Technical Artist @ Rotor, Sydney Australia

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mark....@rotorstudios.com

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Oct 31, 2017, 2:53:53 AM10/31/17
to Python Programming for Autodesk Maya
Hey guys,

Posting on behalf of Rotor Studios in Sydney. We are in need of some more technical artists, if you know anyone that would be interested please email me back mark....@rotorstudios.com or chloe.se...@rotorstudios.com

Thanks

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TECHNICAL ARTIST
We need two Technical Artists to join our Realtime team for work on a enterprise level Unreal Engine project.

This is an initial six month contract with the possibility to become permanent.

RESPONSIBILITIES
- Implement techniques, technologies and workflow to boost the visual fidelity and performance of our Realtime scenes
- Ensure high quality, visually perfect, spec correct product
- Close cooperation and development with the art and dev teams

REQUIRED SKILLS
- At least 3+ years of industry related experience
- Experience authoring shaders
- Experience with visual scripting
- Experience optimising assets and render performance
- Impeccable attention to detail
- Strong communication skills

NICE TO HAVE / NOT CRUCIAL
- Experience with a Realtime Engine
- Python experience
- Lighting experience

PERKS OF WORKING AT ROTOR
- Flexible working hours = a great work / life balance
- Fresh fruit and other snacks EVERY DAY
- Super friendly and always approachable management team
- Beer / cider / wine o’clock on Friday afternoons
- Team lunches / dinners
- Education and training so you’re constantly learning
- Primo location in the heart of North Sydney (what a view!)
- Company wide event nights - bowling & karaoke are favs!
Rotor Studios is proud to be an equal opportunity workplace dedicated to pursuing and hiring a diverse workforce.
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