Hey guys,
I am trying to draw an image in viewport 2.0 but can't seem to find any information on it.
Before in M3dView ,
view = OpenMayaUI.M3dView().active3dView()
image = OpenMaya.MImage()
image.readFromFile(IMAGEPATH)
view.writeColorBuffer(image, x, y)
This used to work perfectly and still does in legacy viewport code, but in viewport 2.0 I can't seem to get it as this method is obselete now.
I can't seem to understand how I can do it using this. Please let me know how this can be solved.
Thanks in advance.
Dilen.