Daniel Perelstein
Full-service music and sound for the theater
Musical Direction | Sound Design | Composition | Multi-Instrumentalist
Conducting, Arranging & Orchestrations, Vocal Coaching, Accompanying
www . danielperelstein . com
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Basically, I want to have a "master" list of ~40 songs that I can call to at various points throughout the show. I want the track randomly selected to start at a silent level (-58.7 dB since group cues can't handle absolute fades), fade the song in, if the song finishes continue to the next song at full volume, and when I call the next cue, fade out the song and prepare the next random song to be called when the next intermission comes up. If you need more clarification please let me know.Thanks,
Jason
On Sunday, November 3, 2013 5:56:45 PM UTC-5, Dan Perelstein wrote:
I'm pretty sure that a fade cue operates only on items currently loaded into memory.I'm sure there are many ways of fixing it if you clarify exactly what you are trying to achieve (i.e. there is probably another way to structure things to achieve what you're looking for).
DanDaniel Perelstein
On Sun, Nov 3, 2013 at 5:29 PM, <ja...@stevens.edu> wrote:
Here's the way my design is setup: I have a master Group Cue that contains a list of about 40 songs. I want to reference this master list about 5 times throughout the entire show, however, I want to make sure that each time I call the group, it starts on a random song to ensure that the cue doesn't start at a weird place in the song. So I have all the master levels of each song set to 0. After it's called for the first time, i have a fade of the entire group down to ~-58dB. However, the next time I reference the group, all of the levels have reset to 0. So instead of fading back up to 0, it fades up to ~+58dB. Why is this happening and how can I fix it?Thank you!Jason--
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