Hey Folks,I have pymel, installed via pip on Maya 2024,Pymel itself is working. But im having a really strange issue.My studio menu is built with pymel...I have a maya module..ib.mod - this then loads the pluginpipeline_module.py - very simple script for making a maya module / pluginpipeline_module.py imports a maya file called pipeline_menu.py "My maya top bar menu"this menu just holds all my tools etc.The module wont load via Maya's GUI "Plugin Manager" "just like you would load vray kind of setup.
This worked in Maya 2018 right through to 2023.I need to run manually in the python interpreter "import pymel.core as pm"This might sound simple but both the pipeline_module.py and pipeline.py files run import pymel.core as pm right at the top of both scripts.Why am I now needing to run this before the module will load?The error points to menuOBJError Messages...'''// Error: file: C:/Program Files/Autodesk/Maya2024/scripts/others/pluginWin.mel line 316: RuntimeError: file C:\Program Files\Autodesk\Maya2024\Python\lib\site-packages\pymel\internal\pmcmds.py line 217: menu: Object 'menuOBJ' not found.
// Warning: file: C:/Program Files/Autodesk/Maya2024/scripts/others/pluginWin.mel line 316: Failed to run file: C:/Users/Alistair Messom/IB/maya_pipeline/mod/plug-ins/pipeline_module.py
// Error: file: C:/Program Files/Autodesk/Maya2024/scripts/others/pluginWin.mel line 316: (pipeline_module)'''My pipeline_menu.py script... well the top of it, the only part that calls or refers to menuOBJ is the string in variable menu_obj = 'menuOBJ'
pm.menu(menu_obj, e=True)
try:
found = pm.menu(menu_obj, e=True)
except RuntimeError:
pass
else:
pm.deleteUI(found)
'''"""
PIPELINE MENU
"""
import maya.cmds as cmds
import pymel.core as pm
import os
company_name = (
os.environ['CUSTOM_PIPELINE_NAME'])
def make_the_menu():
main_window = pm.language.melGlobals[
'gMainWindow']
menu_obj = 'menuOBJ'
menu_label = company_name
if pm.menu(
menu_obj,
label=menu_label,
exists=True,
parent=main_window):
pm.deleteUI(pm.menu(menu_obj, e=True))'''
Please not if I manually run "import pymel.core as pm"Then activate the module with Maya's GUI "plugin Manager" it opens / works fine.
Are we looking at a bug here?I just don't get it!!Thanks,--
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Could it be a problem of your script running before Maya is initialised?
If you cmds.evalDeferred(make_the_menu)
then that would let Maya do its dance before your script kicks in.
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