def menuImport();
import <scriptName>
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On Mon, Oct 5, 2015 at 12:28 PM Christopher. <crestchr...@gmail.com> wrote:How do you add a script to the userSetup.py file. Do you do it place after the - execfile('') ?Then define it as suchdef menuImport();
import <scriptName>Which execfile() call are you referring to? userSetup.py is something that gets automatically run by Maya at startup. It is just a normal python script.
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Assuming your script that you want to run is in your PYTHONPATH, then you just import it and call whatever you want on that imported module (I.e a main() or some other function to run your action)
Using execfile is going to make an assumption about an absolute file location (which may or may not be ideal). Using the normal python import allows you to rely on the configured environment.
The userSetup.py is run each when maya is being started. You can have several userSetup.py files in your PYTHONPATH, but just one userSetup.mel.If you want to make the userSetup file clean you can call other .py files from within the userSetup using execfile().But you can also run your code directly in it.
I hope that gets you started,
Arvid Schneider
Look Develpopment | Lighting TD | Show TD
www.arvidschneider.com
The execfile() is located in my userSetup.py script, I was informed to put it there, another reason why I must learn Python soon, getting tired of the sloppy coding by some programmers, and when you don't know what is going on, you're led around by the nose.
I want to add a script to automatically run when Maya starts ?
On Sunday, October 4, 2015 at 7:34:36 PM UTC-4, Justin Israel wrote:
On Mon, Oct 5, 2015 at 12:28 PM Christopher. <crestchr...@gmail.com> wrote:How do you add a script to the userSetup.py file. Do you do it place after the - execfile('') ?Then define it as suchdef menuImport();
import <scriptName>Which execfile() call are you referring to? userSetup.py is something that gets automatically run by Maya at startup. It is just a normal python script.
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