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Probly not unless you write something custom . However you can use palette expressions to populate your seExpr attributes and then you only have 1 place to setAttr
Hey guys,--Do any of you have experience in the following? I am trying to set an attribute of an fxModule of a Description, of a palette/collection in XGen. I can do an maya.xg.setAttr to the objects of descriptor but annoyingly I cant seem to set the fxModule.Can anyone help?Thanks-J
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