I can't build plugin for maya 2026

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Abdelhalim abulmagd

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Nov 26, 2025, 8:30:01 AM (13 days ago) Nov 26
to Python Programming for Autodesk Maya

I downloaded the Maya 2026 DevKit from Autodesk’s website, and when I try to build my plugin, I keep getting this error.

// The specified module could not be found.
// Error: file: C:/Program Files/Autodesk/Maya2026/scripts/others/pluginWin.mel line 316: The specified module could not be found.
// (testPlugin)

I also tested the DevKits for Update 1, Update 2, and Update 3 — but I still get the same error every time.

My plugin is using:

Qt 5.15.2 — msvc2019_64

Could this be the reason for the problem?
Or is the issue coming from Maya itself?

Nicolas Chaverou

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Nov 26, 2025, 9:26:14 AM (13 days ago) Nov 26
to Python Programming for Autodesk Maya
Hey,
I'd suspect this is due to QT update (because of VFX ref platform)
Hope that helps

Abdelhalim abulmagd

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Nov 26, 2025, 9:38:20 AM (13 days ago) Nov 26
to Python Programming for Autodesk Maya

thanks nicolas.

I actually tried building with:

Qt 6.8.2 — msvc2022_64

But I’m still getting the same issue —
the plugin won’t load inside Maya.

f.mi...@gmail.com

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Nov 26, 2025, 11:36:55 AM (12 days ago) Nov 26
to Python Programming for Autodesk Maya
Some DLLs can't be found and loaded. You could try Dependency Walker and try to find what DLL is missing. Start it from maya session (for example with MEL: system "c:/.../depends.exe") and load your MLL plugin file. From there you may be able to find what is missing.

Abdelhalim abulmagd

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Nov 26, 2025, 12:45:54 PM (12 days ago) Nov 26
to Python Programming for Autodesk Maya

Thanks a lot!

I think the issue was because I was using the library downloaded directly from the Qt website.
While I was checking the files in the Maya dev kit, I found a folder named Qt, so I used the .lib files from there, and it worked.

The plugin loaded successfully.

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