i have a vector that i am using to fire rays around a particular axis. But i need to be able to adjust the rotation of this vector axis with another vector.
Does anyone know the smartest way to orient a vector, based on the orientation of another vector?
im guessing with a rotation matrix. But do i need to convert the orientation vector to degrees first.
any advice would be cool,
thanks,
Sam
A = B.normal() * A.length()