Maya contexts with maya.standalone

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Chris Granados

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Mar 29, 2021, 3:44:24 PMMar 29
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Hi everyone,

I'm trying to run a batch process with headless Maya using maya.standalone.initialize().

Problem is when I get to the Maya Contexts (artAttrPaintVertexCtx in this particular case) they are never created (returns False instead of the context name).

Is there a way to work with Maya Contexts in maya.standalone?

Thanks!


Matteo Di Lena

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Apr 10, 2021, 7:15:02 AMApr 10
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Hey Chris,

I never worked with contexts in standalone, but I think they're supposed to be an event that allows Maya to manipulate objects/weights in the viewport based on mouse interaction, so that's probably why they return False.

Chris Granados- Xian

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Apr 10, 2021, 7:46:08 AMApr 10
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Thanks for your reply!

Yeah, sadly there are functions ran by these contexts that could be used without mouse interaction but since they are part of the context they are not accessible from Maya headless, which is a shame because there is a lot of automation and batch processing that could be made with that in my job.

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