and reported back) to compare the sound of SFX 6 to 5.x you’ll be delightfully surprised.
My only guess is that Direct Sound didn’t do floating point math to do it’s mixing calculations, so when you ran sounds at low levels it was essentially just throwing data away. SFX 6 is an entirely different animal and I have heard no complaints about the audio quality of the mixing engine to date.
Hope that helps.
Richard Ingraham
Correct for both version 1 and 2.
-C
While true that a file must be 48K to play in LCS, there is no bit-
depth requirement. AudioMove will create files ranging from 8-bit
fixed to 32bit float.
That being said, the native format for playback is AIFF 48K/32bit-
float. You can send it 48K/16bit-fixed .WAV files, but it uses a bit
more processing power. Large shows playing back multiple streams
(16+) in sync (especially if chasing timecode) would do well to use
the native format.
On the flip side, it can read the metadata off BWF files and land
those files in a deck relative to the timecode in your DAW. Very
handy indeed (as long as you are expecting that behavior) :-o
FYI
Cheers,
-Jake-
cheers,
Panos
My problem at this point is that Im confined to USB due to the
available computer equipment that I have for this production, so Im
trying to make the best of the situation. Professional independent
theatre in Sydney Australia is a far cry from the wonderfully
resourced industry you seem to have over there, and elsewhere in the
world. Still we keep at it and continue to make silk purses from sows
ears.
Given the above, do you have any other multichannel USB audio
interface recommendations (prefer with balanced TRS outputs)? The
Macbook Im using doesn't have firewire. Im upgrading RAM today to 2GB
just in case (although it works fine at 512 - Im not chancing it).
Would the low RAM be a reason why when I preset a time and fade curve
in Qlab, the timing never seems to be accurate in terms of actual
sound output?
so many questions??
thanks
Panos
> This may or may not be a good interface, but for those reasons, I would stay away from it.
Please forgive me if this is a silly question, but are you SURE you
don't have firewire? There has only been one Macbook that doesn't have
firewire, and that was the first generation Unibody one that came out
earlier this year. According to what you've told us, you've got the
first generation Macbook that came out a couple of years ago, which
most certainly does have a firewire port.
With firewire, your options for good interfaces will increase. It's
understandable if money is tight, but with these types of equipment
you definitely get what you pay for.
And yes, increasing the Ram in the machine is absolutely necessary.
Mark
cheers
Panos
Honestly, my only two real problems with the 410 are its' lack of balanced outputs, and bad S/N ratio.
If you are currently having terrible problems with the unit, though, I wouldn't trust it. I find that they work better with some macs than others.
Good luck,
Matt
________________________________________
From: qlab-b...@lists.figure53.com [qlab-b...@lists.figure53.com] On Behalf Of Panos Couros [pa...@iinet.net.au]
Sent: Wednesday, July 01, 2009 6:24 PM
To: ql...@lists.figure53.com
Subject: Re: [QLab] M-Audio Firewire 410
not a silly question - Im just not totally sure about the integrity of
________________________________________________________
Do you find you can hear much difference between 48, 96 & 192?
On Jul 1, 2009, at 3:06 PM, Drew Dalzell wrote:
> I'm not sure that it was ever in the manual. I know that I made a
> point about talking about it whenever I taught an SFX class.
>
> LCS does a similar thing, when you run files through AudioMove and
> convert them you bump all of your files to 32 bit, and I believe
> 48k, no matter what the original bit depth and sample rate
--
Jeremy Lee
Sound Designer, NYC - USA 829
http://www.jjlee.com
On Jul 1, 2009, at 5:59 PM, Jake Davis wrote:
> On the flip side, it can read the metadata off BWF files and land
> those files in a deck relative to the timecode in your DAW. Very
> handy indeed (as long as you are expecting that behavior) :-o
--
Jeremy Lee
Sound Designer, NYC - USA 829
http://www.jjlee.com