Preventing the "GO" command to run while another cue is running.

140 views
Skip to first unread message

David Syrotiak

unread,
Sep 30, 2013, 1:18:39 AM9/30/13
to ql...@googlegroups.com
Hey there,

I love QLab! I run a touring marionette theater and this has been great for triggering our music cues. we are on a scaffold working the marionettes down on the stage floor and use a bluetooth foot pedal to trigger the cues. Sometimes we have a little problem. If someone accidentally steps on the foot pedal while a cue is running the next cue starts playing over the previous one. Is there a way to disable the "GO" command while a cue is running? Any help would be greatly appreciated! :-)

Thanks,

David

Wilf - KlankOntwerp

unread,
Sep 30, 2013, 10:31:05 AM9/30/13
to ql...@googlegroups.com
Hey David,

one way to prevent this is to use the foot pedal as a sample trigger in stead of a GO. You could organize the cues in maps and trigger those maps with the foot pedal. In those maps you could put an arm and disarm for the other maps (in sequence).

Cheers, Wilf

Op 30-09-13 07:18, David Syrotiak schreef:
--
--
Change your preferences or unsubscribe here:
http://groups.google.com/group/qlab
 
Follow Figure 53 on Twitter: http://twitter.com/Figure53
 
---
You received this message because you are subscribed to the Google Groups "QLab" group.
To unsubscribe from this group and stop receiving emails from it, send an email to qlab+uns...@googlegroups.com.
For more options, visit https://groups.google.com/groups/opt_out.

Dave "luckydave" Memory

unread,
Sep 30, 2013, 10:38:47 AM9/30/13
to ql...@googlegroups.com
On Monday, September 30, 2013 at 1:18 AM, David Syrotiak wrote:
Is there a way to disable the "GO" command while a cue is running?
Here's one solution:

Create a Start cue that targets your cue list. Triggering this start cue is just like pressing GO on the cue list. For each cue, auto-continue to a Disarm cue for the Start cue, and add an Arm cue for it with a pre-wait that matches the cue's duration (or something similar). Instead of using the foot switch to trigger the workspace GO, set it to trigger just that start cue. That way, when the start cue is disarmed, it won't do anything, even if it's triggered. It automatically arms according to the timing on the arm cue, and then the next time you send the trigger, you'll get a working start cue, so it'll just be another GO for the cue list.

Reply all
Reply to author
Forward
0 new messages