The course aims to take you from no programming experience to creating advanced interfaces. I go over creating real world tools that can be useful to different departments as the method for teaching, so it’s not just abstract Python concepts.
Additionally it’s the only or one of the few courses that goes over the new changes in Maya 2017 with regards to interface design.
Projects that will be created:
Anyway the idea is that it takes you from the very basics of Python all the way to what a Pipeline TD would be expected to know, and show that it’s useful for artists to learn Python as well.
All source code is also available here: http://www.github.com/dgovil/PythonForMayaSamples and I'll keep that updated with resources too.
If you guys are interested in the course, now's a good time to sign up while it's on sale. Otherwise it goes back up to $90 after the sale. Also if you do take it, I'd love any feedback.
Also if you know anyone interested, it would be great if you could share it.
Cheers
Dhruv Govil
Hi,
Definitely fine to announce your training course here! It is 100% relevant. A few of us have made similar announcements for training material in the past.
Looks pretty comprehensive from the description!
Justin
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Also on Bitwig here, and a Roli Rise. Great stuff.Anyway, hey Dhruv! Congrats on the release, it looks really great! It's one of those I wish was around when I was first starting out. This'll be what I recommend to anyone asking about learning Python from now on. :)
On 19 November 2016 at 00:17, dgovil <dhruv...@gmail.com> wrote:
Thanks Ken!And yes, a hobbyist musician. I really need to get back into recording my stuff. Do you have any stuff online?I wish I had Omnisphere....it sounds gorgeous. Mostly just using BitWig/Reaper and Komplete here, hardware wise it's an Arturia Keylab with a Scarlett 18i20 underneath it.
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